We know that Windows 8 which is currently 'in the works' will have a ton of new features, and since the early build of Windows 8 got leaked, computer enthusiasts have managed to find an additional feature � 'detect human presence' aka Kinect support.

According to latest reports, Windows 8 will have human detection sensor, so we're guessing that Windows 8 will have Kinect support, that will allow you to log in to your Windows 8 using your physical appearance, that sounds very cool.

As you know, Kinect uses a similar feature to Xbox Live, so it's quite possible that we might see this feature with Windows 8 as well. In addition, Microsoft has mentioned that Kinect support is arriving PCs, along with software development kits, so Windows 8 might be the right OS for it, and we just hope that the final version of Windows 8 will support it out of the box.

Of course, if you don't want to wait, you can always turn your Kinect to Windows 7 input device thanks to the various hacks. Kinect support for Windows 8 is just a speculation, but its likely to come to life with the final version of Windows 8 either officially or unofficially via the 'tweaking community'.

[via Ubergizmo]

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Snuggle Truck [$1.99/HD] was supposed to be a game about driving a truck overflowing with illegal immigrants to a border. Its hook revolved around the fact that the physics-enabled immigrants sit an open pickup truck bed. So, whenever you lost control on a bump or a jump, there was a good chance that immigrants could go flying out of said cage. The end goal was to try to get as many people as you can to the end point.

Quite a few people felt it was an insensitive and juvenile idea, but fortunately (or unfortunately depending on how you look at it) all of that content has since been stripped and replaced with escaped cartoon animals. I bring up the history simply because Snuggle Truck feels like a game that had its vision stripped: cartoon animals are great and all, but the environments and mechanics built up around the cargo are of another tone and style; the pieces just don't fit together so well.

The good news is that the mechanics are solid, there is depth in terms of content, and the execution is superb. I wouldn't call this one a "thrill ride," but Snuggle Truck can be your burst game, that title you play when you've got three minutes to spare.

It's hard to just peg Snuggle Truck in a genre. I call it a side-scrolling racing game and then toss in the caveat that it's highly physics-based. In the game, you control a dirty truck that can be highly reactive to the terrain its meets � the smallest dips and jumps cause the truck to lean back and forth. You can correct its arc with the tilt, but you don't do it for the safety of the vehicle � you get lined up to protect the cargo, those cartoon animals riding in the back. Each animal is just as reactive to the truck's trajectory, and the point is to hit the end point as quickly as possible with as many animals as possible. Easier said than done, I've learned. The truck, again, is highly reactive.

There's a lot of stuff that can get in your way in the process of getting to the end goal, the "zoo": there's an assortment of bumps, massive hills, dips, and even a few surprise environmental objects like explosive crates that get thrown into the mix in later levels. For the most part, Owlchemy Labs does a fantastic job providing change of pace opportunities: there's a ton of different layouts and jumps experimented with, which give you plenty to do and think about.

Hitting and landing a jump without losing your animal dudes is all in the wrist and in the finger. You can tilt your device to correct the trajectory and also use the basic movement mechanic � pressing your fingers on either the left or the right of the screen � to slow or speed up your truck. The main problem I have with Snuggle Truck lies here, though: in the process of moving the truck, the way I hold my phone causes my thumbs to be all over the pieces of the environment that you need to avoid or jump over. Since the game uses the whole screen split in half to control it, you can just use the top two corners to control the truck and hardly block anything, but that just doesn't feel natural to me. This issue is much less prevalent on the larger screen of the iPad, however.

Snuggle Truck introduces one new mechanic at a time, giving you the ability to slowly learn and react to obstacles as you progress through the levels. But there's a big trial-and-error element as well since you never know what's around the bend. One small jump, for example, can take you straight into a wall while another of the same exact kind might not present any mission critical navigational issues.

To its credit, Snuggle Truck remains fun despite its clumps of middling level design. I chock this up to its relative snappiness � levels take, generally, under a minute to finish, so it's not a great loss to start over again. Nor do you really need to ace a level since there's so many in each tier.

Of course, there are carrots on sticks to chase � Snuggle Truck goes heavy on the rewards after completion of each level. You can earn your traditional star medals, as well as completion medals based on completion and number of animals you save.

