Pocket Legends [Free] succeeded where World of Warcraft has failed me. Try as I might, I've never been able to play Blizzard Entertainment's MMO on the toilet. Now, Pocket Legends, on the other hand… man, we've had some seriously�productive time together on the toilet.
And in Q2 2011, I'll have to shed Pocket Legends for another MMO created by the gurus over at Spacetime Studios. It's called Blackstar, and like its predecessor, it'll feature three unique classes to choose from, a 3D world to interact within, tons of loot, and even a few chat features like in-game chat and friends lists.
Unfortunately, Spacetime isn't divulging much at the moment about Blackstar other than those basics, but we do know a few cool specifics: its plot, it's past, and its platforms.
As for the plot, the game will revolve around a "conflict" set in the 41st century between four groups: the arcane-infused Scorn and the cybernetic Riven, and the terrans and their robotic counterparts, dubbed the Mode. The game will, presumably, be split into chapters, but I'd imagine this stuff will have a place in each.
Interestingly, the framework in which this battle will take place is built on the back of an unreleased PC game going by the same name. Spacetime Studios talks up the fact that it is using that title's tech and art, attempting to reassure folks that the game won't be a content-light. We'll have to see about that, though.
But before I close this out, I'll note this cool factoid: Blackstar is slated to be a cross-platform game, seeing a release in Q2 for both Android and iOS. And while we're touching on network, know this: the game will support EDGE, 3G, Wi-Fi, and even 4G connections. Radical.
Sounds like Pocket Legends with a sci-fi twist, right? That's not a bad thing, either. We were huge fans of that initial MMO, and I'd imagine a few community members are still messing around in the world.
It'll be interesting to see if some of the problems from that game will be addressed in this one, provided that they're actually related. Also, it'll be just as interesting to see if IAP will be used as heavily. C'mon Q2!
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