For years Apple has driven innovation in the marketplace by providing top notch designs and by paying close attention to the experience generated for users of their products. Last week executives at Samsung's mobile division announced that they will revamp the design of their Galaxy Tab line of Android Tablets to compete more directly with the Apple iPad 2.

The primary factors that will be addressed by Samsung's redesign efforts are the weight of the Galaxy Tab and the device's thickness. It seems that they are attempting to build a sleeker device that can compete in style, functionality, usability, and price with other comparable devices on the market, namely the iPad 2.

Only time will tell if the engineers at Samsung will be able to produce a product that can compete in the marketplace with Apple's hugely successful iPad line. I would be willing to bet that it will take several years before anyone produces a device that can capture any significant mind share.

[via AppleInsider]

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Wireless input devices have been present for a while, but we never got a chance to experience the combination of all input devices into one, until now.

Today we have hybrid controller that comes from Veho and this controller combines everything that you need. This controller is a combination of keyboard, mouse, and a joystick so it's perfect for almost all your needs. Besides keyboard and joystick functionality, the Veho Mimi Wireless Gamepad Keyboard can be used as a 3D mouse thanks to the built-in gyroscope. Since this is wireless device, battery life is an important issue, and with its 1100mAh Li-Polymer rechargeable battery, this device should provide you enough power for 20 hours of continuous work time.

As you can see, Veho Mimi Wireless Gamepad Keyboard is an all-in-one wireless device, and only thing that worries us about this devise is its rather non-portable heavy weight. Anyhow, if you want an all-in-one input device, you might want to consider it, but it does have a rather hefty pricetag of $146.

[via Techfresh]

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French iPhone blog iPhon.fr recently managed to snag a hands-on of Gameloft's upcoming Tom Clancy's Rainbow Six: Shadow Vanguard. Yesterday we posted the game's trailer, along with the announcement of the release date which just so happens to be next Thursday.

I would have loved to see some of the co-op in action, as the game comes packed with three player online co-op as well as ten player online multiplayer. Regardless, it's cool to see the game in action and only serves to further point out how difficult it's going to be to choose which two friends of mine I want to blast through the game in co-op mode with first.

Tom Clancy's Rainbow Six: Shadow Vanguard is a first person shooter set in the Tom Clancy universe. The Rainbow Six series of games historically have been fairly awesome and packed with tight urban squad-based combat, so I'm really hopeful for this one.

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It's crazy what we're starting to see on mobile devices as the performance gap closes more and more with each iteration of mobile technology. Back in the day when I was playing EverQuest, Dark Age of Camelot, and other ancient (by today's standards) MMORPG's, I never thought I'd be playing something that looked even remotely similar on my phone. Enter World of Midgard, an MMORPG based on the Unity engine that looks surprisingly similar to those very same 3D classic MMORPG's.

It's still way too early to pass any kind of judgement on this game, but the few YouTube videos that have been uploaded look awfully promising, and the developers seem very excited about the project. For instance, take a look at this fully narrated video on one of the game's dungeons:

Details are vague right now, but forum user Elevas30 compiled an array of responses from the developers to various YouTube comments on our forums. They expect to release the game in about four months, and it initially will come packed with four classes: Fighters, clerics, rogues, and mages. Among other details they've mentioned that all classes will be able to heal and resurrect party members. The game is also slated to be free.

I'm not entirely sure how excited to get about World of Midgard, especially considering the crazy balance issues that will almost surely arise from every class being able to resurrect and heal. Either way, I love that iOS and mobile devices have come so far. If a small team of indie developers few people have ever heard of are building ambitious projects like this, just imagine what would be possible in the future.

For more information and videos from the game, swing by our forums.

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