The new Asus Eee PC 1015PN is a 10-inch notebook and it looks the same as the Eee PC 1015PED and 1015PEM but unlike those models, Eee PC 1015PN boasts 1366 x 768 pixel screen resolution. Another interesting thing about this notebook is that it uses one of the two following processors: a single core 1.83GHz Intel Atom N475 or 1.5GHz Intel Atom N550 dual core processor. Besides Intel processor, the 1015PN houses NVIDIA ION graphics making it capable of 1080p HD video playback. As for the storage space, this model comes equipped with a 250 GB hard drive which will be enough for most. On the other hand, this model comes with only 1 GB of DDR2 RAM so it might not run all the latest applications, but it will surely handle most of your daily tasks. As for the operating system, Asus Eee PC 1015PN comes with Windows 7 Home Premium preinstalled.

At the moment, Asus Eee PC 1015PN is available for preorder in France for 399 Euros but no additional details are available just yet. If you want to purchase this notebook in the US you'll have to wait a bit more since no information about its release or pricing are yet available..

[via Ubergizmo]

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The last match of FoneArena Smartphone Championship was between the EVO 4G and Samsung Galaxy S, both are known as the one of the best smartphones, but unfortunately there is always only one winner, and the winner is Samsung Galaxy S. We got a total of 2,714 votes, in which Samsung Galaxy S got 1,534 votes, and the EVO got 1,180. Well, that was close.

A few days ago, we saw the SE Xperia X10 winning from the HTC Desire with a big margin, and the Droid from the Blackberry Bold 9700, and now it's between the SE Xperia X10 and Motorola Droid, and the winner will face the Galaxy S. So before voting, check out the specs of SE Xperia X10 and Motorola Droid, then choose your favorite.

So folks on your marks, get set, VOTE!

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Just a little more than a year ago, indie developer Krabl released a quirky puzzle platforming game with interesting mechanics titled Ynth [$2.99]. You controlled a tiny bug who rotated boxes from the inside in order to traverse a hazardous marshland. In our review of Ynth, we noted that the game was clever with cute graphics and plenty of content, but the trial and error factor of completing levels could be really frustrating. Now, Krabl and FDG Entertainment have collaborated to bring a sequel to the original game called Beyond Ynth [$3.99/HD]. It still retains some of the frustration factors of the first game but also expands on it in every way and ends up being a fun puzzler with a tremendous amount of content.

Beyond Ynth uses beautiful graphics that are optimized for Retina Display. An illustrated story with voiceovers explains the tale of the main character, the tiny bug named Kribl, as you progress through the game. Beyond Ynth takes place in four distinct environments � forest, volcanic, desert, and snow. Each environment has its own hazard to deal with, like getting burned by the sun in the desert or freezing in the snow when you are out of a box for too long. There are 80 levels to play through across each of the environments, accessed from an overhead map. The levels are more openly accessible with at least a few available to play at any given time, rather than the linear progression found in the original Ynth.

The core gameplay remains the same in Beyond Ynth. Kribl will start at one side of a level and use a series of boxes to get to the exit on the other side. Boxes come in various shapes and sizes, and once you crawl inside of one you can tilt the box over by pushing on one of the inner walls. You'll "roll" these boxes by tilting them over and over to progress through the level. The puzzle element in Beyond Ynth comes from being able to align the openings of the boxes together so you can make your way from one to the other without accidentally getting yourself stuck. You must also think ahead in order to properly deal with the environmental hazards and other various objects present in each of the levels.

The entire game is incredibly unique and each level is cleverly designed from beginning to end. As mentioned, however, it can be pretty tough figuring out how to advance past a certain part, and the instant death from touching a hazard that causes you to restart the level can wear pretty thin after a while. There's nothing more frustrating than meticulously working through a level only to suddenly die near the end and have to start over. Moving in the boxes can be slow-going, and it sometimes feels overly tedious to play through the same sections over and over just to get to the point you were previously stuck at. Each level also has a set of diamonds that can be collected in order to earn a medal, and some of these diamonds seem nearly impossible to collect which adds greatly to the challenge.

While this may sound pretty negative, I actually really like Beyond Ynth a lot. The artistic style and story are really charming and you can't help but appreciate how cleverly designed some of the levels are. For me, it's best taken in small doses though, and if I'm feeling frustrated with a certain level I'll try a different one or take a break from the game altogether. With 80 levels to play through plus the added replayability of obtaining gold medals for each one, Beyond Ynth will keep you busy for a long time. There's also achievements and leaderboards tracked through OpenFeint, with Game Center integration set to appear with the game's first update. There are already a lot of players enjoying the game in our forums, so if you like puzzle or platforming games and have a fair amount of patience, Beyond Ynth is worth taking a look at and is definitely a huge leap forward from the original game.



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This morning we got some news from Gameloft on some highly anticipated upcoming titles of theirs. First off, they revealed that Dungeon Hunter 2 will have both Game Center support as well as Gameloft Live to do matchmaking, making it one of the first games that is going to include multiple matchmaking services to be backwards compatible with device that don't support Game Center. A new trailer was also released that looks awesome and is a must-see for anyone interested in dungeon crawlers:

In other news, Gangstar: Miami Vindication now has a release date� we'll be driving around Miami on our iPhones on September 23rd. Also, Gameloft has told us there will be 75 missions included across an open world "amazing reconstruction" of Miami which will feature varied environments such as a downtown area, swamps, beaches, and others. The law enforcement AI is also apparently significantly improved, a welcome change from the previous Gangstar.
Miami Vindication will also sport a varied soundtrack of all kinds of licensed tracks, and a storyline written by one of the writers of the TV show The Wire.

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Needless to say, these are two games we're really excited to try out. As soon as we get a chance to get our hands on them, we'll have reviews of both.



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