Last month 2D Boy's World of Goo [$2.99] finally arrived for the iPhone and iPod touch following the highly successful launch of World of Goo HD [$4.99] for the iPad this past winter.

The World of Goo experience translated surprisingly well to the smaller screen, but due to an unfortunate bug that slipped in at the last minute the game didn't support Retina Display graphics as intended. Today 2D Boy has issued an update to correct this problem, and the game looks fantastic on the Retina Display.

If you're somehow wondering "what is this World of Goo you speak of?" then be sure to check out our original review of the iPad version, as not only is World of Goo one of the most critically acclaimed indie titles on Mac and PC but it actually feels and plays even better utilizing the iOS touch screen.

Both the universal World of Goo HD and the iPhone/iPod touch only World of Goo have received the Retina Display fix, so be sure to grab the latest update to give your eyes some high-resolution love.

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Google I/O conference brought a lot of good stuff today, and also some information. Google made another announcement, and we don't want our readers to miss anything. Google officially announced their partnership with 10 OEM's and all 4 major carriers of USA and only one major carrier of UK which is Vodafone UK, and the reason behind this is to guarantee timely Android updates to the devices. Google guarantee that the device will receive any kind of Android updates for 18 months after it's released. Now you know that is your device capable to receive the next version of Android.

"Today we're announcing the founding team of industry leaders that Google will work with to create new guidelines for how quickly devices are updated after new Android updates,"

I am sure that this news will make a lot of Android users happy, and now you know that is your device capable to run the next version of Android. So are you happy after listening to this good news?

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Last year, Google launched two devices under their Nexus brand. First one was the Nexus One, which is still one of the sexiest phones and it was the first phone to feature Android 2.1. Then later last year, Google and Samsung launched the Nexus S, which offers Pure Google experience and first device to feature Gingerbread. We just told you that Google officially announce Android 4.0 a.k.a Ice Cream Sandwich, and it will be out later this year. I started thinking that Google will launch the next Android OS and their own Nexus device will be the first one to feature it. And now Google's Andy Rubin officially confirmed it to AndroidandMe that there will be a next Nexus device, have a look on what he said:

The Nexus has been the thing that we used to set the bar, and there's always going to be new ones coming out in the market…we'll make an announcement at some point in the future.

Well, Andy just said that there will be one in future, no more further details. Rumors are on the street that next Nexus will be made by LG and it will feature Tegra 3 Quad-Core processor, which is 5 times faster than Tegra 2. But nothing is confirmed and set on stone, so it could be HTC, Samsung or Motorola. So let's see who is bringing out the next Nexus.

What do you think people, who's making the next version of Google Nexus?

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It's official: Cthulhu is about to get its tentacles all up in your mobile devices. Indie developer Red Wasp Design has just announced that it's behind Call of Cthulhu: The Wasted Land, an upcoming 3D turn-based strategy RPG for the iPod Touch, iPhone, and Android.

I suppose at this point, Cthulhu is more notorious as an Internet meme than it is as an object of author H.P. Lovecraft's tortured mind, but just as a refresher, the hulking, tentacle-faced monster first appeared in a short story published in 1928. The monster has been used in many a video game since. I'm thinking his most famous usage was in Call of Cthulhu: Dark Corners of the Earth, a Bethesda joint.

Of course, there's also a paper RPG and it's still a big deal. Red Wasp actually inked an agreement with the paper makers, Chaosium, in order to get this game done. As far as crossover, there's a fair bit: "It is directly related to the paper RPG, not totally the same, but there is lots of cross-over," a representative told me.

The Wasted Land takes place in an alternate World War I where our fair soldiers find a more impressive foe to face: an undead army that is ravaging Europe. It's up to you to find a way to stop the corpse advance through a mix of turn-based action.

If you're like me, you're probably scratching your head about how exactly this game will play. The TBS / RPG genre is cluttered with a bunch of different styles of games, so it's kind of a nebulous branding. I didn't get much more from the developers when I pressed.

