Right smack in the middle of Macworld this past January, Liv Games released their first iOS title called Legendary Wars [99�/Lite]. It's a castle defense game similar to a plethora of other titles available in the App Store, but Legendary Wars made some smart design decisions that set itself apart from the rest. There are 3 different lanes to manage, which adds a layer of depth to the landscape as you send troops towards the enemy castle or deal with oncoming attacks. There are also a staggering number of different game types that afford a ton of variety to the gameplay. A full armory and upgrade system motivates you to keep on playing just one more game as you power up your offensive squad.

We were really surprised at just how much we enjoyed Legendary Wars in our review, and really the biggest negative we had was that the lovely artwork in the game didn't support Retina Display resolution, and looked pretty fuzzy on those devices. Today Liv Games has rectified this by releasing an update that includes Retina Display graphics and a number of other goodies. Check out these comparison shots below to see just how big a difference the higher resolution art work makes in Legendary Wars (normal resolution on left, Retina resolution on right. Click to enlarge):

In addition to the Retina Display support, this update to Legendary Wars also includes Game Center integration with 50 achievements and 5 leaderboards for Endless modes. There's also a brand new armory which unlocks upon completion of the Campaign, and several of the Hard and Legendary difficulty missions have been altered to be more balanced. There's also a host of other bug fixes and the game has been optimized to load faster and run more smoothly across all devices.

This update comes after last month's update which included a more casual-friendly control option and various other gameplay tweaks and balances. There is also a brand new lite version of Legendary Wars to try out which includes 7 exclusive levels not included in the regular version, and the full game is currently on sale for 99�. An iPad native version is in the works too, and Liv Games is hoping to roll that out in mid-April barring any complications.

Players have been loving the game in the very active forum thread, and if you own Legendary Wars grab this latest update to check out the new high resolution graphics and Game Center, and if you haven't picked up the title already check out the lite version for a taste of the gameplay.

Note: A memory bug has crept into this update for owners of 4th generation iPod touch devices which can cause crashes when several titles are in the multitasking memory. Liv Games already has a fix for this which should be submitted this weekend. Until then you can avoid the problem by clearing apps out of multitasking, and an update to officially address the problem should be out soon.

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Google is constantly doing its best to improve its search engine and one of its latest features just introduced is the +1 button. There have been all sorts of rumors related to this button, but since this button is available for experimental use, we decided to share more information about it.


Basically, +1 button allows you and your friends to like a certain webpage that is listed in your search results. This makes searching a bit easier, since you'll be able to see how many and which friends liked that particular link. According to Google, we can use +1 button with our search results or ads, and in the future, we'll see +1 button on other sites as well, so we can like the pages that we're reading instantly with a single click.

We have to notice that +1 button looks quite familiar to that of Facebok's, but so far, it's in experimental phase, so if you want to try it out, you'll need to sign up for it with your Google account.

[via Ubergizmo]

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War between browsers is still going on, and after the release of Internet Explorer 9 and Firefox 4, here are some stats about the browsers' market share. Internet Explorer 9 was boasted before its release and it has gained quite an audience but will that be enough to compete with Firefox 4?


According to the stats, it seems that Firefox 4 surpassed Internet Explorer 9 market share easily in just one day. According to stats, Firefox 4 currently holds 1.95% of the global market share while IE 9 holds 0.87% of market share. One of the main reasons for low market share of IE 9 is that IE 9 isn't compatible with Windows XP. As for other browsers, IE 8 is still the dominant browser and it holds 29.99% of the market share. In second place, there's Firefox 3.6 which still holds 24.43% of the market and Chrome 10 in third place.

Currently Internet Explorer holds 45% of the market, but according to StatCounter, its position is declining gradually. Who knows, after the success of Firefox 4, maybe Firefox will become the dominant browser someday?

[via Ubergizmo]

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Vocal members of our community have long since written off ngmoco as a lost freemium cause, leaving us hardcore gamers in the dust as they move on to greener (and more casual) free to play pastures. The Rolando series seemed poised to become the Super Mario of the iOS platform when the original Rolando [99�] hit in in late 2008. In July of 2009, Rolando 2: Quest for the Golden Orchid [99�] was released, and is better than the original in every way imaginable.

Unfortunately, even though Rolando 3 was announced, poor sales of Rolando 2 combined with the wildly successful freemium-powered Eliminate [Free] seemed to be all ngmoco needed to seemingly give up on the Rolando franchise.

Check out the trailer to see what Rolando 2 is all about:

With a 99� price drop and a Retina Display update, I recommend everyone download Rolando 2, and you might as well snag Rolando while you're at it. Put simply, Rolando 2 is a fantastic iOS platformer that intelligently utilizes both touch and tilt to create one of the first "iOS-only experiences." It looks great with the new graphics, and the gameplay still stands on its own today. While we're incredibly excited that some of our favorite games are getting some entirely unexpected Retina Display treatment, it's still dreadfully disappointing that there hasn't yet been (and from where we're sitting likely won't be) a Rolando 3.

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