It was nearly a year and a half ago that 2D Boy announced that their critically acclaimed indie title World of Goo would be coming to the iPhone. After more than a year of waiting, Word of Goo finally did hit the App Store, but for the iPad rather than the iPhone or iPod touch. The game was absolutely fantastic on the iPad though, earning 5 stars in our review and garnering our iPad Game of the Year award for 2010. World of Goo was a great success on the iPad too, but despite this 2D Boy still wasn't sure that the game would ever reach its originally intended platform of the iPhone.

In late February, 2D Boy confirmed that World of Goo was indeed officially coming to the iPhone and iPod touch. Today this long-awaited version of World of Goo is finally available in the App Store at a special introductory price of 99� for the first 24 hours. What's more is that owners of the iPad version World of Goo HD will get a free update that makes the game universal, so if you own an iPhone or iPod touch you'll already be able to play it on those devices in addition to your iPad.

One thing to note is that World of Goo requires a 3rd generation device or higher, so make sure you have the proper equipment to handle the game before downloading. Both versions of the game are supposed to support Retina Display devices, but due to an apparent bug it currently does not. 2D Boy is looking into the issue and will issue a fix to the problem as soon as possible. Also, after the introductory price of 99�, the game will jump up to its regular price of $2.99, with the universal HD version staying priced at $4.99.

Despite the smaller screen of the iPhone and iPod touch, World of Goo still plays wonderfully and contains all the same content that appeared on the iPad last December. The biggest difference is that you can pinch to zoom on the iPhone version, which can be helpful in certain situations.�Players in our forums are really enjoying World of Goo on the iPhone and iPod touch, and if you've ever been interested in the game but didn't own an iPad then now is the time to get in on the fun.

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One of our very favorite dual-stick shooters, Bug Heroes [Free], has just received its most significant update yet. Bug Heroes is a blend of dual-stick shooting and tower defense, and pulls the mixing of these genres off beautifully as we noted in our original review. After the 1.1 update in early February which added universal iPad support and Game Center, today Bug Heroes has been updated to version 2.0 which adds more new features than you can shake a stick at, and to celebrate the game will be free for the next few days.

You can check out the extensive log of changes in the Bug Heroes app description, which include a ton of bug fixes and balance tweaks, but the main attraction in this latest update is the addition of 6 new playable characters downloadable via IAP. These include a Fly Bandit, a Worm Demolitions Expert, a Stick Bug Wizard, a Ladybug Fencer, a Termite Builder, and a Grasshopper Monk. Each of the new characters bring their own unique style, equipment, and abilities which offer new ways to play through the game.

These new characters are available in 3 different IAP "Hero Packs" which are 99� apiece and each come with 2 playable characters, 1 new level, 6 new enemies for that level, and 1 new turret. For those that don't want to buy anything, this update has some new things for you as well. There's a brand new Picnic level for the Coliseum, piercing bullets for the Ant, an evade ability for Spider, and a boomsticks weapon for Beetle. Players will be able to choose from any 3 characters that they own to form their own style team to play through the game with, offering a ton of different combinations for different strategies.

We already really liked Bug Heroes before, and this latest update adds so much new content that it's practically a completely new game. It should be noted that whatever current game you have in progress will be reset after downloading the update, so make sure to finish things up before updating if you're interested in not losing your progress. If you haven't yet checked out Bug Heroes, it's highly recommended to pick it up while it's currently free. Even without any of the IAP packs, you are getting a ton of fun content in the base game and can choose to add more content as you go with the availability of the new character packs.

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There's certainly no shortage of endless high score games in the App Store. Whether you're seeing how high you can jump in the sky, how far you can fall down, or how long you can run to the right, you're pretty much covered on the iOS platform (though curiously, I can't think of one single game where you run to the left, but I digress). The newly released Squid Drop [99�] from developer Nor Eagle is of the falling downwards sort, and although the concept is dead simple I've actually been enjoying it quite a bit due to its variety, excellent control, and adorable main character.

