Point-and-click beauty�Broken Sword: Shadow of the Templars: The Director's Cut won't be the last Broken Sword game to grace the App Store. Game creator Revolution has announced that its sequel � and an improved one to boot � will be hitting iOS�"very shortly."

Broken Sword: The Smoking Mirror: Remastered, as its being called, will feature fully animated facial expressions, sexier visuals, Game Center support, Dropbox save integration for cross-platform saves, and the same awesome context-sensitive hint system that appeared in the Shadows of the Templars iOS. And as if that wasn't enough, it'll also hit the App Store with higher quality music and a new digital comic created by artist Dave Gibbons.

Here's a story breakdown via Revolution's official blog:

The story sees the return of George Stobbart and Nico Collard. While investigating a ruthless drug gang, journalist Nico Collard unexpectedly comes across an ancient artifact. Little does she know that the ornately carved obsidian stone will lead her, and her adventuring companion George Stobbart, into a mysterious escapade of intrigue and deceit, in which they must overcome powerful forces and antagonists who will stop at nothing to fulfill their evil ambitions.

No doubt this is exciting news for the droves you who loved the original Broken Sword as much as we did on our iPads and other iTouch devices. We'll be sure to get our hands on this one as soon as we can and relay the, hopefully, good word on it.

<!-- PHP 5.x -->


Powered by WizardRSS | Best Membership Site Software

If you're interested in ecology and power saving, you might be interested in this interesting concept called Wind Cubes that can power a household for a month with simple wind power. Wind Cubes look and work in a similar way as windmills and all that you have to do is to attach them to your wall and connect them to the battery that will store their power.

These Wind Cubes look perfect and array of 15 of these fans can easily power a household of four for a month. One of these fans can potentially generate 21.6 kilowatt-hours per and 15 of them can produce up to 324 kilowatt-hours per month so we have to admit that these Wind Cubes sound quite impressive. These Wind Cubes look amazing, and the best thing about them is that you can turn them off, or put them back in their case in case of a bad weather and pull them back out when the wind is appropriate.

Designers Liao-Hsun Chen and Wen-Chih Chang did a wonderful job with this design, and we're hoping that Wind Cubes will become a real deal someday.

[via Yanko]

Related Posts with Thumbnails



Powered by WizardRSS | Best Membership Site Software

Droid_X

We have a good news for the Motorola Droid X users. Verizon Wireless has recently released a software update for the Motorola's powerful smartphone. The latest software update comes with numerous enhancements and improvements. Check out the complete changelog below.

Changelog:

Enhancements:

  • Preloaded Madden NFL football game
  • Preloaded Adobe Flash Player 10.1
  • Preloaded MyVerizon application (v5)
  • Added Data Widget to home panel
  • Improved Android OS Froyo stability

Improvements:

  • Improvements to Microsoft Exchange ActiveSync: Enhancements to corporate email sync and push stop; PIN lock timeout now follows the server's settings; Enhancements to SMTP authentication.
  • Improvements to Visual Voice Mail: "Failed delivery to" message displays correctly when messages can't be sent; Audio routes correctly to speaker, even when connected to a mono Bluetooth headset.

Other improvements:

  • Device now supports MP3 media files after MR2 update
  • MusicPlay now runs smoothly and without lock-ups
  • Weather widget stays with assigned location updates, not current location
  • "Smart Profile: Face Down" feature will not permanently disable the phone's ringer
  • Enhanced audio sync when playing high quality WMV videos
  • Improved video playback
  • Clearer colors assigned to soft keys in applications such as Google Maps
  • In the Contacts widget, keyboard now appears when using "type to search"
  • Eliminated camera "Force Close" errors
  • Device lock remains, even after a long, hard key press
  • Quicker wake-up of display when on a call

The latest software update can be easily downloaded from Over-The-Air (OTA). It is always advised to backup your data before updating the device. For step-by-step instructions on how to perform the download, head over to this page.

Related Posts with Thumbnails<!-- Begin SexyBookmarks Menu Code --> <!-- End SexyBookmarks Menu Code -->




Powered by WizardRSS | Best Membership Site Software

Most people may not even remember Sega Dreamcast, but the Dreamcast is far from over, at least that's what some developers, such as Redspot Games think. In fact, Redspot Games is developing a game for Sega Dreamcast at this very moment, so we decided to investigate a bit.


