Remember that Dungeon Raid [$2.99] update we talked about last week? It's up and available to download now. Version 1.3 of the popular, match-3-with-a-significant-twist game brings about ten unlockable character classes, a total of ten skills, five new "special" monsters to sword to death, new introduction tales, and 75 new achievements. Yeah, I meant to write 75.

But wait, what's up with the races? Our other post on this subject, based on developer response in our forums, had the skinny:

Races will, essentially, add in an advantage versus drawback element. Each race has a special bonus, but is also weak to a specific enemy type, so there's an obvious strategic piece being added to the core game here, a perfect addition for those seeking more challenge.

Dungeon Raid, by the way, is a fantastic game. Fearless leader Eli Hodapp gave it a full five stars in his review from much earlier this year. Also, it's safe to assume that even more content is on the way � the devs said as much in our forums, but the catch is that future updates might not be as large as this one. They'd rather do smaller, more manageable tweaks in the future in order to get content out to you faster, which seems like a solid plan to me.

Have you given the new Dungeon Raid a spin yet? What do you think?

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