In Squid Drop, you'll move your squid left and right by sliding your finger across the screen, avoiding hazards as he dives deep below the sea. Since you're diving down, your score is calculated in negative numbers which can be sent to an in-game online leaderboard. Occasional bubbles can be collected which temporarily protect you from all objects in the game while simultaneously doubling the score you earn. There's also coins which can be picked up for an additional bump in your score, though making a dash for coins can often result in an accidental death, so there's a certain risk associated with your greed.

Visually the game is very attractive with simple silhouette-style characters against different color backgrounds. The tune that plays during the game is also undeniably catchy, but what I really like about Squid Drop is that there are a ton of different level types to play. One level has you avoiding enemies that rapidly swim up in your direction, another has you collecting keys to unlock previously impassable barriers to progress. It seems like every time I think I've seen it all, the game throws a new style level at me, and it really adds variety to the core gameplay.

The thing I do not like about this, however, is that high scores are based off of your best runs out of all the level types. Inevitably, some levels are easier to get higher scores in than others, and ideally there would be separate leaderboards for every game type. Also, while there are in-game leaderboards and achievements, it would be nice to have actual Game Center support to add some more weight to these features. Finally, I'd like to be able to choose any of the level types separately in addition to the random mode the game currently employs, so I could practice certain levels without having to wait for them to be chosen for me by the game.

Despite a couple of minor negative points, Squid Drop is a really enjoyable game. The nice silhouette style of graphics is simple but effective, and for what is essentially a black blob with eyes the little squid in the game oozes personality. The controls are also spot on, allowing for precise movements through some of the trickier passageways in the game. As a funny bonus, one of the monsters in the game is named after everyone's favorite TouchArcade editor Eli Hodapp, and it's striking just how well they nailed the look of Eli in the game.

Squid Drop won't set the App Store ablaze as the next fully featured console-like game, but it offers a good dose of simple fun if you're looking for a new high score time waster, and the players in our forums have been enjoying it as well.

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It's Wednesday again, which means one thing around these parts: New Zealand game release extravaganza. If this is your first New Zealand Wednesday, here's how it works- When a developer sets a specific release date for their game, it becomes available for download in that region when that date hits. All of these games were set for release on 4/14, and since it's already 4/14 in some areas of the world, these games are already available for download there. This gives us a rare sneak peek at what is coming, unlike the usual "Oh hey, this is on the App Store now!" that we get the rest of the week. All of these games will be available at 11:00 PM EST, or potentially earlier if you buy your iOS games from Asian or European App Stores.

Anyway, here is what is coming out this evening that we're looking forward to:

Resident Evil Mercenaries VS, $2.99 � [Forum Thread] � Capcom's first online multiplayer enabled iOS title is a Resident Evil-based shooter with oddly high hardware requirements (for how poor the graphics look, anyway). You'll need a 3rd generation device or newer to compete in the 2v2 online team matches with various familiar Resident Evil weaponry on the three included maps with the hilariously descriptive names of "Dock," "Fort," and "Castle." We're likely going to need to wait a few days to review this one, as with any online game, it needs a community of players first.

You Don't Know Jack, $2.99 � [Forum Thread] � Twenty "episodes" worth of questions are included, and there's even an iPad version. I'm totally excited for this, as the You Don't Know Jack series of games have been amazing over the years. There's even talk of updates and additional episodes, although it isn't clear whether these will be free or available via IAP.

Streets of Rage 2, $2.99 � [Forum Thread] � I'm not sure what to say here, it's Streets of Rage 2 for the Sega Genesis wrapped in Sega's emulator. I could probably write a review for the game without even playing it, but more than anything else, I'm just disappointed that they're not releasing more of their fantastic RPG back-catalog since teasing us with Phantasy Star II [$2.99].

The Relic, 99� � [Forum Thread] � A cool looking universal hack and slash which seems to come packed not only with what's being described as an "epic adventure," but also an experience system laden with upgrades. I'm liking the massive swarms of enemies in the above video, which is something I feel a lot of iOS hack and slash games are sorely missing.

A.I.R. Defense, 99� � [Forum Thread] � Despite the incredibly vague iTunes description, this game looks like it could be a lot of fun. Judging by the video above, it seems to combine elements of line drawing, castle defense, and tower defense in to one very bright game. I'm always open to try variations of games that dabble in multiple genres that work well on iOS devices.


