This past Friday we took a look at the upcoming Augmented Reality game ARDefender from developer Int13. What sets ARDefender apart from other Augmented Reality games is its use of a special printed image that is placed in the camera's view and is recognized by the software to create a 3D model of a tower inside the game. Int13 was nice enough to promptly send over a preview copy of ARDefender so that we could try it out for ourselves, and after spending some time playing with the game over the weekend, my feelings are largely positive. The game works just as well as was demonstrated in the video from our preview, and beyond being a really interesting piece of technology, ARDefender offers up a pretty fun gameplay experience as well.

The first thing you'll need to do before playing ARDefender is print out the PDF image from their website that creates the tower in the game. After printing and cutting out the square image, you'll place it down on a flat surface where you intend to play. Loading up the game and hitting the play button will bring up the view from the device's camera, and once it recognizes the PDF image it will instantly create a little tower out of thin air.

Gameplay involves using the weapon mounted on top of the tower to fend off waves of enemies as they attack. Touching anywhere on the screen places an aiming reticule at that spot and holding down a button in the lower right corner fires your weapon. There's a regular cannon with unlimited ammunition, and limited missile or laser attacks at your disposal. Occasionally an airplane will drop off a crate full of ammunition for you to collect. The tower has a health gauge in the upper corner and the goal is to keep the tower alive for the duration of each round, which seems to always be 60 seconds. More difficult enemies appear with each round, and if your health gauge runs out the tower crumbles and it's game over.

The first portion of this video shows one round of gameplay in ARDefender, with a few toys I laid out next to the tower just for fun. Then I tried to pan around the tower to give a closer look at the 3D model it consists of. Finally, I printed out the PDF image at four times the size of what the default is, to see if it would give me a larger tower in the game, which it indeed does. It doesn't seem that the game will recognize both towers at once though, but I did find that I preferred playing with the larger tower rather than the smaller one. This will also depend on how far away you plan on being from the surface where the tower is set.

Overall I really liked what I've played of ARDefender so far, despite its fairly simplistic game mechanics. It's hard not to be impressed with how convincingly the tower is created in the real life space where you play the game, in my case a coffee table and kitchen floor. It's worth noting that the game had trouble creating a tower when I tried playing on an uneven surface like carpet, so it seems to require a smooth flat surface for best performance. Also, it's a really bare-bones package. There's no sort of cohesive campaign or storyline to play through, or any type of persistent stats or score tracking. This can easily be rectified with an update down the line, however, and I'd personally love to see some additional downloadable images that give you different styles of towers to play with.

Despite any shortcomings, the game still manages to be pretty fun. ARDefender has already been submitted to the App Store, and we'll take a closer look at the game when it becomes available, hopefully sometime in the next couple of weeks.



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On October 11th, Microsoft is holding a press conference in London at 2PM, and the conference will last until 5:30 PM. So why Microsoft is holding it? I think the reason behind it is that Microsoft is may be officially launching the Windows Phone 7 in UK on October 11th. A few rumors were also indicating the same date as a launch. So may be it's true, but it could be possible that Microsoft is announcing something else, not the thing we are looking for.

Lets talk about USA, we have heard rumors that WP7 will be launch in USA by October. But now, A Microsoft man Paul Thurrott told a very reliable source that they will bring the WP7 to USA on November 8th. First, it was rumored that Microsoft will be launching the WP7 in New York on October 11th, but Paul Thurrott said that the event is not related to Windows Phone 7.� So folks stay tuned with us, we will let you know !

via Engadget

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Better known for their gory zombie shooter, Alive-4-Ever [$2.99 and its sequel, Meridian takes on an entirely different genre in Airport Terminal, pitting you in the shoes of an entrepreneurial airport mogul. In doing so, they show off the spectrum of their creative output by not only being capable of gory zombie shooters, but also charming time management games.

In each of the whopping 70 levels in Airport Terminal you are faced with a variety of different customers from all walks of life. Basketball players, movie stars, snotty kids; each have distinct needs that must be catered for. Firstly, this involves delivering them to their respective First, Business or Coach class check-in, before sending them off to a number of different amenities and services invariably found in an airport terminal.

What separates Airport Terminal from other time management games on initial observation, is the dual-screen challenge presented by the check-in and boarding process. If you manage to incur the wrath of a patron or incur delays at check-in, expect these patrons to be equally sour and tardy come boarding time. This is especially so when faced with the endless customs queues that we're all so fond of.

Activities are different between the two screens (though some actions are shared, such as hitting each customer up twice at duty-free) and comprise events such as passport stamping, customs scanning, restroom stops and even a chow-down while waiting for your plane. As seems to be the trend with the better time management games, sending a customer to a facility triggers one of 8 mini-games that require your immediate attention. These range from fun to effortless (read: mindless) but all importantly add up to further time sinks and distractions that compound the frantic pace of the game.

Besides its huge number of levels, spanning 7 different airports, each with individual setups, customers, assortment of minigames and strategies; Airport Terminal also features 70 individual upgrades to customize and improve your terminal. These include upgrading the light rail between areas, increasing the staff at various service points, and increasing staff competency levels (to name but a few). Though these upgrades promote bettering your score (and thus earning more money to spend) even the most expensive items never seem too far out of reach.

Airport Terminal is an endearing time management game that will hold your focus for hours as you coordinate the activities and improvements of each world famous airport. Though not as complex as titles such as Mystic Emporium [$2.99], Airport Terminal still offers enough frantic timely tapping to satiate any fan of the genre.



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We haven't yet�received�any news regarding the�mirror-less�launch by Canon but the successor of G11 has been made public at Photokina 2010. The PowerShot G12 premium compact digital camera is surely attracting a lot of attention in Photokina 2010. The latest model comes with the EOS-style front control dial, 720 pixel HD video recording and Hybrid IS for close-up images.

Flexible shooting and playback is provided by the PowerShot G12's 7.0cm (2.8") high-resolution Vari-Angle PureColor II VA LCD screen. The rotating Vari-Angle design offers easy framing from a range of angles, such as when shooting at ground level or overhead. To accommodate a range of shooting styles, the PowerShot G12 also features an optical viewfinder (OVF) with diopter adjustment, allowing users to match the OVF to their vision. After image capture, photographers can also utilise the newly integrated RGB histogram during playback, allowing them to instantly check the exposure of a shot in deta

The PowerShot G12 is the perfect combination of a 10 MP CCD sensor and the very famous high-performance DIGIC 4 processor. This helps the digital camera provide outstanding image quality even in low light conditions but users gain the advantage of not having to step into the DSLR arena. Professionals can even shoot RAW images using PowerShot G12.

[via DP Review]

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