The news about the upcoming Dreamcast game called Sturmwind is confirmed and according to the German developer, this game should be a classic arcade shoot-em-up game. So far we don't know why is this developer developing a game for a console that has been discontinued for almost 10 years, but this is definitely an interesting project. In addition, this is not some homebrew project, Redspot Games is a serious developer, but we think that their upcoming game won't get much attention now when there are other major consoles on the market.

Anyhow, if you're interested in this game, it available for pre-order from Redspot and it will cost you 46$.

[via CrunchGear]

Related Posts with Thumbnails



Powered by WizardRSS | Best Membership Site Software

Just the other day, big news broke regarding the iOS port of the web-based game The Witcher: Versus broke: Chillingo, the publisher responsible dropping games like Toki Tori [$2.99 / Lite] and Minigore [$.99 / HD] on the App Store, will be handling the publishing duties.

In the press release announcing this move, CEO of Versus developer one2tribe, Wojciech Ozimek, spit HUGE game about the port. Here's what he said:

"Fans will still find epic duels in The Witcher: Versus; however we have revolutionized the gameplay for iOS devices so they quickly discover new possibilities and features unseen before.

Chillingo is the ideal partner to publish our game based on their proven track record � we wanted to ensure that our title is introduced properly with new consumers so they can discover the immersive, addictive adventure at their fingertips."

The Witcher: Versus is a menu-led fighting game. It's, essentially, turn-based�Mortal Kombat with UI-assigned actions. In the game, you pick attacks and defensive patterns in the game's interface while another person does the same. Fight outcomes are then decided based on what you picked versus what he picked. If you didn't block an attack, that's counts against your health and so on.

So, you have to wonder what the revolutionized gameplay in the iOS version is. I got in touch with Ozimek to see what was up. Turns out that The Witcher: Versus will be able to talk to the web-based version and vice versa. Good, strong cross compatibility is the big deal here.

"The key revolutionary solution is direct interaction between iPhone and Internet browser players (more platforms to come soon). In The Witcher: Versus you can freely browse the arena for challenges and fight players for both platforms using the same combat sequences, same items etc.

Furthermore, one you set up an account in the game you can use the same details to log into the game from both the iPhone and browser. All your character's stats, items, rank and other information will be stored and accessible no matter which platform you currently use"

If you're a fan of Versus, that's some pretty hip functionality. Games like these need a lot of attention from the player and we all don't sit in front of computers during the day. But do we always have our phones on us? Oh, yes, we do. Another huge benefit of this cross-compatibility is there will be a huge player base on day one from the existing web game. These are exciting times we live in.

<!-- PHP 5.x -->


Powered by WizardRSS | Best Membership Site Software

Here is LogicBuy daily gadget deal for a Sharp's new AQUOS 55-inch LC-55LE620UT�HDTV. �Full HD equipped with LED Backlight Technology, Sharp is offering a new level of image quality with a stunning 1000000:1�contrast ratio. The LC-55LE620UT utilizes a high-performance LCD panel providing ultra-dark high Dynamic Contrast Ratio and fast response time.

Features
Edge lit LED � design enables very thin form factor for wall-mounting appliaction.
Full HD 1080p (1920 x 1080) Resolution � for the sharpest picture possible.
120Hz Fine Motion Advanced � for virtually blur-free motion.
High Dynamic Contrast Ratio and Fast Response Time � produces spectacular picture quality.
Built-in ATSC/QAM/NTSC Tuners � provide access to DTV and available analog TV channels.
Six 1080p Compatible Inputs � including 4 HDMI® and 2 HD Component inputs.

This deal offers $600 off the listed price, which mean you are paying only $1,199.00.

[via LogicBuy]

Related Posts with Thumbnails



Powered by WizardRSS | Best Membership Site Software

Sprint today announced a rugged water resistant phone, the Sanyo Taho by Kyocera. This handset comes with military-grade toughness and it protects your device from dust, shock, vibration and blowing rain. The water resistant Sanyo Taho works even after it is submerged in one meter deep water for 30 minutes. Check out the complete specs below.

"This is our first handset that pairs a tough, military-grade design with features to stand up to the rigors and demands of extreme jobs and lifestyles," said Yasuhiro Ohishi, vice president of sales and marketing at Kyocera Communications Inc. "This is the answer for people who are rough on phones or, for whatever reason, regularly find themselves around water. Between outdoor sports and jobs that routinely involve harsh environments, Sanyo Taho will help make sure its users are always connected. Anyone who has lost a phone to the elements will understand its value."

