Mos Speedrun [Free] from developer Physmo is a retro-inspired platformer that was released this past April. I pretty much fell in love with Mos Speedrun when I reviewed it upon release, and the game has only gotten better since then with updates that have added things like new levels, a fun video replay feature, and support for the iCade.

So basically, Mos Speedrun has been one of my favorite platformers on iOS, and has only been getting more awesome with the developer's commitment to updates. Now, for the first time ever, you can snag Mos Speedrun for the incredibly reasonable price of FREE.

It should go without saying, but if you somehow don't have Mos Speedrun yet, then you need to run straight to the App Store and pick it up during this free promotion. It's Universal, and plays wonderfully on either the iPhone/iPod touch or the larger-screened iPad.

Physmo has also hinted that another set of new levels is currently in the works, so even if you blast through the 25 included levels (plus additional web levels which can be found on the Physmo website) then you can look forward to some more in the very near future. At any rate, don't miss your chance to pick up this gem of a platformer while free.

<!-- PHP 5.x -->


Powered By WizardRSS.com | Full Text RSS Feed | Amazon Plugin | Settlement Statement

Zero dollars is the final asking price for Forever Drive [Free], Supermono Studios' latest and easily its most ambitious project to date. The game cleared certification and hit the App Store just yesterday after an unfortunate setback or two kept the game from hitting as planned.

We've covered Forever Drive exhaustively over the last month or so, but it's unusual approach to the racing genre still hasn't lost its luster with us. In brief, it's a game that leans a lot on its users, asking them to create all of its 2D tracks and colorful instances. Each and every race you participate within the game is a product of its sharp track editor, and you'll be encouraged to make your own whenever you're not busy with the driving forever part of the core experience. Here's a little teaser from one of our pre-release report-y things:

With�Forever Drive,�Supermono Studios is taking a way smarter approach to user-created content design: instead of asking players to shape entire experiences, it asks that they mold a fraction of a blip of an infinitely expandable super-highway. By managing expectations before you even start creating, Supermono is freeing you from failure and the game's players at wide from having to filter out tons of garbage. Most user-created content leaning titles, including Media Molecule's venerable series, don't enforce any kind of control or creative constraint, which makes�Forever Driveunique, and as we've been discovering, pretty fun.

Zero dollars isn't a lot, so even if the idea of the game sparks some sort of reaction from your squishy grey matter, you may as well give it a spin. We'll definitely get you a full review in the near future, though, if you're the cautious type.

<!-- PHP 5.x -->


Powered By WizardRSS.com | Full Text RSS Feed | Amazon Plugin | Settlement Statement

We first told you about Pixel N Texel, a new development studio comprised of two former id Mobile and Method Studios alumni, back in late July when they announced their upcoming iOS action RPG Fara.

The brief teaser trailer for Fara really caught our attention due to the game's stylized visuals that had an almost painted look. Fara also seemed interesting in that it really is trying to fully utilize the iOS platform, with special attention paid to being able to manipulate objects in the environment with your finger and control certain aspects with tilt functionality. This is enhanced further with the use of the Box2D physics engine, which also gives an element of weight to the objects in the game and the characters during battle.

After a couple of months of relative silence as Pixel and Texel toiled away at Fara, today they have posted to their website a brand new trailer that features a more substantial look at the gameplay:

Besides the new trailer, which looks quite stunning, the developers have also announced today that Fara will be available later this month, on October 21st.

I've seen plenty of these types of ambitious projects with small development teams seem to get stuck in perpetual development, with dates getting pushed back and work on the game never seeming to end. It's refreshing to see this two man team releasing news for their game along with a release date that's just over a week away. This is especially true since I've been looking forward to Fara quite intensely since it was announced, and I selfishly would love to get my hands on the game as soon as possible.

We'll have more on Fara when it releases later this month.

<!-- PHP 5.x -->


Powered By WizardRSS.com | Full Text RSS Feed | Amazon Plugin | Settlement Statement

Mika Mobile's side-scrolling follow-up Zombieville USA 2 will miss its summer launch window, but development is still rolling. In an e-mail update given to us alongside a hip new teaser trailer, the studio said it's in the final testing phase with the game and hopes to get it out of the door a little later this month. It added "we'd rather ship a good game slowly than a crappy one today," which is a sentiment we totally agree with.

From what we're gleaning, Zombieville USA 2 is primed to be a significant upgrade. It'll boast new faces, an assortment of shiny new weapons and interesting firing mechanics, and some cool character customization, of course, but it'll also introduce 3D movement that actually let's you dodge enemies and a fresh new take on the level formula by the way of mission-based play.

Mika Mobile announced Zombieville USA 2 earlier this August. In the same month, it also 2011-ized the original game [$1.99]�with Universal support, retina display visuals, and support for "fast app switching." We hope to grab a build and report back to you in the near future, but until then, we definitely suggest you keep yourself busy with the first romp.

<!-- PHP 5.x -->


Powered By WizardRSS.com | Full Text RSS Feed | Amazon Plugin | Settlement Statement