Last week indie developer James Gamble released his newest iOS game SpikeDislike [99�], and I've been enjoying it a lot ever since (while simultaneously beating my head against the desk due to its difficulty). The goal is to move your bouncing ball to the right as far as possible while avoiding an endless series of spiky objects. As the name implies, you dislike these spikes, as hitting just one will instantly end your run. SpikeDislike is a game that is painfully simple to play, incredibly difficult to master, and even harder to put down.

Your ball will bounce automatically at its own pace, and holding down on the screen will advance it to the right. Spikes are set at various heights throughout the level, and each one you successfully jump over (or bounce under) will net you a single point. A gauge at the top will slowly decrease after clearing a spike, and quickly jumping additional spikes before the gauge runs out adds a combo to your score. Play continues in this fashion as you see how high of a score you can rack up before fatally running into one of the spikes.

It's so simple, yet strangely compelling. The single control mechanic works perfectly, so you always have good control of you ball. The difficulty lies in the risk/reward factor of the combo meter. Playing it safe and carefully jumping each spike one by one will ensure you live a long time, but you'll never approach a meaningful score in this fashion. Trying to move at a brisk pace so as to keep your combo going is what this game is all about, and you can reach some pretty insane scores if you manage to keep it up.

SpikeDislike originally launched with just a single game mode, but has already been updated with a lot more options. You can now choose from 3 overall difficulties, as well as 3 different speeds for the movement of your ball. There's the choice of two different paths of spike placements or the option of having them be randomly placed. Each combination of these options has its own high score associated with it, too. Additionally, there are 4 different graphical skins for the game, which are all various types of retro goodness.

SpikeDislike is one of those games that is frustratingly fun. Every time you die you know exactly what you did wrong, and it's both quick and easy to jump in and give it another shot making it hard to quit playing. The number one thing this game is missing is online scores, as it's just tailor-made for such a thing, and hopefully the developer can add Game Center functionality in the future. He is active in our forums taking in any feedback or suggestions, and although it won't be everybody's cup of tea, SpikeDislike is a simple and fun challenge that's worth checking out.

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The folks at iLounge have stumbled upon an intriguing bit of news. It seems that the company Desk Pets, who create tiny robotic toys that are designed to distract you from getting actual work done at the office, are coming out with a new toy called Tankbot that will be controlled using your iOS device of choice. Besides controlling it directly from your device, Tankbot is also equipped with IR sensors that will let it be controlled using hand gestures, or navigate around on its own.

There isn't currently any video of the device in action, but this render of an early prototype gives you an idea of what Tankbot will be like.

This is along the lines of other iOS controlled toys like the remote control robotic balls GearBox prototyped last summer, or the Parrot AR Drone which we reviewed extensively when it was released. Unlike the $300 AR Drone though, Tankbot should be available for under $20, which is right in my spending sweet spot for cool things that I don't actually need. The Desk Pets Tankbot will be available in 4 different colors and is expected to launch this June.

[Via iLounge and Engadget]

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nexus s

Last month, Google and Samsung launched the much awaited Nexus S smartphone. It is the world's first handset to feature the Android 2.3 (Gingerbread) OS. We have a good news for those, who were eagerly waiting for the launch on Nexus S in India. According to our friends at AndroidOS.in, Samsung is rumored to launch the Nexus S smartphone during February in India.

Sadly, this handset will come with the Super Clear LCD display instead of the original Super AMOLED display. We have already posted that, Nexus S with Super AMOLED display will be available only in US and UK. The launch of Nexus S in India is definitely a good news for the Indian users, since Google haven't launched the original Nexus One in India and on the other hand, Nexus S is the only Android 2.3 (Gingerbread) powered smartphone available in the market.

If you are planning to buy the Samsung Galaxy S2 instead of Nexus S, they you may have to wait for some months. According to our sources, Samsung is rumored to launch the much awaited Galaxy S2 smartphone during June in India. This handset is most likely to be announced next month at MWC 2011 in Barcelona.

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You may have heard random rumors about N9, but this is the latest one. With Mobile World Congress which is taking place in mid-February which almost near, the discussion is getting all heated up.

Mynokiablog got tip'd that a Finnish site, prosessor.fi reckons that the N9 is going to run on Intel's hardware and surprisingly it may be the firm's first phone that supports LTE� . More on that after being translated from Suomi :

The device should have a Intel's Atom

"We have hard data," according to N9 of the processor clock speed of 1.2 gigahertz, or it would be Nokia's fastest mobile processor to date. If the rumors are true, N9 beats to the table many "first". First MeeGo, the first atom, and hopefully the company's first LTE network, a working model.

So the source said that Nokia N9 will be the first Nokia smartphone to sport a 1.2 GHz CPU. There are lots of confusion whether N9 uses a ARM TI OMAP processor or Intel's Atom processor or the Moorestown platform .We haven't got any official confirmation. Though we believe that MWC would be a lot more than just exciting. And we got more info about the N9, hold your breath its exquisite!

N9 may also feature

  • 4.2-inch AMOLED display
  • 1600mAh battery
  • 1GB ROM
  • 768MB RAM
  • 12-megapixel camera with Carl Zeiss Optics
  • GPS, Wi-Fi
  • 64GB storage
  • Slide out QWERTY keyboard

So is this just the kind of phone that every geek would dream about? And 12MP Carl Zeiss sensor is sure one thing that many cameraphone lovers would love to see, and N8 has already proved excellent with the camera as you all know. Also, we had learnt from Nokia's new CEO Stephen Elop that Nokia's first MeeGo device 'will be a 2011 event'. So timing? Anyhow the excitement is building up and good things have started to show up. This may be Nokia's last and best chance to enter in to the high-end smartphone market with this beast and with a bang again!

FoneArena will be there at MWC and we're really thrilled about this piece of news. We hope the rumors above� are true. We are looking forward for a great event. Good luck Nokia.

Last year at MWC , Nokia and Intel announced their partnership for the formation of MeeGo.


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