Epic Games has released another build of its acclaimed Unreal Engine Development Kit and the reason why we're informing you is because this specific beta has iOS support built-in. Yes, the tech that powered Epic Citadel [Free] and Infinity Blade [$5.99] is now available to us plebs and game developers alike via this official portal.

We're not tech magicians or cybernetic voodoo priests, so we aren't going to be coding an iOS game or two in the near future, however, you can if you'd like with this specific release, provided it's a non-commercial or educational product. (If you'd like to license it for commercial use, the legal mumbo jumbo of the�stuff is�available�here).

For most of you this probably means nothing. But what if I said there's some cool and fun stuff tucked into this build? Oh, are you a bit more interested? Great, let me share this with you real fast: in addition to adding content streaming functionality and advanced lighting and shadowing junk, this build of UDK iOS offers users the full source and content of Epic Citadel AND an extra castle.

Also, there's a neat proof of concept iOS dual-stick shooter in this build starring Jazz Jackrabbit. Jazz was the star of the PC classic Jazz Jackrabbit, which was originally created by Epic Games in 1994. He hasn't been seen since 2002… until today!

And just so we're clear, we're about 99.9 percent sure this doesn't mean a new Jazz game is happening. It's just, again, a neat little addition to a very important release by Epic Games.

[via Kotaku]

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If you have an Android phone and you're an active Facebook user, you'll be pleased to know that Facebook has released another version of its app for Android OS.

The latest Facebook app for Android OS has been upgraded to version 1.5 and it has some nice improvements to offer to its users. First improvement that we have to mention is the support for Facebook Chat. Now for the first time, Andorid OS users will have the chance to enjoy in Facebook Chat functionality just like desktop or iPhone users. Besides that, chat mode can work in background so it can be used while other applications are being active. In addition, we got push notifications for incoming messages and other content as well.

As you can see, this app has several great features to offer and you can download it for free from the Android Market.

[via Ubergizmo]

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Some of the Neo Geo games are available for the PlayStation Network, and in order to provide the adequate gaming experience SNK is releasing a Neo Geo controller for PlayStation 3. This controller will be fully compatible with PS3 and it will use the USB port for connection. This controller features 8-way d-pad, along with a PS button in the middle. Button layout looks a bit different but, we're positive that most PlayStation 3 users will get used to it eventually.

If you want to experience this good old arcade games on you PS3, this controller is the right thing for you. Sadly, this controller is released only in Japan, but it can be imported via Play-Asia for $45.

[via Engadget]

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The absolute best puzzle games can all be described in a single phrase. "Fling the birds at the pigs," or "feed the monster candy," or in the case of Geared 2 [99�], "connect the blue gear to the yellow gear." Following on the success of the original Geared [Free], the second installment of the series is everything a great sequel should be.

If you haven't played the original Geared (and really, there's no reason not to, especially now that it's free), I'll explain how the game works in greater detail. Each level is composed of a set of gears, one yellow gear and one (or more) blue gear(s). Utilizing gears of different shapes and sizes, you must connect the two so everything spins. Neither Geared and Geared 2 have any kind of grid the gears snap to, which allows you to place the gears anywhere you want inside of the game.

The challenge comes from the limited set of gears available for each level, in addition to obstacles in each level such as crossed off areas where gears can't be placed but the can be dropped in to. While it all might sound fairly easy, it won't take long until you're flat out stumped on a level, and are left sitting there desperately trying to figure out how in the world to position the two gears you're given with the five you have to spin. Thankfully, the Geared games allow you to skip forward a few levels in the event that you're really stuck.

Geared 2 takes this excellent gameplay formula and expands upon it in every way imaginable. Obviously, the sequel comes with a whole new array of levels� These levels also introduce new gear types that apply additional layers of complexity and depth to the game. For instance, in later levels, there are ghost gears that must first be illuminated by nearby sun gears before they can be utilized, gears that apply different gravitational effects, and more. 60 levels in all are included, with another 20 on the way in a planned update.

