Monday, July 11, 2011 1:42 PM
A new studio founded by a duo of veterans responsible for titles like XCOM as well as a smattering of other originals like BioShock, Fallout: Tactics, and Freedom Force, have announced its first game, Epoch. It's an arena-based, gesture-controlled cover shooter built with Unreal 3 for iOS devices. As you'd imagine, it looks beautiful � in that weird, post-apocalyptic desolate kind of way.
The premise of Epoch revolves around the mystery of civilization's demise. You play as a robot soldier who reboots to find its world in shambles and, of course, patrolled by other robots who'd like nothing more than dig into your metallic innards. The official site for the game describes the combat as a mix of "intuitive finger swipes" and fast decision-making. I'm not sure how either of those things will translate to what we're seeing so far, so I've gotten in touch. Regardless, Epoch doesn't appear as if it'll come off as anymore casual than Infinity Blade [$5.99].
The game is set for a release later this year and, apparently, precise information on that is coming down the pipe. We'll be keeping our eyes out for that information, as well the IP as a whole, as development continues.
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As of yesterday, the App Store has been online for three years. Crazy, right? I remember downloading my first apps on my O. G. iPhone standing in line outside of the Apple Store in line for the iPhone 3G which launched the following day. I'm not entirely sure what the first thing I downloaded was, but I'm pretty sure it was a solitaire game� Mind blowing, I know.
It feels like a long shot, but there's a chance we could see Octodad 2 on the iPad. The Young Horses, an incorporated branch of the original Depaul Game Experience crew, has revealed that it's working on a follow-up to the original, and depending on how the funding fairs, we could see �additional projects like a motion-controlled console port, a booth for gaming conventions like PAX, and a possible iPad port.
