Google TV has made waves since its launch in some form or the other. It was not just the user experience but also the amount of apps that have made this concept of Google a success to some extent. Since ages Google TV has come loaded with the default Netflix app where users can watch a movie and have it shipped instantly to their homes without any hassles. But, looks like things are about to change with a new version of Netflix app all set to launch for Google TV.

If sources are to be�believed�then a totally new version of Netflix app is already being loaded to Logitech Revue. The new Netflix app will have simple management and search functions that might make things a lot more easier for the general user. It is expected that the news could be made official anytime soon as the last update, as per Android Central, was somewhere in November 22. All that we can do is keep our fingers crossed and have fun with the already running Netflix app.

We just hope that the newer version of Netflix app won't take away the charm of Netflix due to which it is actually famous between its user base.

[via Engadget]

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Best Buy Mobile seems to be acting super smart so as to lure its customers during the ongoing holiday season. Best Buy Mobile has smartly chosen a list of phones that they will be giving away for $0 everyday during the month of December with the 2 year contract accompanying it for the pre-decided charges. This seems to be the best way to get rid of old stock which isn't getting sold out.

"We were excited by the amount of consumer interest we received around our 'Free Phone Fridays' promotion in October, so we wanted to do it again only bigger," said Shawn Score, president of Best Buy Mobile. "People want smart phones and we couldn't think of a better way to end the year for our customers than to offer free devices every day in December."

The phones being sold out for free are Droid Incredible by HTC (from Verizon), Sony Ericsson Xperia X10 (from AT&T), LG Optimus S (from Sprint) and LG Optimus T (from T-Mobile). I am pretty sure that this list does not include your fav phone as that particular gadget is way too good to be priced for free. I am still trying to understand how Sony Xperia is part of this free list as it isn't that bad touch screen phone.

[via Engadget]

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Today we got a chance to try Capcom's upcoming Dead Rising Mobile which is due for release next Thursday. I'm going to reserve most of my comments for our full review which will accompany the official release, but they've given us clearance to do a brief preview piece since we're so excited about the game. Let's start with a little backstory since quite a few of our readers aren't console gamers: Dead Rising for the Xbox 360 in late 2006 (which also recently saw a sequel released). It's a sandbox style game set in a shopping mall which is currently the site of an all-out zombie Apocalypse.

The game had a terrible save system, poor controls, horrible AI, and was generally a little buggy. However, none of this stopped the game from being something that was impossible to put down. Dead Rising was incredibly entertaining, because you could do the missions however you wanted, or just disregard them entirely. The name of the game in Dead Rising was improvised weaponry, and almost anything could be picked up and swung around at zombies. If you wanted, you could exclusively use guns, or dabble in the various melee weapons, or ignore conventional weapons and use only chairs and trash cans to make your way through the game.

Dead Rising Mobile comes packed with all the things that were bad about the original Dead Rising, with some issues that have even been magnified on the device. For instance, the already poor controls are even worse on the touch screen, and the general buggy nature of the Xbox 360 game persists with weird graphical glitches, clipping issues, and crazy camera angles. The objective system isn't very clear, the framerate is low (even on my iPhone 4) and it seems to take forever to load between areas.

The great thing is, none of this seems to matter because the Dead Rising formula is just so much fun. The appeal is hard to explain unless you've actually played it (which makes me hope Capcom eventually releases a lite version), but they've somehow managed to turn this expansive sandbox console game in to a mobile game that comes with enough elements from the original that it doesn't feel like a watered down port at all. The mall that makes up the game world is extensive, and after completing a few missions you begin to remember where the locations of your favorite weapons are, just like the original.

There's something incredibly satisfying about slaying entire swaths of zombies with a chair, running over mad zombies (beastly zombies that are stronger) with a lawn mower, and decapitating entire groups of zombies with an excellent chainsaw-driven spin attack… And just like the console version, you can either choose to follow the various missions, or just explore the mall on your own� Although, missions seem to award tons of experience, making leveling up difficult if you choose to disregard them.

We're going to be playing through the game more over the next week to provide a more in-depth look when it is finally released on Thursday, but so far we're impressed. Much like the original, if you can overlook the general buggy nature of the game and can deal with some lackluster controls, you're really going to be in for a treat of all out zombie mayhem.

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Character can be a dangerous thing. All the narrative, charm, or wit in the world can be churned into mush if the foundation it sits on is unsound. Games that are able to inject doses of character into their tried-and-true fundamentals are special. They're hard to put down, even harder to forget, and inarguably solid.