But what happens when you finish those 60 levels? Well, that's where the level editor comes in. Players can create their own levels, utilizing all of the obstacles and gear types available in the game, then submit them online. Similarly, if you're more interested in other people's creations than your own, you can download any of the player made levels within the game for free. To prevent the issue that so many games with user-created content have (in that a lot of it is junk), the Geared 2 developers have built their own little approval process where they play through levels first, and assign their own difficulty rating to them� A welcome addition considering many games with similar level sharing systems are clogged with simple "hello world" levels. Currently it looks like there are around 20 great player-made levels online, a number I expect to increase as the game becomes more popular.

We're told that the entire game engine has been completely rewritten from scratch, allowing for all kinds of new tweaks and additions. Instead of just congratulating you for completing a level, the game now displays your completion time in addition to not only the number of moves you made, but also the distance that your gears were dragged in total. This new game engine not only allows for the different types of gears mentioned previously, but also future gears. In the next update, they're adding a water gameplay element with gears that create droplets and other gears that float.

The new types of gears are what truly makes Geared 2 a worthy sequel. The difficulty in the original Geared often seemed to stem from pixel-hunting as you nudged your gears around to find the perfect spot for them to spin against the other gears. Geared 2 seems to rely much more on puzzle solving skills than touchscreen accuracy, which is an incredibly welcome change. Also, a cute little hamster has been introduced, oddly adding much needed character to the fairly sterile original.

If you haven't heard of Geared before, stop whatever you're doing and download it while it's free. If you enjoy it, you're going to have a great time with the sequel. Similarly, if you followed along and vanquished every level in the original, you're going to have just as much (if not much more) fun playing through Geared 2. It's even universal for the iPad and comes packed with Retina Display graphics. All in all, the Geared games are just as classic as Angry Birds or Cut the Rope, and really shouldn't be missed.

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As you know, Valve has achieved tremendous success with its games. After so many great games that we got from Valve, fans decided to give something special to Valve, and this is how Valve got a sentry gun.

Yes, it is true, folks from Valve have a sentry gun in their office, and WETA Workshop has created this sentry. People from WETA Workshop have managed to create a full-size level 1 sentry gun from Team Fortress 2. We have to disappoint you a bit since this sentry doesn't shot at all, but it works like a sentry from the game. This replica moves from side to side, uses authentic light as well as sounds, and it looks amazing.

The only flaw of this replica is that it doesn't fire bullets, but that's okay. After the level 1 sentry gun, we're hoping that we'll see level 2 and level 3 sentries in the future.

[via Technabob]

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Samsung has launched several good devices this year, Samsung Galaxy S and Galaxy Tab are few of them. Samsung recently launched the�Nexus S along with Google, which is the first phone to run Android 2.3. Samsung also launched some Windows Phone 7 devices,�Samsung Omnia 7 is one of them, which is one of the best WP7 devices in the market. Samsung is looking forward to bring out some good devices, and hopefully we will see Nvidia Tegra 2 in those devices, because according to an analyst, Samsung has placed a major deal with Nvidia for Tegra 2 chips, and it's reported that the purchase could be worth around $250 million to $350 million.�A few weeks ago,�Eldar Murtazin told us that he is playing with the Galaxy 2, and he said that the device features a dual-core processor, so it looks like the rumor is true. Today, we also saw the first phone with Tegra 2 chip, the LG Optimus 2X. So I am sure that next year, we are going to see a lot of devices with the� Nvidia Tegra 2 chip inside.

Read

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Now this is a curious development. According to the PlayStation Blog, Sony is on the verge of releasing an official PlayStation iPhone app. In the initial version, which is launching "very soon," players will be able to connect to PSN to see their trophies and see what their friends are doing. In addition, you'll be able to browse through game listings, get hardware information, see announcement, and then share those things via Twitter, Facebook, and Email. The free app is also going to be updated with "tons more features" in the future.

What's got us scratching our heads about this is that it's no secret that the iOS platform is a fierce competitor not only to the Nintendo DS, but also to Sony's own PSP. Historically, console rivals have taken great pride in the exclusivity of their associated networks. You can't access PSN via a Xbox 360, much like how you can't access Xbox Live via a PlayStation 3. Microsoft has even had apps removed that connect to Xbox Live profiles.

