Sony Ericsson Xperia X8�which was codenamed as the Shakira was announced in Singapore in June 2010. Now its available in India for a price tag of Rs.13900. Xperia X8 looks like X10mini but it have a larger 3? capacitive scratch resistant touchscreen. It runs on Android 1.6 and powered by a 600MHZ processor and 1200 mAh battery. It features� the Timescape and four corner homescreen as the Xperia Series. It have a phone memory of 128MB and MicroSD support (up to 16 GB).

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During a�Capcom Media Tour event yesterday, I had a chance to take a look at a new app they are developing called Capcom Arcade. More than just a collection of arcade titles, the idea behind Capcom Arcade is to give players the same warm and fuzzy feelings of visiting an actual arcade during the golden age that was the 80s and 90s. Bouncing in and out of different games, deciding which ones to spend your tokens on, and achieving unique goals for a particular game are all components of the arcade experience. These themes are what make up the Capcom Arcade shell that will house their classic titles.

Capcom Arcade will be free to download and initially contain four games: Street Fighter II, Ghouls 'n Ghosts, Commando, and 1942. The plan is to add at least one new game every month to fill up the arcade, and there are several different ways to go about playing the games contained within. Every day you'll receive a ticket that is good for a limited number of free plays for whatever games you choose. The final number has yet to be finalized, but will likely be between 3 and 5 free plays per day, though the unused ones won't carry over to the next day. If you run out of free plays but would like to continue playing, you can visit a young lady at the cashier counter and buy tokens as in-app purchases. Finally, you can also choose to flat out purchase any of the arcade games for unlimited play.

Aside from buying play time for the games you'll also have the ability to purchase special in-game items, which are essentially cheats. For example, in games like Commando or Ghouls 'n Ghosts you'll be able to buy additional bodily protection that allows your character to absorb more hits before dying, rather than the one or two hits that would kill them normally. Also, since many of these classic arcade games have such a brutal degree of difficulty, you can choose to play a special iPhone-specific version from the options. This version will be more forgiving than the original, taking into account that virtual controls are not always ideal for certain games. This currently only applies to Ghouls 'n Ghosts but may be a feature in future games down the line as well.

I had a lot of fun in the time I played Capcom Arcade, and it definitely has a ton of potential given Capcom's huge library of classic games. The controls and performance were really impressive for each of the respective games, and Capcom was quick to point out that they aren't technically being emulated but rather are the original games reworked for the iOS platform. I really like the novelty of being able to buy tokens to play games, or just outright purchase the ones that I'll want to play a lot of. Plus, having a new game release every month will always give gamers something to look forward to as the arcade fills up with machines. One big part of the arcade experience that is missing here is some form of multiplayer, but Capcom assured me that it's something they are definitely interested in adding down the line but would most likely not make the initial release.

Be sure to stop by the upcoming games thread in our forums to discuss Capcom Arcade and check out screenshots of the individual games, and be looking for Capcom Arcade to release in the App Store early next month.



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As we reported before that the Google has announced that its now allowing developers to offer paid versions of their apps on the Android Market in 18 new countries including India.� This morning i have been checking through android market for new applications. I have found that the Google have brought the paid apps to India.

The price of the apps are mentioned in Rs. You can use a Credit card to buy the apps in India. There is no option to select operator billing as of now.

Is this what you have been waiting for ? Let us know if you bought any apps.

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There are few things I like more than a good Viking game, especially one that is centered around a unique idea and colors it up with plenty of Viking humor. Two of my favorites that come to mind are Axe in Face [99�] and The Horrible Vikings [$2.99], and now I can safely add I-play's Vikings Row! [99�] to that list as well. In Vikings Row! you'll control a viking ship by rowing through twisting and turning levels, all the while collecting loot and avoiding hazards in an effort to get to the finish line before time expires. It uses a really clever control mechanic, has a wonderful art style, and a ton of content to play through including earning medals for each level and unlocking achievements. Every once in a while a game comes along that just feels right on this platform, and Vikings Row! is one of those games.

Controlling your ship in Vikings Row! is akin to controlling a tank. You'll swipe upwards on both sides of the screen in unison to move forward, and swipe downwards to slow down or move backwards. Swiping either the left or right side turns the ship, and swiping up on one side and down on the other causes you to turn more drastically. If you've played Vector Tanks Classic [99�] or Extreme [$1.99], then you'll recognize the controls in Vikings Row! as being really similar, though from a top-down perspective rather than a first-person one. It just feels natural, like each swipe of your thumb is acting as one side of the ship's oars. A very nice tutorial level eases you into things, and with a little practice you'll be pulling off all kinds of maneuvers in your Viking ship.

The levels in Vikings Row! are twisting waterways laden with hazards and coins. The goal is to complete the level before time runs out while collecting a target number of coins and avoiding sharp rocks and wooden spikes in the water. Each time you hit one of these hazards you'll lose one of your Viking comrades, and if you lose all five then you fail that level. Each of the 48 levels are cleverly designed with hidden nooks and crannies that will reward the curious with extra coins. A minimum number of coins must be collected to earn a bronze shield and pass the level, with silver and gold shields attainable if you can collect enough loot.

Cruising around in my ship and beating the levels in Vikings Row! is a ton of fun, but there are a couple issues that bugged me. For one, the game can be really difficult. Just beating some levels with the minimum coins required is a challenge, and going back for silver or gold can be downright brutal. It's a satisfying feeling obtaining gold for a level, but it can come with some frustration. Another thing is when starting a level the camera quickly pans over the whole area, but when you're actually playing it can be difficult to tell where you're going. With so many branching paths that lead to dead ends an overhead minimap would be useful, though this is also part of the game's challenge. Also, while you must beat a level within a certain time limit, it doesn't keep track of how fast you do so. Online leaderboards would add even more replayability to each level and allow you to compete with friends for best times.

Even with these minor complaints, there is a lot to like about Vikings Row! The cartoony graphics look great and are Retina Display-ready, and in-game cutscenes and dialogue are really humorous. Just controlling the ship through the waterways is a lot of fun, and attaining medals on each level is a real test of your skills. The game does get pretty hard, but in an inviting sort of way that begs you to keep retrying until you finally have that one flawless run. If you have a penchant for pillaging, swilling brew, beards, collecting loot, and cruising around in your mighty Viking ship, then take a look at Vikings Row!



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