If you're into retro looks, especially the 50's and 60's look, then you might be interested in the latest casemod designed by Swedish artist Love Hulten.

This PC casemod is called Sputnik 0667 and it will take you back to the 60's. We have to notice that this mod really looks like the computers from that age with sharp angles, wooden case and built in keyboard. Speaking of keyboard and mouse, that area can be folded when you're not using your computer, so the entire casemod can look like a piece of furniture. Despite its retro look, Sputnik 0667 comes with decent hardware that includes Gigabyte GA-H55N-USB3 Mini-ITX motherboard, Intel Core i3 550 3.2GHz CPU, Gigabyte GeForce GTX 460 GPU, 4GB of RAM and a 500GB WD of storage space.

Sputnik 0667 is an amazing casemod, this was certainly a job well done for Love Hulten. Sadly, no information about pricing is available at the moment, most likely, this will be a one-off like many beautiful PC casemods we've seen in the past.

[via Ubergizmo]

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The cliché that nothing good in life is free can be especially true when it comes to to iOS games. Sure, every once in a while you stumble across a truly great free title, but there almost always is a catch. In the case of Ponos'�Ballistik Wars [Free], the catch is simple: it's ad-supported. For 99� you can get rid of the ads, and you'll want to, because they take up an annoyingly large amount of screen real estate.

So for all intents and purposes, consider your initial download of�Ballistik Wars a trial period. If you like it, you can get rid of the ads for an affordable price. It's as simple as that.

As far as the actual game is concerned,�Ballistik Wars is a stylized, cartoony castle defense game. As you play through you'll unlock new unit types and you can upgrade your castle and units as you go along. It's not just defense though, it's also attack � so when you break through the enemy defense you still have their castle to think of.

The bulk of the game is going to be recognizable to anyone who has played a castle defense game, but the upgrade path means it's easy to get stuck unable to beat a level. Unlike most castle defense games,�Ballistik Wars doesn't coordinate your energy consumption and unit type unlock together. This means that if you don't upgrade the proper components at the right times, you will be stuck unable to spawn a good counter-strategy. If you could grind, it wouldn't be a big deal, but losing means game over where you can only restart the level or start again from the beginning.

That said, once you get the hang of how everything works,�Ballistik Wars is a surprisingly deep game with simple mechanics. Strategy is almost more important than most castle defense games because it's not just about surviving against an enemy onslaught, it's also about attacking their defenses. You need to strategize with multiple stages of attack and defense in mind.

The interface, unit selection and upgrade paths means you'll have a lot of information to store in your brain to get the most out of�Ballistik Wars. Thankfully, the visuals are clean and the cartoon graphics keep things simple even in the chaos of battle. Most importantly, the unit types are diverse, so what you're selecting or what you're up against won't confuse you.

As you'd expect with a castle defense game, the units are each with their own strengths and weaknesses. There are also certain units that work better together than others, meaning you'll want to save up and launch two unit types at once to take advantage of the synergy. As you're attacking, you'll get bonus points for completing small meta-goals and the higher your score, the more points you'll get to distribute to upgrade your units.

Ballistik Wars is a good castle defense game with an interesting attack layer to it. If it wasn't so easy to get permanently stuck by upgrading the wrong units, it'd be an easy recommendation, but as long as you're willing to pay special attention to what you're doing, you'll get a lot out of the game. It might look like a casual title, but there is a lot more strategy to it than a glance can reveal.

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It's a shame that we received this announcement of Puzzle Family after our podcast was recorded for the week. Instead of the Bungie Aerospace news, this game and it's insane trailer would have been the leading story of the bunch. Before I delve into the specifics, take a gander at the trailer. It's better to go into this blind. Trust me.

That's hot stuff, right?�Puzzle Family has one of the weirdest trailers we've seen in a long, long time. Vivid, flashing, and possibly seizure-inducing lights? Check. Horrible animation, but adorable art? Check. Promise of insane antics in convoluted games? Check.

If the trailer didn't clue you in, Puzzle Family is a mini-game collection that puts you in the shoes of Akoo or one of his 20 fascinatingly eccentric family members through three initial mini-game experiences: block matching,�Guitar Hero-style rhythm tapping, and a puzzle memory exercise. There are a total of eight mini-games in all, five of which can be unlocked through an in-game currency (of sorts).

Puzzle Family will launch as a ad-based "free" download this July 7, but you'll be able to support the title and get a leg-up on unlocking the extra five modes and other in-game items by purchasing the premium ad-free version, Puzzle Family Starpack for $1.99.

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Final Cut Pro X was released a couple of weeks ago, but since then its received a lot of criticism due to its lack of vital features. But in this case, with Final Cut Pro X, Apple has taken an unusual decision and that is to refund all unsatisfied customers. Why is this an unusual decision for Apple? Well, in the case of all apps purchased from the App Store as well as in the terms that are shown on iTunes, once a sale is finished it is final without the possibility to benefit from a refund and also there have never been a trial period for any of Apple's apps.

Of course just because you agree to the terms where it's clearly stated that all sales are final, this does not mean that Apple has never refunded before. On the App Store there is a form that you may fill out and issue a formal request to Apple where you may explain the problems that you have and from there Apple will decide if they will issue you a refund or not.

If you are one of the unsatisfied customers of Final Cut Pro X it advices you to request a refund now because no one will know for how long Apple will continue to offer these refunds.

[via Appletell]

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