There is a good news for all that bought LG Optimus 3D or are planning to buy it. Instead of what was advertised (1080 full HD video recording at 24fps), LG Optimus 3D will be able to record 1080p HD video at 30fps. This is too useful, if you are looking for recording high quality videos from your Android smartphone. According to speculations, this must have been the main reason why the LG Optimus 3D's launch was delayed.

What GSM Arena was claiming about the phone's video capturing speed was also same as that was advertised (1080p at 24fps), so this is actually a plus point. But its not revealed yet that why LG has been doing all this � advertising video recording at just 24fps. Was it just a marketing error? However it can be thought of as a cool marketing method by promising less and then impress users afterwards with more. Anyhow this smartphone is going to rock the market due to its amazing high speed video capturing feature.

[via UberGizmo]

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If you grew up back in the 80's then you probably remember arcades and popular games from that time. Today we have a special treat for you, especially if you're a fan of arcades and in particular Space Invaders.

The main problem with arcades is that they are too bulky, so if you're looking for a more compact solution, we have a special DIY project that brings you the Space Invaders arcade in miniature size. Of course, this miniature arcade is fully functional and it comes with small buttons and a tiny arcade stick. This arcade measures 7? x 3.5? x 4.5? and the great thing about it is that it can run other games besides Space Invaders. The core of this mini arcade is comprised of Game Boy Advance SP parts, so you can simply put any GBA SP cartage in it and enjoy in your favorite games.

This mini Space Invaders arcade is impressive, and the only flaw we can point out of this DIY is its small screen size, but that's the point isn't it?

[via Ubergizmo]

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This week in another splendid episode of TAS, we discuss a lot of different stuff. Puppies and big quads leads off the discussion, as Jared paints us a word picture of his visit to EA HQ in Redmond, CA. Later, we dive into the games he saw at the event and the news that broke during it, and we also find the time to talk about beards, F2P, rat infested trees, and the hottest games on our minds.

Captain America even rears his red, white, and blue head in a podcast that tends to go off the rails at the oddest of times.

You can listen just below, of course, via direct download or stream. You could also give us a listen via the iTunes podcast aisle or the Zune Marketplace, as doing so awards more experience points than streaming it especially if you rate us. (And very well might be part of the iTunes podcast featuring voodoo!)

iTunes Link: The TouchArcade Show
Zune Marketplace: TouchArcade.com Podcasts
RSS Feed: The TouchArcade Show
Direct Link: TouchArcadeShow-007.mp3, 50MB

Need some show notes? We got your back. Below you'll find all the relevant links to our discussion topics, including reviews to some of the games we talked about. Convenient!

GAMES

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If you're anything like me, you've been wondering, "When in the world is Rocketcat Games going to release something that doesn't rely on a swinging mechanic?" Don't get me wrong, HookChamp, Super QuickHook, and Hook Worlds are all fantastic games, but I doubt I'm alone in looking forward to what Rocketcat would release outside of the hook and swing world. We're getting a first real glimpse at their next game today, Mage Gauntlet, which seems to be a beautifully pixelated homage to the classic action RPG games of yore.

Check out some screenshots:



The real awesomeness is contained inside of the trailer:

Details are a little vague right now, but Mage Gauntlet is built around a "more action, less grinding" quest philosophy centralized around the main character, Lexi. You're looking to become a wizard's apprentice, and your journey starts out with a quest to prove yourself. Equipped with a magical gauntlet, Lexi is able to absorb and launch magical energy. The spell system involves destroying "certain objects" to power-up your gauntlet with a completely randomized spell. You can hold four at a time, and these are accessible through a menu.

There's a full loot and leveling system complete with character customization through three different stats that you can build your character with. 50 levels will be included with release, along with an unlockable additional game mode. More levels and modes are planned after release. Oh, and there's boss fights, loads of different enemies, and lots of secrets and achievements. Scoreboards aren't initially included, but the future game modes I mentioned will introduce them.

Mage Gauntlet will be priced at $2.99, with an initial $1.99 sale. Like other RocketCat games, early buyers will get a pack of hats to customize your character with as well as a in-game pet that follows you around. We'll be following the release of this game closely, and hope to have a full preview in the next couple weeks.

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