(Trailer for PSP version of the game.)

Coconut Dodge, 99� � [Forum Thread] Believe it or not, you're looking at the PSN game of the year for 2010. I'm not entirely sure if that means Coconut Dodge is just that good, or the competition amongst PSN games is just that bad. Either way, I'm incredibly anxious to try it as according to the iTunes Description, the game has taken home several perfect 10/10's on the PSP which seems strange for a crab-based avoidance game.

Color Collider, 99� � [Forum Thread] � This looks like a neat universal puzzle game by Capcom with gameplay that revolves around positioning the colored triangles to get the balls at the top of the screen into the appropriately colored buckets at the bottom of the screen. I'm a sucker for physics-based puzzle games, and the color changing element sounds like a lot of (complicated) fun.

Air Penguin, 99� � [Forum Thread] � A penguin-based bouncing game where you bounce from floating ice platform to floating ice platform while avoiding hungry sharks and other obstacles. Featuring both a 100-level store mode and an endless survival mode, Air Penguin is entirely tilt based and seems to be packed with Game Center achievements as well.

Men vs Machines, Free � [Forum Thread] � What do you get when you take Gun Bros and re-skin it with a steampunk theme? I think we've found out! With that being said, the concept behind Gun Bros was really great, so if you had a lot of fun with Gun Bros, and want to start over again with steampunk weaponry, here's your chance.

Bug Village, Free � [Forum Thread] � Another freemium game from Glu today, this one puts you in the driver's seat of building a vibrant village of bugs. I'm oddly digging the art style, and am curious to see how far you can get in the game before hitting the inevitable time sink and pay wall.

Elemental Rage HD, $6.99 � [Forum Thread] � We previewed this game recently, and as a lover of all things Metroidvania, I'm totally excited to play through it. An iPhone version is in the works as well, and is expected to launch in the next couple of weeks.

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T-Mobile's G2 of USA will get Android 2.3 (Gingerbread) update says Computer World. This phone is the successor of Google's first Android phone G1, manufactured by HTC and sold via T-Mobile USA.

This phone was launched last October and is the first HSPA+ device in USA with the download speeds of 14.4Mbps . The European variant of this phone HTC Desire Z will get Android 2.3 (Gingerbread) update within the Q2 of this year.

via Phandroid

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Korean Electronics giant Samsung held it's first Southwest Asia Regional Forum at New Delhi today. The company launched LED TVs , Bluray players,� Monitors, Cameras, Home appliances and Mobile Devices too. Since we are most interested in this aspect, let's take a look at what Sammy showcased today. The Galaxy S2 along with the Galaxy Tab 8.9,10.1� were shown off.� Also a bunch of android handsets � Galaxy Fit, Ace, Pop, Pro were on display. The good news is that the Galaxy S2 is coming to India next month for around Rs.35k. The company did not reveal the pricing of the tabs. We also got hold of the spec sheets of the Galaxy S2 , Tab 8.9 and 10.1 which are embedded below.

Here is the mobile segment of the news

Broadening the Horizon of Smart Mobile Devices

Southwest Asia Forum attendees will have the opportunity to explore Samsung's new class of Android -based smart phones and tablets in the GALAXY family line, a powerful lineup exemplifying the Smarter Life in the areas of speed, screen and content:

GALAXY S II � A lightning-fast, dual-core Samsung GALAXY S II powered by Android Gingerbread has been equipped with Samsung's new crystal-clear Super AMOLED Plus screen, the most advanced mobile visual display ever created. Setting the standard of quality viewing on a mobile, Super AMOLED Plus introduces the best in quality in color gamut, contrast ratio and edge sharpness. As the world's thinnest smart phone, the GALAXY S II represents the company's commitment to delivering the ultimate mobile experience. With Samsung Hubs, the GALAXY S II delivers rich catalogues of books and magazines, music, advanced mobile games to consumers. Also, with enterprise mobility solutions, the GALAXY S II helps enterprise users empower a flexible and connected mobile workforce.