"We're doing our own thing � but in terms of gameplay, players of games like X-COM or Fire Emblem would understand where we are getting inspiration from," the representative said.

"As in the core game is turn-based in movement and combat (as is the RPG) and there is a strong narrative that drives the levels forward. There is also a strong role-play element is how you develop your characters from level to level."

Tight lips! More, including a release date and price, will be announced after this summer. Members of Red Wasp were previously behind Star Wars: The Battle For Hoth [$1.99 / Lite] and Filth Fair [Free] for iOS devices.

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It's official: Cthulhu is about to get its tentacles all up in your mobile devices. Indie developer Red Wasp Design has just announced that it's behind Call of Cthulhu: The Wasted Land, an upcoming 3D RTS / RPG for the iPod Touch, iPhone, and Android.

I suppose at this point, Cthulhu is more notorious as an Internet meme than it is as an object of author H.P. Lovecraft's tortured mind, but just as a refresher, the hulking, tentacle-faced monster first appeared in a short story published in 1928. The monster has been used in many a video game since. I'm thinking his most famous usage was in Call of Cthulhu: Dark Corners of the Earth, a Bethesda joint.

Of course, there's also a paper RPG and it's still a big deal. Red Wasp actually inked an agreement with the paper makers, Chaosium, in order to get this game done. As far as crossover, there's a fair bit: "It is directly related to the paper RPG, not totally the same, but there is lots of cross-over," a representative told me.

The Wasted Land takes place in an alternate World War I where our fair soldiers find a more impressive foe to face: an undead army that is ravaging Europe. It's up to you to find a way to stop the corpse advance through a mix of turn-based action.

If you're like me, you're probably scratching your head about how exactly this game will play. The RTS / RPG genre is cluttered with a bunch of different styles of games, so it's kind of a nebulous branding. I didn't get much more from the developers when I pressed.

"We're doing our own thing � but in terms of gameplay, players of games like X-COM or Fire Emblem would understand where we are getting inspiration from," the representative said.

"As in the core game is turn-based in movement and combat (as is the RPG) and there is a strong narrative that drives the levels forward. There is also a strong role-play element is how you develop your characters from level to level."

Tight lips! More, including a release date and price, will be announced after this summer. Members of Red Wasp were previously behind Star Wars: The Battle For Hoth [$1.99 / Lite] and Filth Fair [Free] for iOS devices.

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Burrito Bison, on the coolest, most vibrant, and certainly most stylized 'fling' games this side of Berzerk Ball [Free], is coming to iOS in the future. Developer Juicy Beast confirmed as much on its blog the other afternoon, stating that work had just begun on the first build.

If you're unfamiliar with Burrito Bison, give it a shot over at Kongregate. The forthcoming iOS version will be a port based off this flash build, so you'll be able to get head around the game as a whole before you see it on touch devices.

One really cool fact mentioned in the blog post is that Juicy Beast isn't going at this port alone � Ravenous Games, the studio behind 2D side-scroller League of Evil's [$2.99 / Lite] superb translation to touch devices, is handling the port.

"The game controls are SUPER TIGHT, which is great because it proves that Ravenous Games really can port a game with all its details and subtleties," Juicy Beast writes in its blog post.

The fact that Burrito Bison will be a port doesn't disqualify the chance that we'll get something new or amazing with BB for iOS. We've asked Juicy Beast for a few minutes of its time to answer our questions about the upcoming title. We'll definitely give you an update as soon as we can.

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Samsung Galaxy S II is an amazing and great looking device and it was announced by Samsung at MWC. It's currently available for purchase in South Korea and in UK via online retailers. Most of you may know that Galaxy S II will hit Vodafone UK as well as T-Mobile UK. Competition between UK mobile carriers is very tough, and they all want to be the first one to offer a new device people are looking forward to. Now it looks like Orange UK is also gearing up to announce Samsung Galaxy S II as they added the device in their coming soon section. As it's already available in UK via retailers, I think that Orange UK and other mobile phone carriers will announce it later this month, but you should wait for some official words from the carriers.