Corpse Craft [Free] manages to be this type of game. It's no-nonsense approach and mixture of two different genres works spectacularly well, while its clever veneer adds a delectable flavor to the play.

But let's start at the beginning, shall we? Corpse Craft is a castle vs castle title with a matching twist. The UI itself has a built-in matching-game puzzle board. Each color within this board represents a different kind of material that you can use to build your soldiers, which are represented in the game just above the UI. The more dramatic the match, the more materials you'll receive as a result.

Materials aren't figurative and the soldiers are people… sort of. The game draws its name its peculiar choice of castle vs castle troops: cobbled together, reanimated flesh. In a way, this is castle battle "Frankenstein" minus all that stupid "What is it to be human?" crap. Also, there's no stalking.

Once material is gathered, you can build a butcher knife-equipped attacker or even a mix-and-match consisting of a female's head held up by multiple hands. Later, you'll be able to build a disgusting rolling sphere of interconnected parts or defensive creatures with multiple arms.

What's important to get here is that each soldier has its own specialization, as well as a flaw. And while these guys are all separate, they do share one thing in common: a quirky, yet dark and original character.

The weird, but whimsical aesthetic is present throughout the title, soaking the atmosphere in its quirk. You'll notice that Corpse Craft has a delightful pen-and-ink approach reminiscent of Graham Annable's "Grickle." It's an approach that keeps the gruesome in the forefront, but doesn't dish out copious gore. The narrative follows the art's lead, presenting the macabre substance via grim singsong poems.

Since we're dealing with monsters here, it's only natural that there's a day and night mechanic. At night, your abominations can attack and defend at will. But during the day, the entire board is wiped clean of the reanimated, leaving you to gather resources until the next night falls.

Depending on how good you are, you may only see more than a dozen nights, as there appears to be around 16 levels in the game. I wish I could confirm this, but there's a sharp difficulty spike just beyond this "free" title's pay wall. (Yes, Corpse Craft is one of those "Buy the full game" games.) The AI in these later stages turns into corpse grinders, able to blast out many more soldiers than you can within short spurts. A good deal of strategy is required and, unfortunately, luck. I'll note though that nothing seems impossible to beat.

In addition to a campaign, there's a Survival Mode and an online component, which presents 1 vs. 1 or 2 vs. 2 play via Game Center. The online sounds cooler in theory than what it actually is.�The simplicity of the matching component lends itself to spamming blocks for massive amounts of soldiers, which turns out not to be so grand when you, and not the AI, is on the receiving end of the punishment. Again, this is where luck rears its head. If you get a bad board, you'll probably lose since there's not much complexity to Corpse Craft.

Regardless, it's hard not to love Corpse Craft for solely for its slick character, so it's really nice that it sits on such a solid foundation. I've enjoyed my time with the game�immensely�and I expect many others will as well. Go ahead and give the game a download � you'll easily get a good enough indication of how much you'll dig the game before you hit its pay wall.

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PhoneSuit is a well know name in the area of reload and refuel gadgets. To add to their list of amazing chargers PhoneSuit has come up with the Primo Power Core which is a battery pack of the size of an iPhone but does charge a lot many devices than one can imagine.

The Primo Power Core is "Made for iPod, iPhone, iPad" Apple certified. Use the Primo with nearly all your Apple devices including iPad's, iPhone's and iPod's. The Primo Power Core is one of the only Battery packs which support Apples high input 2.1 Amp charging technology for the iPad. Get your devices charged and ready faster with the Primo Power Core!

The iPhone sized battery pack can charge your iPod and even your iPhone or the Blackberry smartphone. The list of gadgets doesn't seem to end at iPhone itself as the super Primo Power Core can charge your iPad and even some of the netbooks. To summarize, the Primo Power Core can charge literally anything that it can connect to via a USB cable.

The LED meter keeps you updated about the amount of power left and the charger battery can be bought for $99.95 only which is considerable price for what all this device does.

[via Engadget]

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Back to the Future is one of the finest movie trilogies ever made, second only to maybe Star Wars, but only if you completely disregard the existence of the prequels. Because of this, it stands to reason that the episodic Back to the Future: The Game series will also be finest pentalogy ever made. Sure, my logic may be faulty (OK, it probably is) but either way I couldn't be more excited for Telltale Games' take on the Back to the Future universe which is coming to a bundle of different platforms including the iPad.