Specifications:

  • 2.0 inch TFT QVGA display
  • 240 x 320 pixels resolution
  • 1 inch monochrome external display
  • 2.0 megapixel camera and camcorder with flash
  • GPRS/EDGE
  • GPS
  • MP3 player
  • Stereo Bluetooth
  • 2.5mm stereo headset jack
  • MicroSD card slot
  • 1 GB microSD card included
  • 32 GB expandable storage
  • Sprint Family Locator
  • Sprint Navigation
  • Java Multitasking
  • Up to 6.1 hours of continuous talk time
  • 1050 mAh lithium ion battery

Sanyo Taho is available for $99.99 after a $50 mail-in rebate. You can easily purchase this handset from Sprint stores or you can even buy it online.

Related Posts with Thumbnails<!-- Begin SexyBookmarks Menu Code --> <!-- End SexyBookmarks Menu Code -->




Powered by WizardRSS | Best Membership Site Software

nokia c6

Nokia recently released a new firmware update for its popular entry-level smartphone, the Nokia C6-00. The latest version is numbered 20.0.042 and it can be easily downloaded from the Nokia Software Update (NSU). This firmware update comes with minor bug fixes and improves reliability of your phone. Check out the changelog below.

Changelog:

Stability improvements done for the following symptoms:

  • Phone stops responding occasionally when opening slide, using qwerty, clicking keylock switch or answering/ending a call

Even though Nokia C6-00 has User Data Prevention (UDP), it is advised to backup all you data before updating the device, just to make sure that no important files are lost during the installation. You may have to wait for few days or even for few weeks before this update is available in your region.

If you find something new in this firmware update, please share with us.

Related Posts with Thumbnails<!-- Begin SexyBookmarks Menu Code --> <!-- End SexyBookmarks Menu Code -->




Powered by WizardRSS | Best Membership Site Software

Well, iPad was actually designed for avid readers who wanted a gadget that was easier to carry than their laptops and it did perform well as a starter for the same genre. But, seems like people have started to innovate pretty well with the same gadget thus coming up with apps that making your iPad�fantastic.

Tascam has very well tapped their 30 years of experience to come up with an application that converts your iPad into a musical pad. One can now experience the fun behind merging four�precisely�played tracks into single music album with amazing results.

The $10 app comes up with simple but amazing features that results into music similar to what experts create using complex gadgets and softwares. Four different inputs can be shared via stereo output and the final results can be shared with public via iTunes. The app gives you the feel of old days as you actually have to rewind to get to older tracks. The best part of the app is that it gives your iPad the looks of the same old portastudio hardware though the final results are way better and very easy to produce.

[Tascam via Create Digital Music]

Related Posts with Thumbnails



Powered by WizardRSS | Best Membership Site Software

Like many iOS games around this time of year, Zepto Lab and Chillingo are readying a holiday themed edition of everybody's favorite feed-a-candy-that-is-swinging-on-a-rope-to-a-tiny-monster game, Cut the Rope. Unlike some games, however, Cut the Rope: Holiday Gift will actually be a standalone game rather than an update to the existing one. Don't go throwing a fit just yet though, as you won't be required to make an additional purchase since Cut the Rope: Holiday Gift will be launching for free.�I had a chance to experience the game first hand at the EA Mobile event last week, and it's looking like another great edition in the epic struggle to feed Om Nom.

There will be 25 brand new levels to play through in Cut the Rope: Holiday Gift, and of course the entire game is drenched with the sights and sounds of Winter holidays (formerly known as Christmas). Most interesting, however, is the introduction of holiday socks (formerly known as Christmas stockings). These always come in pairs, and basically act as teleports for Om Nom's candy. Drop a piece into one and it will pop out of the other, giving you yet another way to transport candy to his gaping maw.

Besides the 25 new levels and the new teleporting socks game mechanic, Cut the Rope: Holiday Gift will also feature Game Center with new achievements to unlock. While the OCD part of me that hates having multiple icons for essentially the same games (I'm looking at you Robot Unicorn Attack series) wishes this was just an update, I really can't look a holiday gift horse in the mouth. Who knows, perhaps sometime down the line this edition will be added into the original Cut the Rope. Be on the lookout for Cut the Rope: Holiday Gift as it should be available in time for Christmas.