Either way, we're incredibly curious what these additional features are going to be. Just for the sake of wild speculation� The Psx4iphone emulator available for jailbroken devices can run PSone games at respectable frame rates on newer iOS devices, meaning that eventually this PlayStation app could technically be capable of running the same PSone classics currently available for sale on PSN. Realistically, we don't ever see that happening, but at the same time… Who ever thought we'd be playing Sonic games on a non-Sega console?

We'll have to wait and see what this app evolves in to, but in the meantime, I can't help but wonder what Marcus thinks of all this.

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We don't have any new details on what the Mac App Store is actually going to be like, but as of this morning, we at least know when it's going to be here. On January 6th the Mac App Store goes live, and we've already heard from a few developers that they're seeing their Mac App Store submissions approved and ready to go in iTunes Connect. We're still not sure how the Mac App Store is going to pan out from a gaming perspective, but we've heard from a number of big-name developers that they plan on investing substantial development resources both in bringing their existing popular iOS titles over, as well as potentially developing new titles.

We plan on doing previews of some great Mac App Store games that we've heard of closer to launch. If you're a Mac user, the 6th is going to be an exciting (and likely, expensive) day.

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In 2009, Telltale Games resurrected the Monkey Island series with the first Tales of Monkey Island, a classic point-and-click adventure game. Since then, original Monkey Island creator LucasArts has started rereleasing Monkey Island classics and Telltale has finished its series based on the highly-regarded IP. Both series' (including the rereleases) are successes, so it's only natural that we're seeing them on the iOS.

The first Tales game, Launch of the Screaming Narwhale [$6.99], just hit the App Store for the iPad yesterday, actually. And like its' PC and Mac brethren, it successfully combines all the wit, the character, whimsy, and braininess of its SCUMM forerunners.

But I often think that Telltale's greatest accomplishment in Launch of the Screaming Narwhal specifically is that it manages to make you feel like the franchise never died. It starts at the end of a game that was never made with an inventory filled with exotic items and dialogue that references adventures that we'll never see. Telltale pulls this off smoothly with reverence and an informed idea of what the MI series is.

There's a careful balancing act going on in Narwhal. On one side of the proverbial scale are character and the accoutrements of the MI franchise. On the other end of the scale are the game mechanics and systems � all of the stuff that makes the game spring to life, work, and operate as a logic-focused puzzle game.

To Telltale's credit, it manages to balance this stuff pretty well. The puzzles are fun and original and the logic fueling them are often bursting with MI-typical absurdity and wit. Of course, there are problems with this puzzle formula inherently; game-side logic is often frustrating because it's not conventional. Take, for example, the lighting of a bomb, which requires not a match, but an actual full-on open flame. Ridiculous. However, once you get a handle on how the game wants you to think about combining items or flat-out using them, you'll do just fine within the its confines and have a good time � at least, you'll never look at a flower pot in the same way, that's for sure. And as far as the game world and systems are concerned, they mesh well with all of this, complimenting the absurd puzzles and providing few hindrances to the experience, which overall, is pretty damn well-written and goofy.

In Narhwhal, You control loveable buffoon Guybrush Threepwood, a man who thinks he's a pirate and often stumbles into situations that make him seem like he's an actual pirate. In this iOS version of the game, you scoot him around by pressing onto the screen and activating a virtual joystick that allows for three-dimensional movement. You can also click an interactive object and he'll automatically move to it.

Item combination and item management are bigger deals than movement, and these key components translate well to a touch screen. On the right-hand side a giant bit of UI activates an item screen where you can click and drag to combine, equip, and examine your loot.

This all works well for the most part, but there's a couple of catches. The Jungle Puzzle, for example, will make you want for more precision as you crawl to maze exits in an attempt to pick the right one. While timed puzzles, like the Boarding Puzzle, will undoubtedly have you desiring a snappier interface. I want to be real clear here and note that these puzzles are do-able. My point is that the UI is sluggish and movement wasn't made a priority. And for further clarification, I've yet to spot problems on the scale of Sam & Max Episode 1: The Penal Zone for iPad [$4.99] yet.

