If you want to show a photo on your iPhone to a group of friends and don't have the time to fiddle with transferring files onto a computer, just project it onto a wall with this latest gadget. The Monolith Case by Century is able to project images in 640�360 resolution, a 1000:1 contrast ratio, with 12 lumens of brightness.

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The largest projection size possible is 60 inches, but its recommended that this be projected in a dark environment to ensure quality. The Monolith also does double duty as an external battery pack, featuring 1,900mAH battery raising your iPhone's battery life by an estimated 50%. It will require 4 hours to fully charge although it shouldn't impact your phone's charge time.

Unfortunately, for the time being, the Monolith iPhone 4 / iPhone 4S case is available only in Japan and will set you back $260.

[via OhGizmo]

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In this week's bonus edition of The TouchArcade Show, Eli and I speak with Simogo's Simon Flesser. You already know Simogo � it's the studio behind one of the more artfully designed touch-exclusive games, Bumpy Road [$2.99]. At the top, we drill Flesser about how Simogo operates, what informs its work, and how it got rolling. We also, somehow, end up talking about Dallas, the A-Team, and critical user reviews of Bumpy Road.

As usual, this was a super fun recording. You'll notice quite a bit more banter than normal for our interview-y type shows, but I think you'll like the overall product. Speaking of that, actually, you can download this latest podcast via the links below. Additionally, you can subscribe to us on iTunes and Zune Marketplace in order to get all of our content the second they're uploaded onto the Internet!

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iTunes Link: The TouchArcade Show
Zune Marketplace: TouchArcade.com Podcasts
RSS Feed: The TouchArcade Show
Direct Link: TouchArcadeShow-Bonus-021.mp3, 25MB

We'll be back at you with another episode this Friday. Thanks for all the kind words and the flurry of e-mails. We're loving this and glad you are, too.

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Fruit Ninja [$.99 / HD / Lite] developer Halfbrick is expanding, apparently. Gamasutra recently spotted a job listing from the Australian outfit indicating that it's looking for full-time design, art, and programmer types to start "its exciting new Sydney office" and develop social, mobile, and digital games. Halbrick proper, which is also home to Phil Larsen's School For The Marketing Gifted, is located in Brisbane.

Since it's founding in 2001, Halbrick has churned out a lot of hits with us. Fruit Ninja is certainly one of those, but we're also pretty big fans of Monster Dash [$.99], Jetpack Joyride [$.99], and Age of Zombies [$2.99 / Lite]. Soon, it'll roll out a special version of Fruit Ninja with a Puss in Boots tie-in that we're pretty sure will rock despite its licensed-ness.

It's a pretty tumultuous time in the industry in general right now, so it's refreshing to finally hear about studio growing instead of shuttering. We'll definitely be keeping our eyes on Halfbrick and its studios' new projects. Undoubtedly, its going to be busy in the near future.

[Via Gamasutra]

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Fruit Ninja [$.99 / HD / Lite] developer Halfbrick is expanding, apparently. Gamasutra recently spotted a job listing from the Australian outfit indicating that it's looking for full-time design, art, and programmer types to start "its exciting new Sydney office" and develop social, mobile, and digital games. Halbrick proper, which is also home to Phil Larsen's School For The Marketing Gifted, is located in Brisbane.

Since it's founding in 2001, Halbrick has churned out a lot of hits with us. Fruit Ninja is certainly one of those, but we're also pretty big fans of Monster Dash [$.99], Jetpack Joyride [$.99], and Age of Zombies [$2.99 / Lite]. Soon, it'll roll out a special version of Fruit Ninja with a Puss in Boots tie-in that we're pretty sure will rock despite its licensed-ness.

It's a pretty tumultuous time in the industry in general right now, so it's refreshing to finally hear about studio growing instead of shuttering. We'll definitely be keeping our eyes on Halfbrick and its studios' new projects. Undoubtedly, its going to be busy in the near future.

[Via Gamasutra]

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