To progress to a different tier you'll need a pre-defined set of medals, but you can just float through the content without a care. In the app world, I find this priceless since I rarely have the time at a bus stop or whatever to really grind out perks. But if you want to be a collector type of dude, you can totally go nuts with this one: there's a lot of side stuff to earn in each level. Sick it, achievement hounds.

So, anyway, while Snuggle Truck actually feels like a game that went one direction and then the other, I recommend it. The truck controls well, the physics respond well, and the level design has that right mix of snappiness and intrigue. Check it out if you're in the market for another racing side-scroller, and keep your eyes peeled for updates. Owlchemy Labs has crazy plans for Smuggle Truck which include implementing community-generated levels which could lead to some awesome replay value.

App Store Links:

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You all know that PSN has been down for several days now, and Sony is blaming hackers for this outage, but is that the truth? According to a different source, PSN has been down in order to prevent piracy, and not due to hackers' attack.


Apparently, hackers have found a way to download PSN content for free, so Sony had to intervene and take PSN down. According to the speculations, there's a new hacked custom firmware that allows hackers to download PSN content for free. This firmware is called Rebug and it gives your console the functionality of a developer PlayStation 3 console, in other words, you'd be able to use your console to download PSN content for free with false credit card numbers. That way, hackers have managed to trick the PSN to recognize them as a part of developer team, and since Sony's developing team doesn't have to get checked, they have gained full access to PSN content.

So far, no official disclosure from Sony is available, so we can only guess what's going on at PSN.

[via CVG]

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I'll cut right to the chase here- The 7th Guest [$2.99 / HD] is without a doubt one of the most memorable games I've ever played. It landed at the perfect time between the CD-ROM drive being released and everyone trying to figure out what to do with it. Hell, I still remember the solutions to most of the puzzles. I say most of the puzzles because all of them had a very cut and dry solution except for the dreaded microscope puzzle which actually pit the player against a surprisingly difficult (at least in my opinion at the time) AI-based game which had no solution other than flat out beating the AI.

The microscope puzzle actually existed in a few different forms before its inclusion in The 7th Guest. Originally released as Infection in 1988, the game eventually made its way to arcades as Ataxx. Also, oddly enough, the same gameplay mechanic was also repurposed for the NES, Gameboy, and PC game Spot which featured 7-Up's Cool Spot mascot� A complete 180 from the maniacal Stauf's microscope. This game has since been re-released again as The 7th Guest: Infection [99�], a re-built (currently) iPad-only re-imagination of the microscope puzzle.

The graphics have been redone, and of course the game now is entirely touch-controlled. You can play locally against friends, or single player against Stauf who, complete with taunts, will school you at the game in seven different difficulty levels. Gameplay is similar to how I remember it, and players taken turn placing pieces on the game board. The object is to cover as much of the game board as possible. As you move your pieces around, adjacent opponent pieces change color, allowing you to take over the game board with clever positioning.

The 7th Guest: Infection has sky-high nostalgia values for anyone who was a fan of The 7th Guest, especially considering the fact that the microscope puzzle was mysteriously omitted from the iOS port. The gameplay is timeless, and is worth checking out if strategy games are your cup of tea. In fact, I'd go as far as to say if you like heinously difficult AI in an abstract board game scenario, The 7th Guest: Infection is a must have.

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Apple officially announced that the white iPhone 4 will arrive on April 28th.
Apple today announced that the white iPhone 4 will be available beginning tomorrow. White iPhone 4 models will be available from Apple's online store (www.apple.com), at Apple's retail stores, AT&T and Verizon Wireless stores and select Apple Authorized Resellers.

Internationally, the white iPhone 4 will also be available in Austria, Australia, Belgium, Canada, China, Czech Republic, Denmark, Finland, France, Germany, Hong Kong, Ireland, Italy, Japan, Luxembourg, Macau, Netherlands, New Zealand, Norway, Singapore, South Korea, Spain, Switzerland, Sweden, Taiwan, Thailand, and UK.



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You might have heard of TV tuner cards before, that lets you watch TV on your PC or laptops.� If you love watching TV shows and love Apple products, there is a good news for you. This time a company Elgato (Tivizen) has launched a pocket-sized TV tuner that will let you watch your favourite shows on your iPhone and ipad on the go.