On the technical side, Narwhal for iOS looks like a medium resolution port of the other versions of the game. Textures are rich, vibrant and as detailed as the game's aging engine allows. This isn't blow-your-mind quality stuff, and really, it doesn't need to be. The game's bubbly art style reflects the tone and captures the spirit of the game so well that you won't be desiring more. I'll note that you'll encounter a few visual oddities here and there, as well as some slow down, but I think you can suffer through it.

In large part, you can deal with this stuff because the world is so rich. Characters don't have real depth, sure, but each dweller you'll meet has a quirk and a touch of wit and absurdity that mirrors the game's vibrant, offbeat world. The dialogue in particular (voiced) is great. There are obvious references to past games in the series within it, as well as neat culture references, jokes, and the unusual buffoonery.

End of the day: I've always felt like Narwhal was a great start to a new�MI series and it still is on iOS platforms. Ticky-tacky problems aside, I can't recommend this game enough to adventure game fans or logic puzzle lovers. This game is good and deep. Also, the ghosts of the series' past are alive in this recreation, making it�an easy pick-up for anyone who grew up with MI (or, strangely, are just now getting their start via rereleases). Check it out.

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The legal battle over patents between Nokia and Apple has been going on for quite some time now in the United States. Apple sued Nokia in the UK back in September and now Nokia has sued Apple not only in UK but also Germany and Netherlands !

Press Release

Espoo, Finland � Nokia announced it has filed claims in the UK High Court, Dusseldorf and Mannheim District Courts in Germany and the District Court of the Hague, Netherlands, alleging that Apple infringes Nokia patents in many of its products sold in these countries, including iPhone, iPad and iPod Touch.

"These actions add 13 further Nokia patents to the 24 already asserted against Apple in the US International Trade Commission and the Delaware and Wisconsin Federal courts," said Paul Melin, vice president, Intellectual Property at Nokia. "The Nokia inventions protected by these patents include several which enable compelling user experiences. For example, using a wiping gesture on a touch screen to navigate content, or enabling access to constantly changing services with an on-device app store, both filed more than ten years before the launch of the iPhone."

Nokia's filing in the UK covers 4 Nokia patents related to touch user interface, on-device app stores, signal noise suppression and modulator structures.

Nokia's filing in Dusseldorf, Germany covers 7 Nokia patents related to touch user interface, antenna structures, messaging functionality and chipsets.

Nokia's filing in Mannheim, Germany covers 5 Nokia patents related to on-device app stores, caller ID, display illumination and the integration of multiple radios.

Nokia's filing in the Hague, Netherlands covers 2 Nokia patents related to signal noise suppression and data card functionality.

None of the asserted patents have been declared essential to any wireless communication standard.

During the last two decades, Nokia has invested approximately EUR 40 billion in research and development and built one of the wireless industry's strongest and broadest IPR portfolios, with around 11,000 patent families.��Nokia is a world leader in the development of handheld device and mobile communications technologies, which is also demonstrated by Nokia's strong patent position.

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Google recently launched the Android 2.3, which is the latest version of Android OS. A few days ago,�Andy Rubin showed off a Motorola tablet, and the tablet features an upcoming version of Android known as�Honeycomb. Our friends our at AndroidandMe are reporting that Google will launch the Honeycomb officially in�February, and the actual name of this version is Android 2.4, not 3.0. May be Google is looking forward to announce Honeycomb during the Mobile World Congress.

Also rumors are on the street that�Motorola will launch the Everest tablet on�February�6th. Both rumors make sense, because for the launch of Motorola tablet, the announcement of Honeycomb is�necessary. As we know that Google launched the Android 2.3 with Samsung, may be they are planning to launch 2.4 with Motorola. Honeycomb features a totally changed user interface, and the UI is actually designed for tablets but not only for tablets, the OS will also run on phones.

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It seems like whenever a holiday rolls around in the US, all of the major developers put their catalog of iOS games on sale in an effort to ride a wave of publicity into the top app charts. Electronic Arts is no stranger to this practice, and in observance of a very special holiday this Winter they have dropped a huge number of their games down to 99�. Yes, that's right, EA is having a sale to celebrate forum moderator ImNoSuperMan's birthday. Just kidding. It's a Christmas sale. Or rather, a "Holiday" sale.