Galaxy S II is for sure a good and demanding device, and as we told you that more than 3 million Galaxy S II units are pre-ordered by international carriers. So UK residents, are you getting your Galaxy S II from your favorite carrier?

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Microsoft's rumoured acquisition of Skype has now become official. Microsoft will acquire Skype for an amount of 8.5 billion US $.

Even though the price was finalised on 18th April, the deal was signed yesterday on 9th May. Windows Phone� integration as well as XBox and Kinect support have been mentioned in the announcement.

Microsoft also brings good news for non-Microsoft users as they plan to continue investment and support Skype clients on non Microsoft platforms. Skype has access to Qik and now Microsoft will also have access to Qik as well.

A new Microsoft Skype division will be created to accommodate the staff and Skype CEO Tony Bates will become the president of that division and will report directly to Steve Ballmer.

via Engadget

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Google finally launched it's much anticipated Music streaming service Google Music in Beta. The service was announced at Google I/O and will be available only on a invitational basis for users in the US. The service comes with the Music Manager software for Windows and Mac which lets you upload all your music from your computer to the cloud.

You can upload upto 20,000 songs during the beta period during which the service will remain free. The Music app for Android tablets and phones will be available soon to let you stream your music from the cloud. Android phones running on Android 2.2 or later will support the service. Your music is synced across all your android devices over� the cloud and you don't have to bother connecting your phone to your computer. Looks like Google is taking a nice jab at Apple's iTunes service. You can also organize your music into playlists and manage them over the web or from your device.

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The first time I played Dance Dance Revolution, it was on Dreamcast. I didn't have a dance mat, so I used a controller. It wasn't quite the same experience, but it was still surprisingly fun. That's how it feels to play Step Evolution's first iOS release, ReRave [1.99]. It's like playing a dance game with your fingertips, and it doesn't lose much in translation.

Step Evolution comes from a dance game background, having worked on series that include In the Groove and StepMania. But this isn't a dance game crammed into an iPhone. They put a lot of care into ensuring ReRave makes sense on a touch screen.

ReRave uses the full screen for interaction instead of scrolling dots from above. See that power-button symbol in the app icon? Prepare to get very familiar with it. Symbols like it pop up everywhere and start rotating. As each one hits the peak of its rotation, it needs tapping. Or holding. Or tracing. Colored markers indicate which action is needed � a quick tutorial will give you the basics. A good sense of rhythm will help too, as you're doing all these things to the beat of the game's music.

The music is typical of dance games � poppy electronic, club and house tracks. There are three included, and they're certainly catchy enough, but you can pick up free song packs from the app's song store if you're looking for more variety. Currently there are ten songs available before the game starts dipping into paid IAP, and Step Evolution seems to put out new tracks regularly. The premium songs have to be bought in packs, but they all have previews and listed difficulty levels so you'll know what you're getting.

Each song has three tiers of difficulty, ranging from manageable to pretty chaotic. Your performance is ranked with a letter grade and scored on leaderboards. If that isn't enough to keep you coming back, the game has a boatload of achievements to earn. Game Center achievements track your success with accuracy, timing, placement and grades, with a few gimmicky entries (including one for purchasing IAP). Dozens of extra in-game awards track more unusual accomplishments, like quitting songs out of frustration or playing non-stop.

I have to point out a flaw: ReRave's look. The interface is great � clean, colorful and easy to use. But once you're actually playing, the visuals get a little dull. For a game that's pulling so much inspiration from dance games, the lack of background animations is disappointing. Even the symbols seem a little boring and out of place with the game's slick interface. Everything does what it needs to, but without much pizazz.

A bigger concern is how cramped the game looks and feels on the iPhone. Smaller fonts verge on tiny, and it can be hard to see new symbols popping up under your fingers. Like any music game, ReRave benefits from headphones, but the jack really gets in the way. You could get around the problem by rotating the phone, so hopefully Step Evolution will add that option in a future update. At least on iPad everything fits comfortably and plays without a hitch.