The Elgato Tivizen has a free� iOS app, which will wirelessly enable your iPhone or iPad devices to receive TV signals over WiFi. It also allows your Windows or Mac devices to receive these TV signals.

The Elgato Tivizen is basically a digital TV tuner, which works with DVB-T/Freeview digital TV standard. It has an ARM9 RISC decoder and a battery operates for up to 3.5 hours of TV streaming.

If you order the Tivizen package, you will also get the Elgato EyeTV 3 and THC apps which allow it to run on Mac and Windows computers respectively. The Tivizen costs around $250 USD, you can grab it from Elgato

[via TechChee]

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It seems like only yesterday I was cruising around looking for a silly Wednesday-related image to include with last week's game release post. Time flies when you're having fun, I suppose. Anyway, if this is your first App Store Wednesday, here's the gist- Developers can set specific release dates for their games on the App Store. Since the App Store is an international market, these specific launch dates occur at different times in the world. Games launch in New Zealand first, then slowly appear in other regions as the planet spins and it slowly becomes Thursday in other parts of the world. For us Americans, this actually means 11:00 PM EST tonight. Here's what to expect tonight, or earlier, if you live to the east of North America:

Gears, 99� � [Forum Thread] � This hilariously epic trailer for a ball roller still makes me giggle, and we're only a few hours away from discovering whether or not Crescent Moon Games' Gears actually does all the amazing things its trailer suggests. I'm not saying a ball roller can't be epic, as I'd certainly describe the Dark Nebula games that way, but this trailer brings about an entire new era of epic ball rollers. People on our forums are excited about Gears, I'm excited about Gears, and really, you should be excited about Gears. It looks really good, and we've liked what we've seen so far in previews to say the least.

Zenonia 3: The Midgard Story, $4.99 � [Forum Thread] � The Zenonia series has a huge fan following on our forums, and with two Zenonia games already on the App Store we're expecting big things from the third installment. It seems Gamevil is prepared to deliver too, with four unique classes, three single player and two multiplayer modes, and they've even axed the annoying weight and hunger system of previous games. 227 unique maps and 136 quests are included along with 48 achievements, 200 monsters, and a ridiculous amount of equipment to earn. I'm just glad that mobile games like Zenonia 3 didn't really exist before I was, you know, an adult with a job and responsibilities… because wow I can lose myself in games like this.

Snuggle Truck, $1.99 � [Forum Thread] � Smuggle Truck seems to have gotten a cuddly makeover and now features a truck full of stuffed animals instead of the previously planned illegal immigrants. This shift in theme shouldn't make the game any less fun, as we had an absolute blast with it back at GDC and it seems people on our forums who have already picked it up are doing the same with the game. The iTunes description mentions community created levels coming in a future update, potentially allowing for nearly unlimited replay value.

Galaxy on Fire 2, $9.99 � [Forum Thread] � While the game itself is already available on the App Store (and has been for quite some time) the new Valkyrie add on should appear at some point today. It's going to be $4.99, and includes a ridiculous amount of new features and content mentioned in a previous preview post. I'd go as far as to say this addon is a must-have for anyone who has enjoyed Galaxy on Fire 2.

Streets of Rage 3, $2.99 � [Forum Thread] � I think it's about time we all pitch in together and hire one of those planes that tow the banners in the sky to circle Sega's offices to get them to start releasing more RPG's, puzzle games, and other games that actually work well within the constraints of their Genesis emulator. It's the same old song and dance here, yet another action-oriented button masher with virtual controls layered on top. I guess if you're just crazy about Streets of Rage games, this is worth downloading just for completion's sake of having all three games neatly arranged on your phone.

Burn it All � Journey to the Sun, 99� � [Forum Thread] � Have you had your fill with rope burning puzzle games? No? GOOD. We got a look at Burn it All back at GDC, and it's a great little game filled with a cool gameplay mechanic, colorful graphics, and tons of content. It's universal too, which is always awesome.

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Yesterday I posted some basic details and then followed that up with some additional impressions as I made my way to level 10. At some point during the night, Gameloft threw the switch to make the game available internationally. If you've been anxiously reading our preview coverage and forum thread, download Order & Chaos Online [$6.99] as soon as you can.