Check out the newly released trailer:

We don't have any more specifics on the game right now aside from the few snippets that have already been revealed on the Back to the Future: The Game web site. It's scheduled to be released on the PC and Mac this month, with the PSN and iPad versions coming "later." How much "later" they're coming isn't clear right now, but that's as specific as Telltale is willing to get.

Hopefully we won't have to wait too long, as adventure games like this have been absolutely amazing on the iPad, and I really can't wait to try this one.

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Remember the ad that Sony released a few months ago starring their new PSP spokesman Marcus promoting the PSP's lineup of various $9.99 games? If you were too busy texting your grandma, as the ad suggests, here's what you missed:

Following this video, Be Rad Entertainmen sprang to action and began working on Lame Castle [99�], the game that Marcus mocks. The game is a typical see how far you can run to the right survival game like Robot Unicorn Attack [$1.99] with both pre-made levels, endless mode, a host of unlockables, and Game Center support. It's packed with cute-looking graphics, a scoring system that involves ramming in to things, and promises of more levels and game modes to come.

If you're the kind of person who gets involved in heated console arguments with friends, Lame Castle is something you should probably have on your device to fuel the fire.

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Nintendo killed the bowling alley with its spin on the popular "throw spherical hard thing at cone-like hard things" sport in Wii Sports. Now, Freeverse is piling on the pain with its iPhone and iPod Touch game We Bowl [Free], which debuted on the App Store this December 2nd.

As you'd expect, We Bowl is a touch take on the sport, requiring little more than a finger swipe to send a three-holed ball down a virtual alley. The twist is in its avatar creation component, which houses a rather deep pool of items to put on your unique little bowler. And as you compete in the game, you'll unlock even more stuff to put on your fledgling bowler / drunkard / wife abuser, provided you don't opt to just buy items with your real, hard-earned cash.

We Bowl a simple and free game that we have no real problems with… except when we dig into the way they're presenting the game. "Why bowl boring when you can bowl gonzo," asks the game's curious slogan. We've been digging furiously through the game in an attempt to locate this indicated Muppet tie-in to no avail. Gonzo or his chickens � or even Kermit, Rawlf, or that cute little shrimp with the accent, for that matter � simply do not appear in We Bowl.

"Ludicrous!" we've cried to the skies with one fist cocked, the other firmly clenching our phones on numerous occasions. But no matter how frazzled, how depressed we get, we'll continue to try to locate this elusive connection. Muppets have got to be in the game somewhere, right?

Regardless of how you feel about bowling, Muppets, or the apparent lack of Muppets, the avatar system in We Bowl is really cool. We've been told that items you unlock in the game to pimp out your avatar will stay with your avatar across future Freeverse games that also utilize this avatar system. Of course since We Bowl is the only game that's using their avatars right now, we'll have to take Freeverse's word that my awesome Walter Sobchak looking avatar will persist.

Even if you're not interested in the bowling aspect of the game, the avatar system is flexible enough and fun enough that you can sink a stupid amount of time in to just building all kinds of different looking characters. Just keep in mind that We Bowl is a freemium game like the other We games, so expect some ads, in-app purchases, and all that fun stuff.

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No kidding! RIM has officially announced the acquisition of TAT (The Astonishing Tribe) and part of the deal will be that the brains behind The Astonishing Tribe will work under the umbrella of Research in Motion. RIM is obviously�excited�about using this talent to enhance their PlayBook and Blackberry smartphone platforms and we are excited about some major changes in the regular looks of Blackberry interface that RIM has been using ever since my memory can recollect.

The Astonishing Tribe has been famous in working for different mobile and�embedded�platforms which has resulted in many�astonishing�user interfaces that have easily lured smartphone users. The design technology provided by The Astonishing Tribe is currently being used by variety of industries that includes the likes of consumer electronic giants and rulers of�automotive�sector.

One should not forget the contribution of The Astonishing Tribe towards the original Android interface that has become the root of what we see in every version of Android in literally every Android phone that is out there in the market. For a change, we are hoping that we will now get to see a lot different Blackberry user interface in upcoming days.