Not to be too negative � I've really enjoyed ReRave, particularly on iPad, and I keep sneaking more time with the game to try to get better scores. In the long run, I expect I'll be hoping for an Insane difficulty mode more than I'll be worrying about the game's look. Now, if you'll excuse me, I've got to go back for one more try at "Beep Beep Boom."

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You'd figure it'd be all hands on deck for the supposed Alan Wake continuation, but the minds and hands at Remedy Entertainment are still finding the time to support their racer Death Rally [$2.99] with a stream of post-release content. This morning's update is a good one, too, as it adds a new level, a brand new mechanic, and a lot of fixes and tweaks.

Digging right into it, version 1.3 ushers in a brand new track called "Eureka." It's set in a frozen environment and features a "unique" camera angle. It also boasts a new mechanic: the studio has created and implemented a new track unlocking system that'll allow you to collect pieces of new levels as you race. This is similar to how you put guns together and then earn them when you grab all the individual pieces via campaign play.

Oh, and no worries about losing all your save data again during an iPod switch � a key value add in this latest update are back-ups that restore game progress based on what you've unlocked in Game Center. Not perfect, but it's better than nothing, right?

As for the tweaks and bug fixes, there's a lot. The one that jumps out at me is the random challenge bug fix, which now prevents the game from crashing in some cases. Also, the menus in the game have been "improved" for the iPhone 4 and original iPad, new sound has been added for the Stryker and the level Velodrama, and "further" support has been added to older iPod Touches and iPhones due to "reduced memory consumption."

Death Rally, if you didn't know, is a particularly sharp over-the-top racing game as noted in our review. The game hit first in March, but we actually featured it in our April game listings after upping the review to a five-star rating as a direct result of these awesome updates. Check it out!

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Airtel has launched its mCommerce service � Airtel Money, in Chennai, after the launch in Guragon this January. This lets the Airtel customers to make cashless payment using their mobile phone. Airtel has tied up with 750 merchants across Chennai including, Oriental Cuisines (Benjarong, Zara, Cascade and French Loaf), Univercell, Poorvika, Inox, PVR, Bharti AXA, LIC and more.

Other than retail payments, customers can also recharge any Airtel prepaid number or Airtel DTH, pay Airtel postpaid bills and electricity bills. As a promotional offer, there are special discounts for recharges and bill payments made through Airtel Money that include

  • Special talk time offers for Airtel prepaid users for the recharge�denominations�of Rs 75 and Rs 99
  • 5% discount on monthly bill value for Airtel postpaid customers
  • 5% extra value for DTH customers for the recharge greater than Rs 500

To use Airtel money, Airtel customers need to

  • Register at Airtel Money outlet by filling an application form and submit ID and address proofs and 2 passport size photographs.
  • Initial deposit for Airtel money is Rs 150, in which Rs 50 will be deducted for activation and Rs 100 would be credited back to your Airtel money account.
  • Your existing airtel SIM will be upgraded to the new 64K airtel SIM with airtel money service
  • Set your airtel money MPIN, that will be used for transactions.
  • Load cash to your Airtel Money account from your Airtel Money cash point
  • Perform the transactions after Airtel money is activated (takes 24 hours), which is limited to Rs 5,000/day and Rs 50,000 /month.

Airtel plans to roll out the service across other cities in phased manner. To know more about this service Airtel customers can call 12121 (toll-free) from their mobile phone and non-airtel mobile customers can dial 8800012121 or visit airtelmoney.in

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Ever dream of managing your own baseball team? How about wishing you could run out on the field and yank that lousy pitcher off the mound yourself? Out of the Park Baseball 2011 [$4.99] has finally come to iOS devices, and satiates both those desires and more. Developed by Out of the Park Developments, iOOTP is a text-based baseball management sim originally released for the PC back in 1999. Despite shockingly low user ratings, the 2007 version of OOTP Baseball actually holds the title of 2nd highest rated PC game of all time by Metacritic. The reason? This is the baseball management franchise to own.