And as soon as you do, disable global chat for the love of all things true and decent. To do so, bring up the text entry and instead of tapping the "Global Chat" button to talk in that channel, holdit down until it is blocked. For whatever reason, Gameloft apparently hasn't segregated servers at all, so Global chat is a mishmash of every language under the sun.

I'm not sure how much of a "review" I can even do for a game like Order & Chaos. I played basically all day yesterday, and I feel like I've barely scratched the surface. I've yet to really even make it outside of what feels like the starting area, and my talent trees haven't even breached the second tier of skills. This seems like a massive game, and the TouchArcade guild chat seems to have unanimously agree that Order & Chaos Online is "as good as vanilla World of Warcraft." I'm not sure I'd go that far, but there certainly is absolutely nothing else like this available on the App Store.

With that being said, as I mentioned in a previous post, Order & Chaos is definitely textbook Gameloft. They cloned the art, gameplay, and everything else that matters while leaving out a lot of the "soul" (for lack of a better way to put it) that Blizzard always has in their games. It's technically competent, but at times it feels like you're just going through the motions of an MMO, doing kill quests and running around while not really being invested in the game world itself. I've yet to really even come across anything I'd describe as "lore," which could be a fairly negative thing in the eyes of many.

There's also the legitimate concern that Gameloft might not keep Order & Chaos fresh with updates. A vital part of any MMO is a constant stream of content for your subscribers to play through, and Gameloft hasn't exactly had the best track record when it comes to providing additional content to their games at all. Without a fairly functional crystal ball, it's hard to say if this will ring true for Order & Chaos or not. Also, the WiFi-only limitation sucks. The game works just fine for jailbroken users with 3G Unrestrictor, and not being able to play on the go with my 3G iPad is seriously a drag.

Anyway, what I do know is I've been having a blast with the game. It's been scratching the eternal itch I've had for a WoW-like MMO on my iPad, and the fact that the client is universal is just icing on the cake. The TouchArcade guild seems to be having a blast too. Speaking of which, let's see if we can just take over the Arcadian Forest server. I was actively recruiting today for the TouchArcade guild, but it hit the 60 character limit in about 45 minutes… So we're going to need to make other arrangements. If you're a guildmaster looking for players, stop by this thread. Alternatively, if you're a player looking for a guild, feel free to post here.


Order & Chaos comes with free 3 month subscription, following that subscriptions are 99� for one month, $1.99 for three months, and $2.99 for six months. <!-- PHP 5.x -->


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Apple officially announced the iPhone 4 last year and it's almost one year old now. iPhone 4 is no doubt a great device and Apple has sold more than 18 million iPhone units so far. When it was announced, Apple also announced that there will be a White iPhone 4 too but then Apple postponed it till July, and then in October, Apple delayed it again till 2011. We heard that it will be out around summer 2011 and now it's finally here.
Apple has officially announced the White iPhone 4, which looks more beautiful as compared to the Black iPhone 4. White iPhone 4 will hit AT&T and Verizon on April 28th, and also Apple�authorized�retailers in following countries:

Austria, Australia, Belgium, Canada, China, Czech Republic, Denmark, Finland, France, Germany, Hong Kong, Ireland, Italy, Japan, Luxembourg, Macau, Netherlands, New Zealand, Norway, Singapore, South Korea, Spain, Switzerland, Sweden, Taiwan, Thailand, UK and USA

Well, it's not hitting India tomorrow but Apple said that it will be available in many other countries soon and I am sure that India is also part of it. Just like the Black iPhone 4, 16GB and 32GB model will be available for $199 and $299 respectively on contract. I think that launching it right now doesn't make any sense because people already got the Black iPhone 4 and also the next iPhone is coming out in September as we heard. Well, if you are an iPhone fan then no one can stop you. So folks, pick up your�collected�pocket money and be ready tomorrow because I am sure that you are going to make Black iPhone 4 owners jealous with your new device. So anyone getting it tomorrow? And please share your opinion about the White iPhone 4.

Read

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ipad 2 india prices

Apple India just left the cat out of the bag and informed us the iPad 2 is indeed launching in India this Friday. While we find the prices to be reasonable for a new Apple product that went on sale only last month in USA, some are disappointed about the prices which Apple has released for the iPad 2 . We decided to do a little comparison of the india prices and the US price.