Whatever the politically correct reason for this event is, the bottom line is that you can get a ton of EA games for iPhone, iPod touch and iPad for just a dollar each right now. (Note that some of these titles actually launched at 99�, or have been that price for a while, but have been added to the list anyway):

iPhone/iPod touch Games:

iPad Games:

Whew, that's some list. If you still have a few dollars left over after the absolutely ridiculous amount of new releases this week, there are definitely some gems to pick up out of this selection of games for 99�, especially for iPad gamers where some of these games have been drastically reduced. You could practically buy every iPad game listed here for the regular price of Madden 11. That's just insane. Also, don't forget that you can peruse our brand new price drops forum for all of the latest deals, and can also pick up the universal Appshopper app [Link] which was recently updated with push notifications letting you know when price drops and updates hit while you're on the go.

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Today Motorola launched their new slim touchscreen Android Handset QUENCH XT5 in India.�QUENCH XT5 runs on Android 2.1 and comes with a high-resolution 3.2inch capacitive touch screen and a trackball . The QUENCH XT5 is packed with various Google services and Android Market.

Motorola QUENCH XT5 Features

  • 12.5mm thin
  • 114grams
  • Android 2.1
  • 5MP camera with digital zoom and LED flash
  • 3.5G
  • Wi-Fi
  • GPS
  • Accelerometer
  • Full HTML browser with Web kit
  • MP3 player
  • 2GB SD card in-box Memory is expandable up to 32GB
  • 3.5mm� headset jack

Motorola QUENCH XT5 Price and Availability

The QUENCH XT5 is available with bundled Aircel Offer for Rs 13,990 . It comes with free 2GB SD card in-box and an Aircel Offer. The offer is available both in prepaid and postpaid.

  • With Aircel prepaid connection you get up to 9GB download for three months PLUS 150 Aircel to Aircel local minutes. To activate this offer, please SMS 'SMART PI' to 54343 from your Aircel number
  • With Aircel Postpaid connection you get up to 1GB per month download for six months. To activate this offer visit the nearest Aircel Store

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Micromax teases us with a new phone named as EG333 in its coming soon page. EG333 is a touch screen phone with 2MP camera. This phone comes with both CDMA and GSM support. This phone supports� High speed internet access upto 3.1Mbps. This phone comes with LiveTV app with which users can watch 70+ channels on the go with Tata Photon+ support.

Micromax EG333 Specifications

Micromax EG333 Price

The price of the EG333 has not yet been announced but considering it is a Micromax phone , one can expect it to cost below Rs.10000

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Nokia launched the�Nokia N8 ( Read our�full review) a few months ago, which is the first device to run the Symbian

One might think LG is out of the smartphone market but the company has managed to sell 2 million units of its affordable Optimus One smartphone.� Now LG has managed to surprise everyone by launching the world's first dual-core smartphone- OPTIMUS 2x which is capable of recording and playing 1080p HD video.The LG Optimus 2X is powered by the dual-core Tegra 2 system-on-a-chip from NVIDIA� runs at a clock speed of 1GHz and offers low power consumption and high performance for playing video and audio.Users will experience faster experience compared to single-core processors running at the same speed.One can also expect instantaneous touch response and seamless multitasking between applications.

LG Optimus 2X Features

  • 1Ghz Dual-core Processor (NVIDIA Tegra 2)
  • 4-inch WVGA screen
  • 8GB memory (up to 32GB via microSD)
  • 1,500 mAh battery
  • 8 megapixel rear camera and 1.3 megapixel front camera
  • HDMI mirroring
  • 1080p MPEG-4/H.264 playback and recording
  • Micro-USB port

The LG Optimus 2X will be available in Korea next month, followed by Europe and other Asia in the coming weeks. The phone will initially be released with Android 2.2 (Froyo) and will be upgradeable to Android 2.3 (Gingerbread).

LG Optimus 2X� Price

The price of the phone has not yet been revealed but considering it is an LG device , we are sure it will be competitively priced.

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