<!-- PHP 5.x -->


Powered by WizardRSS | Best Membership Site Software

Indie development studio Manomio, whose proud motto is "in retro we trust," first grabbed our attention last summer when their Commodore 64 for iPhone [link] emulation app was rejected by Apple, putting some of the App Store's boundaries under the spotlight. Happily, though, C64 eventually got the green light and has been warming the hearts of retro gaming enthusiasts for just over a year, now. It's beautifully executed and is a favorite here at Touch Arcade.

Early this year, Manomio let us know that they had a whole lot more retro heart warming in store and shared details of their upcoming Amiga emulation system, now known as iAmiga, that would allow them to license and release various classic Amiga titles to be faithfully rendered on your iPhone screen. On hearing this we were � readers and editors alike � thrilled at the prospect of enjoying some of the true gaming gems that sit among the vast library of Amiga releases. A short tech demo video was provided in short order, showing two games in play, that served as quite a teaser, making us very anxious to get our hands on the studio's latest.

I'm happy to report that, yesterday, Manomio CTO Stuart Carnie was merciful enough to finally put an end to our suffering and provide us with an exclusive early build of the iAmiga system, packed with a bundle of sample games, to put through its paces. Yea, it's dirty work, but somebody's got to do it.

After spending some serious time with the iAmiga system, I can tell you that, for an early build, it is�truly impressive. While it's true that a few of the games that I tried glitched at some point, the vast majority ran perfectly and buttery smoothly on my iPhone 4. I'm talking about totally accurate sound, flawless graphics, glass smooth animation � just as if the games were being played on the standard config Amiga 500 that iAmiga emulates. Right now there are keyboard, mouse, and joystick input systems that can be activated with a tap, but (especially in the case of the keyboard) they are quick and dirty solutions that will be replaced with much more refined components before anything lands in the App Store, Stuart assures me. The overall portrait / landscape control mechanics, like those found in the studio's C64, will be preserved, however.

As for what's under the hood of the iAmiga system, Manomio has taken the UAE4All Amiga emulator and tied it to Stuart's own ARM assembly optimized, emulated 68000 CPU core. In the name of performance, the core relies upon the ARM7x architecture and, as such, only iPhone 3GS / 3rd gen. iPod touch devices and up can play. iPad support is coming, as well.

The original plan was to take this emulator and wrap it around various licensed Amiga titles and release them as stand-alone games. That's still part of the plan, but as certain App Store restrictions have loosened a bit of late, there will likely also be a sort of Amiga shell app released that that allows the stand-alone games to be played in a richer Amiga emulation environment that may offers things like OpenGL ES 2.0 shader effects to add scan-lines, CRT glare, and even TV-out and iPad play using a tethered iPhone as a controller. Just the kind of things that make die-hard retro nuts rather weak in the knees.

Stuart has given the okay for us to record and share sample gameplay footage of his emulation system, and so I've put together a fairly lengthy mix of 10 Amiga games that you just might remember.

The games shown in the video are the following, in order: Defender of the Crown, Battle Squadron, International Karate +, R-Type, R-Type II, Speedball, Stunt Car Racer, Shadow of the Beast, Virus, and Xenon 2: Megablast. It should be noted that this list does not represent the list of games that will necessarily be coming to the App Store through the iAmiga system � these are games simply used to test the system in its developmental state. (In fact, some of these I added from my own collection of Amiga disk images.)

As far as what we will be seeing in the way of iOS Amiga releases, Manomio has licensed various titles from Cinemaware, so Defender of the Crown, It Came from the Desert, Wings, and others are on the way. The studio is currently in licensing discussions with several other IP holders to secure additional titles for iOS release, including Factor 5 (Turrican I, II, III), The Bitmap Brothers (Xenon II: Megablast), Magnetic Fields (Supercars), Cope-Com (Battle Squadron), and Archer MacLean (IK+). Additionally, they are in talks with an unnamed major mobile publisher that's very interested in putting Amiga classics in the hands of today's gamers.

As you can see from the video, what we're in for is a wave of excellent games that are retro, true, but not so retro that they lack mainstream appeal. (Yes, the Amiga was that advanced 25 years ago.) This is big news, not only for iOS gamers, but for mobile gaming in general. In my personal experience, Amiga emulation has been quite a bit more difficult to manage than other age-old platforms on proper Macs and PCs due to the complexity of the original hardware. The thought of having easy access to these games in a tap-and-go fashion � even standing in line at the bank � is just amazing. I call this some of the very biggest news in iOS gaming that we've ever covered and can't wait until all of you out there get a chance to enjoy these great Amiga titles on your iOS devices, as well.