Although the iPad is famous for the $499 price tag for the base WiFi model , when you actually walk into a store in the US in most states , you have to pay a state tax which varies between 5-10%. California has the most tax while some states like Oregon have no tax at all. So we decided to assume a 8% tax for this illustration. We also added a column for customs duty in case you wish to import the iPad2 from the US. We assumed customs duty to be 10% . So if you look at the table below ,� you would see that the difference between India and USA is not much unless you are traveling there and don't have to pay custom duty.

The iPad2 is surely reasonably priced we would say ! Now , the Apple Authorized Resellers in India are surely going to have a difficult time managing the crowds.

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apple ipad 2 india

Wow ! Apple India just sent a press release confirming that the iPad 2 is indeed launching in India on April 29th. The iPad 2 has been facing unexpected demand ever since it's US launch and it is sold out in most stores. The iPad 2 will be available in Japan on April 28.It will be available in� Hong Kong, Israel, Korea, Macau, Malaysia, Philippines, Singapore, South Africa, Turkey, UAE and India on April 29.China will get the WiFi version on May 6th.

The base 16GB WiFi model of the iPad 2 will be available for Rs.29500 including taxes and the base 16GB� WiFi+3G Model will be available for Rs.36900. It's nice that the rumors were actually true. Are you going to buy the iPad 2 in India ?

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lg optimus me

LG has quietly introduced the Optimus Me aka P350 which was revealed in a exclusive by FoneArena . The device is an entry level Android phone expected to retail at Rs.8999 (MRP). It runs on Android 2.2 and is powered by a 600 MHz CPU.

The device is found on the LG India site and was spotted by AndroidOS

We had a chance to check out this handset at MWC this year and it was not as responsive as the Optimus One� but it was usable. We expect the price to be much lower in the market once it's fully rolled out

The retail box includes a Battery, Charger, Manual, Stereo Ear Microphone, USB Data Cable and 2GB Memory Card.You can have a look at some pics of the device here.

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The Samsung Galaxy Pro is the first QWERTY Android phone from Samsung and the 2nd one after Motorola Charm.� Here are some photos of the Galaxy Pro which was launched in Chennai today. The handset has been available for a while now in India.

Even the soon to be launched Nokia E6 has a similar design. I have been using the E72 for a while and really love the form-factor. It sports a 2.8 inch capacitive touchscreen and a 4 row keypad.

Nokia E72 vs Galaxy Pro

On the back you have the 3 MP Camera and speaker

The Pro is powered by a 800 MHz CPU

Power button on the right

volume keys on the left.

3.5 mm earphone jack on the top and microUSB port

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In more Square Enix news this morning, the company has updated the teaser site for their previously unknown upcoming game that we posted about a couple of weeks ago. The game is called Imaginary Range, and will be launching in Japan for free on May 5th. It doesn't sound like your typical game, either.

Square Enix describes Imaginary Range as a "game comic", which basically means it's a digital comic book with interactive elements spread throughout. As you're reading it, you may come across hidden items in some of the panels that relate to the overall story, or you may come to a scene that requires you to complete a mini-game in order to progress. They want this to appeal to people that are only interested in reading the story as well as gamers, so whatever gameplay elements it contains are of the simple variety that anybody can play.

According to Andriasang.com and some dodgy Google translating of an article posted at Famitsu.com, the story in Imaginary Range revolves around two characters named Sid and Sierra. A giant monster known as O (Omega) has attacked France, and Sid and Sierra head into the country to figure out who Omega is and the purpose of the attack. Despite having the same name, the Omega character doesn't appear to have any correlation with Square Enix's recently revealed Chaos Rings Omega.

Famitsu has also been granted access to the first screenshots of Imaginary Range, which you can see in the gallery below (click to enlarge):

While Imaginary Range does sound interesting, I'd be lying if I said I wasn't a bit disappointed that it's going to be more of an interactive comic book with light gaming elements rather than a full-fledged new game. Still, since the game will be free I'll definitely be checking it out.�Imaginary Range is slated to hit the iPhone, iPod touch, and iPad on May 5th, with an Android version coming later in the month. We'll let you know if we hear word of a US release, which I'd imagine we'll be seeing, and in the meantime there is a discussion for Imaginary Range in our forums.

[Via Famitsu and Andriasang]

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