Sports management simulation games are all about statistics and strategy. Instead of getting in the game and taking direct control of the players, you sit on the sideline and make all the game changing decisions playing as the teams owner or manager. With a pile of statistics at your fingertips, it's up to you to make the right calls. Because of how technical most aspects of iOOTP are, if you're not an absolute baseball fanatic it's probably safe to steer clear. However, for those of you that pour over every line of your fantasy lineups season after season, dying to make those crucial trades, and can't get enough of running their own franchise� This game was made for you.

iOOTP gives you complete control of your entire major league team. With an easy to use overview from changing your lineups and rotations, to the leagues player trades, the amount of information available to you is mind-blowing. Building up your dream roster by trading players and offering up contracts to new players is where the fun really comes in. While all this may be a little overwhelming for people new to the genre, the games menus are laid out well and makes navigating between your rosters, trade info and player stats a breeze.

Two options are available for the actual games of baseball. First off, you can have iOOTP simulate absolutely everything, or you can take control of the game as the coach. Playing this way grants full control of players on the field, from who steals home, to how far your outfielders are. Every crucial decision in game lies with you.

After each pitch the game spits out a line by line commentary of what's happening on the field, and there's also a graphic of the baseball diamond showing you what players are where. Even though it's not much to look at in the visuals department, and there's absolutely no audio to be heard, it's still hard not to get drawn into a 9-inning match up with all the different options and strategies at your fingertips.

Full seasons can be played with incredible levels of depth, and even a hall of fame for your best players. From the various injury reports, player stats, and team stats, there's a lot to dig through, and a clever menu system makes navigating through all this data very easy. Seasoned players of the OOTP series will feel right at home with the new touch interface, and nothing is too complicated for new players (assuming you already know all the detailed ins and outs of the game of baseball).

With a great menu system driving the entire game, excellent AI, and the ability to micro-manage almost everything you could dream of in a sports game, it's hard to want anything else of a mobile baseball management sim.

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Sony Ericsson has introduced the latest addition to their range of Walkman phones by announcing the WT18i for the Chinese market.

The phone runs on the Chinese version of Google's Android 2.2 Froyo called OPhone 2.5 and it is compatible with all Android applications compatible on the original Froyo OS.

The specifications of the device are:

  • 106�56.5�14.3mm, 110 grams
  • 806 MHz Marvell PXA920 CPU
  • 3.2? Touchscreen with HVGA (320�480 pixels) Resolution
  • 3 Megapixel Camera with 480p Video Recording at 24fps
  • 150 MB Internal Memory, GPS
  • Bluetooth 2.1 + EDR, FM Tuner
  • microSD Card Slot, 1200 mAH Battery

via | source

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LG and Wikitude have teamed up to launch the first 3D augmented reality (AR) browser on their smart phone Optimus 3D. Wikitude 3D browser uses Augmented Reality to display the information about places, landmarks and objects in 3D. This also allows the users to access the Wikipedia articles and twitter information about the place from the app.

Wikitude World Browser lets you view a place using mobile phone's camera by overlaying the virtual 3D image and its information on real-time view with the use of GPS, compass and accelerometer.�This app has has over 100 million locations provided by1,000 content providers and supports for 12 languages which will increase in the future.

Dr. Jong-seok Park, CEO and President of LG Mobile Communications, said

AR technology has been praised for its potential to replace the 'abstract' realities of standard mobile browsers with 'actual' reality streamed through the camera of the smartphone. LG's cutting-edge hardware and 3D API software technology now pushes this reality a step further.

LG Optimus 3D is the world's first smartphone with dual-core, dual-channel, dual-memory architecture with first full 3D platform for glass free viewing, recording and sharing 3D content.

This phone comes with 4.3 inch (480 x 800 pixels) 3D display, 1 GHz Dual core ARM Cortex-A9 CPU, dual 5MP auto focus camera with 720p 3D capture at 30fps, 8 GB ROM, 512 MB RAM and 1500 mAh battery.

