Until recently, we've only been able to see BlackBerry's professional grade tablet device, the PlayBook Tablet behind a plastic box, however, at the Adobe MAX conference, this all changed. Why the collaboration between the two? You see, the user interface of the new OS for the PlayBook Tablet makes heavy use of Adobe AIR 2.5 � a new platform environment for developing apps, one which looks to extend its use among not just tablets but also different handheld devices like mobiles and even PCs and TVs.


As you will see in the video, the PlayBook Tablet is highly capable of multitasking, runs smoothly and most important is capable of playing flash videos in HD � a feature which the iPad has failed to provide to its users.

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This morning some cryptic information was posted to the Square Enix Facebook page this morning regarding what appears to be an upcoming RPG for the iPhone. The only details provided with the screenshot are as follows:

According to the info that I've got,various characters can be generated from your "voice". Please wait for the official announce for the detail. I'll keep you updated.

This isn't the first time Square Enix has utilized sounds to generate characters in a game, as the entire gimmick behind Song Summoner was using your music to generate allies to assist you in battle. We should know more soon, as I doubt they'd release this information without more details in the pipe. We'll follow up as soon as we hear more.

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If you ever wanted to use Flickr, but you couldn't, because you didn't have Yahoo account, we're pleased to announce that Yahoo and Google have decided to become partners.


Thanks to this new partnership between Yahoo and Google, you can now open a new Flickr account with your OpenID. This is great, because Google users won't have to create a Yahoo account which is needed for signing up to Flickr. Instead, they can now sign up with their Google account almost instantly with a press of a single button.

Google is the first partner to team up with Yahoo, and we're positive that there will be more in the future. Of course, existing Flickr users will still have to use their Yahoo login to access Flickr. Question remains, why did Google decide to team up with its direct competitor Yahoo? Since many users prefer Flickr over Picasa, Google thought that this would be a good move in preventing its users from opening Yahoo accounts.

Anyhow, this is a great move by Yahoo and Google, and we can't wait to sign up for Flickr with our Google accounts.

[via Ubergizmo]

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After taking a look at Lil' Pirates a couple of weeks ago,�Capcom Mobile is keeping the casual social freemium game trend going with their recently announced Smurfs' Village. Smurfs' Village looks to mimic some of the same mechanics of other similar titles like We Farm [Free] and Farmville [Free], but wraps it up in gorgeous artwork based on the classic Smurfs franchise. While these kinds of games have proved to be insanely popular as of late, they aren't typically my kind of game personally. But as a fan of the Smurfs growing up, I must admit I'm intrigued by the concept of Smurfs' Village and can't deny that the screens are looking fantastic.

The game begins as the Smurfs' village has just been desecrated by their nemesis Gargamel. Papa Smurf guides you as you rebuild the village starting out with just a small house and plot of land. As the village grows, more specialized houses, gardens, and structures will become available. A crew of your favorite Smurf characters will join in as well, offering their own unique abilities. When you're not busy building your village you can partake in some mini games based on things like painting, baking and mixing potions with Papa Smurf. Facebook integration will allow you to share your Smurfing exploits socially with your buddies online. Click on any of the pictures below to get the full size high resolution image:

Smurfs' Village will be launching sometime in November, and will be free to download and play. As is the case with most freemium games, much of the progression will be constricted by timers, and you'll have the ability to purchase special Smurfberries that allow you to grow and construct your village more quickly if you choose. The sharp look of the artwork and allure of nostalgia has captured my interest for Smurfs' Village, and we'll be taking a closer look at the game when it launches for iPhone, iPod touch, and iPad next month.

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