[The Astonishing Tribe via Engadget]

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For many TouchArcade forum members, Aralon: Sword and Shadow is on the top of their most-anticipated holiday titles list. By now, the Aralon thread is sporting over 3,000 posts and nearly a quarter of a million views since it was first posted. If this is the first you've heard of the game, Aralon is an open-world RPG that has been in development for ages. In our last article about the game, we explained the story behind it along with posting a ten minute long developer walkthrough. (Check it out if you haven't.)

Currently, Crescent Moon Games is shooting at a release date of December 16th, which is little more than their best guess on when the game will likely be approved. Given the mad rush of developers all submitting their games to be ready for the holidays, no one but Apple really knows if we'll be playing Aralon sooner or later than that. Also, something that's been hotly debated on our forums is what the price of Aralon will be. Most were expecting the game to launch in the neighborhood of $9.99, but Crescent Moon has just told us that they're planning on launching the game at $6.99 as a special launch price which will last until December 29th.

It all looks pretty awesome to me. We've got our fingers crossed for a speedy approval, and expect to see a full review from us as soon as the game is available.


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motorola-droid2-explosion

Imagine you just bought a new phone 2 days ago and suddenly when you are using it , you hear a noise and then blood starts running down your face. This is what happened to Aron Embry from USA.His brand new Motorola DROID2 exploded in his ear and he had to be hospitalized

Luckily no hearing loss occurred and he received 4 stiches due to the shattering of the glass in his ear.Surprisingly the phone is still working and can receive calls.

Normally we associate phone explosions with battery misuse but in this case the battery inside the phone is intact. The real reason for the explosion is likely to surface only after investigations are conducted.

Here is what Motorola had to say about the incident

"Motorola's priority is, and always has been the safety of our customers, and all Motorola products are designed, manufactured and tested to meet or exceed international and local standards for consumer safety. We will reach out to the consumer and investigate this thoroughly."

via AndroidCentral | Source : WFAA

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Following the announcement of Firemint's Real Racing 2 they've been slowly leaking out additional details about the game. First they mentioned it was going to include real cars, then they released a cinematic trailer. Following that, a gameplay video was released from the development version of the game. Admittedly, today's haul is a little lackluster in comparison, but if you needed more confirmation that Real Racing 2 was going to look great, here's three new screenshots:

Also, (and this is kind of old news but we never mentioned it) if you want to trick out your phone or computer, Firemint has some sick looking Real Racing 2 wallpaper they released a while back. Anyway, it sort of goes without saying, but we're very excited to finally play this game, as the first Real Racing was awesome and it's hard to imagine the sequel being just as (if not substantially more) rad.

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Let's face the truth, frankly, the LG Optimus One P500 isn't as�glamourous�as many Android counterparts. As a result it is much more affordable, and this is where we think the LG Optimus One P500 may excel � the Android newbie's market.

As always, in this focused review we'll be covering the features you've been wanting to find out more about.

Design

The LG Optimus One is a small, candybar form factor Android with a 3.2-inch HVGA. It may be small but not as annoyingly tiny as the Sony Ericssion Xperia X10 Mini. When you hold the Optimus One in your hand, the first thing you'll notice is that it's rather rubbery, with no obvious metallic accents, its also quite lightweight (129 g) making it not too uncomfortable to hold.

Unlike the newer generation of HTC phones (Desire HD and Desire Z / T-Mobile G2), we liked the fact that the Optimus One boasts hard keys for its menu, home, back and search function rather than touchscreen keys.

Like majority of Androids, the microSD card is not accessible without opening the back cover.

User Interface


Google Android may seem less user friendly and more complicated to many users compared to iOS, but with Android 2.2 (Froyo) equipped on board the Optimus One P500, we felt it was pretty self explanatory and easy to use.

As our handset had been sent to us from Three, there were plenty of goodies already packed within. Some quick shortcuts already on the home screen allowing you to quickly glance at your Three balance, top up and buy add ons. While of course there is a range of apps downloadable from the application Market, for new users to Android, Facebook, Twitter, Google Talk, YouTube, Google Maps with free turn by turn navigation already comes built in, saving you the hassle.

If you need to constantly catch up with your emails, the P500's built in email support is excellent, it will easily cope with all your accounts, including Outlook using Microsoft Exchange. If you use Gmail, there's fantastic support for it as well as other Google services across all Android devices such as Google Reader, afterall Android does belong to Google.

LG have added a little something of their own as well, when you drag the notification menu down, they've built in a few connectivity controls within the menu to increase accessibility. Though this is already available as a separate widget in Froyo, we didn't mind. On the other hand, we couldn't quite work out why LG had opted to take out the recently used applications feature which was meant to be a new functionality for Android's recent update.