GALAXY Tab 10.1 � Samsung expands the Samsung GALAXY Tab range with a 10.1" entertainment powerhouse. A dual-core smart media device powered by Android Honeycomb, the GALAXY Tab 10.1 boasts its lightweight and thin design on a 10.1-inch large display. The GALAXY Tab 10.1 delivers the ultimate mobile entertainment experience to immerse users with its dual surround-sound speakers.

GALAXY Tab 8.9 � At just 8.6mm thin and weighing only 470g, the GALAXY Tab 8.9 is the perfect device for today's mobile professional. Whether writing emails on a trip or reading an eBook on the couch, the GALAXY Tab 8.9 provides the ultimate tablet experience without compromising mobility.

In addition, five new members join the GALAXY family of smart phones, each designed with a specific audience in mind:

GALAXY Ace � Designed for the trendy young professional, GALAXY Ace offers a premium experience with a 3.5" display on a compact and comfortable handset. Its 800MHz processor, voice search and ThinkFree document viewer deliver quality performance.

GALAXY Fit � This device was crafted for the user who wants a mobile that meets all the challenges of a career and busy social life. With a 3.31" display, the Samsung GALAXY Fit is functional and fun, delivering a user experience optimized for sharing and web browsing on the go.

GALAXY Pop � The Samsung GALAXY Pop embodies great productivity and performance while boasting a 3.14 inch QVGA display. Powered by a 600 MHz processor, the Samsung GALAXY Pop offers Google voice actions and Quick Office document viewer.

GALAXY Pro � Designed as a smart phone with an edge, the Samsung GALAXY Pro comes with Samsung's Social Hub Premium and a dual-input control based on a touch-screen and QWERTY keyboard. On a 2.8" display, professionals are able to get ahead � and stay ahead � of the game when managing their busy work and social lives.

Samsung Galaxy S2 Specs


Samsung Galaxy Tab 8.9 Specs

Samsung Galaxy Tab 10.1 Specs

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Broadening the Horizon of Smart Mobile Devices

Southwest Asia Forum attendees will have the opportunity to explore Samsung's new class of Android -based smart phones and tablets in the GALAXY family line, a powerful lineup exemplifying the Smarter Life in the areas of speed, screen and content:

GALAXY S II - A lightning-fast, dual-core Samsung GALAXY S II powered by Android Gingerbread has been equipped with Samsung's new crystal-clear Super AMOLED Plus screen, the most advanced mobile visual display ever created. Setting the standard of quality viewing on a mobile, Super AMOLED Plus introduces the best in quality in color gamut, contrast ratio and edge sharpness. As the world's thinnest smart phone, the GALAXY S II represents the company's commitment to delivering the ultimate mobile experience. With Samsung Hubs, the GALAXY S II delivers rich catalogues of books and magazines, music, advanced mobile games to consumers. Also, with enterprise mobility solutions, the GALAXY S II helps enterprise users empower a flexible and connected mobile workforce.

GALAXY Tab 10.1 - Samsung expands the Samsung GALAXY Tab range with a 10.1" entertainment powerhouse. A dual-core smart media device powered by Android Honeycomb, the GALAXY Tab 10.1 boasts its lightweight and thin design on a 10.1-inch large display. The GALAXY Tab 10.1 delivers the ultimate mobile entertainment experience to immerse users with its dual surround-sound speakers.

GALAXY Tab 8.9 - At just 8.6mm thin and weighing only 470g, the GALAXY Tab 8.9 is the perfect device for today's mobile professional. Whether writing emails on a trip or reading an eBook on the couch, the GALAXY Tab 8.9 provides the ultimate tablet experience without compromising mobility.

In addition, five new members join the GALAXY family of smart phones, each designed with a specific audience in mind:

GALAXY Ace - Designed for the trendy young professional, GALAXY Ace offers a premium experience with a 3.5" display on a compact and comfortable handset. Its 800MHz processor, voice search and ThinkFree document viewer deliver quality performance.

GALAXY Fit - This device was crafted for the user who wants a mobile that meets all the challenges of a career and busy social life. With a 3.31" display, the Samsung GALAXY Fit is functional and fun, delivering a user experience optimized for sharing and web browsing on the go.