The LG Optimus 3D will be available in Europe this summer followed by other markets around the world. Wikitude World Browser app would be available to download from next month from LG`s dedicated app store for free.

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HTC officially announced HTC ChaCha and HTC Salsa at MWC, which are their first ever devices to feature a dedicated Facebook button. If you are dying to get your hands on HTC Facebook phones, then you should head-over to Amazon and pre-order one because it's now available there. Amazon will start shipping both devices on June 26th and both are available in SIM-free version. HTC ChaCha is available for �249 and HTC Salsa is available for �320 ($524) SIM-free. Hopefully, these both devices will hit UK carriers and I am sure that they will go for free on contract. But if you are looking for a SIM-free version then pre-order one from Amazon now. As Amazon is launching these phones on June 26th, it looks like it will also hit UK carriers in June.

So HTC and Facebook phones, are these two new phones a good composition of Facebook and Android for you?

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Last Summer, we were treated to a fun and unique title called Plunderland [$2.99] by developer Johnny Two Shoes. Plunderland is a side-scrolling game that lets you control a ship full of pirates as you battle enemies on the open seas and pillage unfortunate island inhabitants. There's elements of Pocket God [99�] in how you can manipulate characters and environments, and combat is similar to artillery games where you set the trajectory of your cannon fire to take out enemy ships and sea creatures. This is all topped off with incredibly charming graphics and sound.

We really liked Plunderland when we reviewed it last July, and in the months following release the game was updated with new modes, Game Center integration, universal iPad support, and many tweaks that ironed out all of the issues we originally had with the game in regards to finicky controls and camera zooming.Things have been pretty quiet on the Plunderland front for the past several months, but over the weekend a substantial update was released that adds a brand new campaign to the game.

This new campaign, dubbed Revenge on Ice, takes place in icy waters and adds 8 new levels to play through as well as new enemies, weapons, and improved graphics and sound. You'll need the new Ice Breaker ship to access these new levels, which you can purchase with in-game gold after completing the 3rd campaign. Alternately, if you're feeling lazy, you can buy a 99� IAP that will unlock every level in the game and give you the Ice Breaker ship.

Other new additions in this update include proper rotation based on your device's orientation, a welcome new pause method where you can touch and hold the upper left corner of the screen to pause rather than tilting the entire device, and optional touch controls for the iPad if you felt tilting the larger device to play was a pain. I enjoyed the heck out of Plunderland ever since its release last year, as did many players in our forums, and it's nice to see it getting some update love all these months later.

If you already own Plunderland make sure to get this latest update to check out the new Revenge on Ice campaign. If you missed out on the game before or just haven't decided to take the Plunderland plunge yet, then it's definitely one worth taking a look at.

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By this point, we're all pretty familiar with Gameloft's process. They take a popular franchise from the PC or console gaming space and come up with their own strikingly similar version for iOS. Some people take offense to how liberally Gameloft borrows ideas, but for the most part their games are competent facsimiles of the originals that we would otherwise not be able to play on our iOS devices.

With their newest game, though, Gameloft has actually taken inspiration from an incredibly popular franchise that's already on the App Store. Green Farm [Free] is the Gameloft version of Zynga's Farmville [Free], the freemium farming sim that took over the Facebook world and has since been ported to various other platforms, including iOS.

At any rate, Gameloft's Green Farm seems to be a decent rendition of the Farmville formula. Your farm is saved server-side and you can choose to work on it on either your device or on the Facebook client that has been available for some time. In fact, Green Farm requires a Facebook account and an internet connection in order to play. The game is free to download, and there is an assortment of IAP currency packs should you wish to drop real dough in favor of speeding up the timer-based farming processes.

I'm not really a big fan of the farming sims, or most freemium sim games for that matter, but if that's something that interests you then there's no reason not to at least check out Green Farm as an alternative to the official Farmville game.

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