Display and On-screen Typing


Don't have great expectations, the Optimus One's 3.2-inch HVGA offers a resolution of just 320 x 480 pixels, while most flagships have 400�800 these days.�This means its rather difficult to read text when viewing a whole web page, the size of the screen doesn't help either. Nonetheless, we do think LG has impressed us by giving the P500 a multitouch screen. Therefore, when you're browsing or viewing photos, you can zoom in and out by either double tapping, or by pinching with your fingers just like an iPhone. It does become jerky at times but majority of the time during our testing it was pretty smooth.

As a fan of physical QWERTY keyboards, I personally did not fancy the Optimus One's on-screen keyboard at all. Most likely because of the narrow screen, the touchscreen just felt too cramped to type at a pace that I would have liked. You can of course improve this by turning the phone on its side and rotate into landscape mode. Overall, the touchscreen is responsive but its not the best we've seen, even for LG standards.

Running Applications

If you plan on buying an Android device mainly for web browsing, keeping up to date with news, Facebook, Twitter and your emails, and running productivity apps, the LG Optimus One will serve you right. If playing Raging Thunder 2 or Asphalt HD is your intention, we would recommend you try alternative devices. Playing low paced apps such as Air Control was without any problems however, any app more graphically demanding simply weren't very enjoyable. The phone will 'bare the burden and try' to run but expect it to struggle from the start with plenty of lags.

Good for Quick Snaps

The three megapixel camera without flash isn't much but unlike many budget smartphones, you do get a decent quick snapper even if the colours are murky and jerky in 18fps VGA. The photos are mobile phone camera quality, but its not so bad to the extent that you'd be reluctant to show your friends. The camera's interface is exactly the same as previous LG S-Class phones we've reviewed. It does have a decent macro mode and face tracking actually works unexpectedly well. The below are some of the photos we took during our testing…

Turn by Turn Navigation (with LG P500 Car Cradle)

The great benefit of having an Android phone is free turn by turn Google Navigation. The bright and responsive touch display of the Optimus One makes the GPS equipped budget phone a worthy sat nav. Plus, the small screen means the battery is more efficiently used than other Android devices we've tested in the past. The size of the display on the other hand does make it uncomfortable to quickly glance at when all you want to do is concentrate on your driving. Otherwise, we experienced lag free driving directions.

As you can see the LG car cradle (specific for P500) we received along with the P500 (does not come with handset) was a well made, very sturdy, proper dock that we believe would be durable. However, if you're buying the P500 to get a 'taster' of the Android world, you might like to withhold from buying the cradle unless you are absolute certain that the Optimus One is for you. Otherwise, stick with a universal in-car dock for your�satellite navigation needs.

While its definitely not a replacement for your Garmin or TomTom, its small and handy form factor does mean if your sat nav's map isn't up to date and has trouble finding an address, you'll always find it using the P500 by searching on Google.

Conclusion

As a budget Android, we found the LG Optimus One P500 to be highly capable of supporting many of the daily tasks that you'd expect to perform with more higher end phones. Its a reliable device for supporting most productivity and basic multimedia needs � baring in mind that its 600 MHz CPU will struggle when pushed to its limit with more demanding tasks. We found the Optimus One to be widely equipped with hardware you'd expect from the 'big boys', it even came with Android 2.2, but all of which at a reduced standard, consistent with its pricing. However, the Optimus One will plough on with whatever you throw at it but its budget hardware will limit you to doing all this at an overall 'lower quality'. If we were asked to rate this device, we would give an overall 3.5/5 stars.

Thus, if you're looking to switch over to Android from the iPhone or step up to your first smartphone and not quite sure you want to shell out anything more than �200, the LG Optimus One P500 would fit your criteria and offer you a 'taster' with its all in one affordable package. Alternatives we would recommend considering would include the HTC WildFire and Sony Ericsson X10 Mini. If the P500 definitely wins your bid, we would aim for a sim-free pricetag of �170 � �180.

Pros

  • Lightweight
  • Excellent battery life
  • Comes with Android 2.2 Froyo
  • Responsive multitouch screen
  • Runs well with the standard full connectivity package

Cons

  • Cheap plastic and rubbery feel
  • Small display
  • Not suitable for graphically demanding applications
  • Low megapixel camera without flash or a dedicated camera key
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