GALAXY Pop - The Samsung GALAXY Pop embodies great productivity and performance while boasting a 3.14 inch QVGA display. Powered by a 600 MHz processor, the Samsung GALAXY Pop offers Google voice actions and Quick Office document viewer.

GALAXY Pro - Designed as a smart phone with an edge, the Samsung GALAXY Pro comes with Samsung's Social Hub Premium and a dual-input control based on a touch-screen and QWERTY keyboard. On a 2.8" display, professionals are able to get ahead � and stay ahead � of the game when managing their busy work and social lives.

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Looks good, but is misleading � the new EraThink EraPalm gadget is a console / PC hybrid it seems, but can do something else.

Displayed recently at the China Consumer Electronics Fair, the portable gadget runs on Windows 7 and has a 5-inch capacitive touchscreen of 800 x 480 resolution with support up to 1080p videos. Under it, is hiding gracefully a simple sliding QWERTY keyboard, providing increased functionality. With a ethernet port too, this mobile phone like portable gadget allows wire internet connection.


We know, from a touchscreen and a keyboard "with buttons", the latter would always be preferred. Now that we've sparked your interest, you should know that the EraPalm has an Atom Z processor, 3G, ethernet, HDMI, VGA and USB ports. EraThink EraPalm comes in an awesome side-slide form, and a QWERTY keyboard would appear after you slide out the display.

The gaming console has four dedicated buttons and supports ?UMPC (we need to confirm this). No words about the price and timing of availability as yet.

[via Engadget]

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The Sony Ericsson XPERIA Arc is the Japanese-Swedish mobile phone manufacturer's latest assault on the smartphone market. Will they succeed when other manufacturers are upping their game?

Unlike Samsung, Motorola, HTC and LG, Sony Ericsson has decided to go with a different route to their new flagship Android smartphone. While every Android manufacturer has unveiled ever more powerful flagships that runs on dual-core processors, have the latest GPU and even including features like 3D cameras and displays, the XPERIA Arc's specifications is modestly 'last year'.

The XPERIA Arc runs on the Qualcomm MSM 8255 Snapdragon System-on-Chip featuring a single core 1 GHz Scorpion CPU and Adreno 205 GPU backed up by 512MB RAM. While this may seem inadequate in today's world of dual-core phones, I actually found the XPERIA Arc to be a great performer. Sony Ericsson has obviously learned their lesson from the original XPERIA X10. They got rid of Mediascape UI, but retained Timescape UI and widgets. Obviously the fact that it runs on the latest Android optimised for smartphone, version 2.3 Gingerbread, helped.

I found the Overview mode on the Arc's homescreen to be very useful. Normally on a regular Android homescreen when you pinch to zoom the homescreen, it brings up a screen with an overview of all the installed tiles. On the Arc (as well as the Play, Neo and Pro), doing so brings up a new tile displaying all the widgets currently installed across all five homescreen tiles. This makes it much easier for the user to quickly locate a widget.

Sony Ericsson has gone to great lengths into designing the XPERIA Arc. It looks stunning. The design retains elements seen from the XPERIA X10, such as the three hardware keys. In a time when manufacturers are moving towards using capacitive soft keys, it is a relief that there is at least one manufacturer who recognises the advantage of having hardware keys. The keys are thin in shape, but I did not find them an issue.

Above the keys you will find a large 4.2? LED-backlit LCD capacitive touchscreen display with 480 x 854 resolution, apparently powered by Sony Mobile BRAVIA engine, a software that boost the colour saturation and contrast of whatever is displayed on the screen. The display is a joy to use. While it doesn't have the same pixel density as the HTC Sensation, images are sharp and the resolution is still good enough for comfortable web browsing.

Powering the Arc is a massive 1500 mAh battery. Quite how Sony Ericsson got a battery that big into a phone that slim (8.7mm at the thinnest point), I do not know, but they did. Sony Ericsson claims that the battery is able to provide 430 hours of stand by time. Whether this is true will depend on the user's own phone habits. The microSD and SIM slot can be found by the battery. These are not hot-swappable. A 8GB card is included in the sales package.