For readers unfamiliar with�the Amiga, it is a 16-bit computer released by Commodore in 1985. A far more complex system than the C64, the Amiga featured a powerful central processor (the same found in the early Macintosh), various custom co-processors, and a multitasking operating system that, together, enabled audiovisual feats previously unseen in a consumer system at that point in time. While it did not see enormous popularity in the United States, it was wildly popular in Europe and is considered by many to be one of the very best game platforms ever created. InfoWorld called the Amiga the "third milestone" in computing after the Apple II and IBM PC.

We'll be tracking Manomio's iAmiga project closely and will pass along any further details that emerge, as we get them.

<!-- PHP 5.x -->


Powered by WizardRSS | Best Membership Site Software

Tabletop games are tactile beasts, but few rely on feedback as much as Jenga. You start the game with a block spire, perfect and tall. And then you chip at its fortitude as blocks are removed. The recipe for success, I think, is one part attention and two parts confidence. But both require touch. You need to feel that loose block and gauge it versus others before you pull it. Feedback.

This is why Jenga for iOS [$2.99 / HD] struck me as strange. Sure, you can approximate the actual game with a touch screen, but can the sheer physicality translate to digital? Because without it… well, you won't really have Jenga.

The answer lies somewhere between "yes" or "no." Video Jenga looks like the real thing and the blocks respond like the real thing. In fact, the game even tries to capture that hide-and-seek aspect of physical Jenga. When you touch a virtual block that is integral to a tower's stability, a red highlight appears, steering you clear. The loose blocks, however, are tinted in shades of white and pink � safe colors.

Pulling a block in Jenga matters. Once you identify a block you want to get rid of, you need to be slow and exact. The video variant approximates this via a bow-and-arrow-like interface in which the block is the arrow and you are the string. Pull it back softly and to the center of an invisible bow and then the block is removed.

Pull it too hard or grab a piece that matters and the tower crumbles.

What Jenga lacks is something that simply can't be translated to games: weight and substance. All the visual clues in the world can't replace what a Jenga feels like to play, and as a result, there's a brutal disconnect.

But that isn't to say that this is a wash. Jenga for iOS works and it provides a true enough interpretation of the tabletop game. What doesn't translate is reality and that's never, ever been recreated in a video game in any satisfactory regard. Even life simulations fail here.

Give Jenga a shot if you're hankering for the game without the mess, or actually, if you ever wanted to try a zany arcade version of the game. The game's "Arcade Mode" assigns point values and weird bonuses to colored blocks, which is a cool twist on an otherwise bland experience. There's also a pass and play mode, too, if that kind of thing is your bag.

<!-- PHP 5.x -->


Powered by WizardRSS | Best Membership Site Software

Earlier this week, Google launched the latest version if its Android Operating System. Most of the Android smartphone users are eagerly waiting for the Gingerbread update on their device, but Samsung Galaxy S owners has a reason to cheer. Samsung Mobile India recently tweeted that the Android 2.3 (Gingerbread) update will be available for all the Galaxy S users.

Samsung Galaxy S is a popular Android powered smartphone which features a 4 inch Super AMOLED touchscreen display, 1GHz processor, 5 megapixel camera with HD (720p) video recording, 3G connectivity, 32 GB expandable memory and much more. Galaxy S is also the world's first Wi-Fi direct certified smartphone.

Samsung Mobile India has not mentioned the exact date for the roll out of the Android 2.3 update. Google Nexus One and LG Optimus One are also expected to get the Android 2.3 update soon.

Related Posts with Thumbnails<!-- Begin SexyBookmarks Menu Code --> <!-- End SexyBookmarks Menu Code -->




Powered by WizardRSS | Best Membership Site Software

Back in August, Andy Rubin, the head of Google's Android OS said that Android's activation rate is more than 200,000 per day and now he tweeted that more than 300,000 Android devices are being activated each day. In just 4 months, Google has reached another milestone. This is definitely a good news for all the Android fans.

Android is currently the world's second smartphone Operating System. 300,000 Android phones are activated each day, which means that 9 million new Android phones activated each month and about 108 million per year. On the other hand, Nokia is selling more than 120 million devices per year.

Android is still behind iOS and Blackberry in countries like United States. At the current growth rate, Android is expected to get the tag of No.1 Operating System within a year.

Related Posts with Thumbnails<!-- Begin SexyBookmarks Menu Code --> <!-- End SexyBookmarks Menu Code -->




Powered by WizardRSS | Best Membership Site Software