The Arc felt great in my palms due to the curved design. The light weight is all thanks to Sony Ericsson's decision to use plastic. Despite the all plastic design, the Arc remained solid and well built. The tiny shutter key isn't optimally placed, but at least there's one. Users may find issues with the placement of the camera near the top edge of the back. There isn't a front camera so forget video calling.

Having been using the Arc for a day now, I am already considering getting one for my own personal use. It feels quicker and easier to use than my similarly spec'ed Motorola Milestone 2. The larger screen helped, and even despite playing with the HTC Sensation yesterday, I appreciate the slimmer design of the Arc more.

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The new 16 megapixel camera and its� amazing 3.5 inch screen makes this camera a must have. Fujifilm has recently unveiled a new compact point and shoot � Finepix Z900 EXR.


It comes with a 16 megapixel sensor with a 3.5-inch touch screen and is capable of 1080p full HD video recording. Fujifilm believes that the CMOS senzor will improve the sensitivity of the camera, so you get sharper images regardless of brightness. The low light is not a problem for Finepix Z900 EXR. It also comes with handy features like Face Detection, 1600% wide dynamic range and up to 12fps high speed shooting.

There are a 3fps continuous shooting mode, so you will not lose anything, 5x optical zoom, and feature full HD recording in H.264, occupying less space on your SD card than the standard AVI file types. In addition, you can watch your videos directly on TV via HDMI.

At 18.2mmm the Z900EXR is sufficiently thin enough to fit in your pocket and comes in black, red, pink and blue. There are no pricing details available as yet.

[via iTechNews]

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Since Nokia has announced its partnership with Microsoft, the company hasn't released any Windows Phone 7 device, but that doesn't mean that Nokia will stop working on new devices of their own. Now Nokia has announced two new Symbian based smartphones � the X7 and the E6.

The X7 is a touchscreen smartphone that is focused more on entertainment, and boasting a 4-inch 640�360 AMOLED touch display, its ideal for watching HD videos and will allow for an improved browsing experince.

The new Nokia X7 will run on a new version of Symbian, which is know as Symbian Anna PR2. This new operating system has an improved on-screen keyboard, a better browser, an enhanced Ovi Map and so aims to provide an overall better user experience.

The price for this new device will be around 380 Euros and it will be available in Q2, as to it's performances we'll just have to wait until its launched before we can provide any further comment.

[via iTechnews]

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samsung galaxy s2 india launch

Samsung is holding� their Samsung SWA FORUM 2011 on April 13 & 14th in New Delhi and the company just announced the launch of the Galaxy S2 launch for India.

The Galaxy S2 is likely to launch in India in May at a market price of Rs.35000 approx. We are not sure if Sammy is going to launch the 1GHz version or the 1.2 GHz version like in UK.

May is not far away and we expect official confirmation shortly.

via @SamsungHub

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The iOS equivalent of video game crack, Game Dev Story [$3.99/Lite], unexpectedly took the App Store world by storm last fall when it released. This quirky simulation game let you build your very own video game company, releasing titles of your choosing for a wide selection of consoles along a timeline that is strikingly similar to the actual history of video games for the past few decades. Chances are you know all this already, as Game Dev Story has earned accolades from seemingly every corner of the internet, including our own glowing review from last October.

Today Game Dev Story received a new update that adds Game Center leaderboards and achievements to the game. There are now online leaderboards for total game sales, total console sales, total capital for the 20 year span of the normal game, and additional leaderboards that track game sales for every single console in the game. The leaderboards are already chock full of some absolutely insane scores, but it's still pretty fun to see where you stack up in the various areas of the game.

There's also 32 Game Center achievements to earn which are based on various milestones and special feats in the game. While Game Dev Story already did a stellar job of waving a carrot in front of your face leading you to the next in-game goal, it's pretty cool to be able to earn some Game Center points and have a nice variety of special things to shoot for. If you've already got Game Dev Story, go mash away at your app update button and get in on the Game Center fun, and if you have yet to see what all the fuss is about there is a lite version for you to try.

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