Last year, ThinkGeek may have outdone themselves on April Fools' day by announcing the iCade, a miniature, upright arcade cabinet complete with joystick, buttons, and a coin slot. You just slip your iPad into it and � wham � it's game time! It was well done joke, but it got a huge response from readers and that got the awesome folks at ThinkGeek thinking. And before long, we heard the epic news that the net's best geek-toy vendor was teaming up with ION Audio to bring that little box of goodness to market � for real � and with Atari as a games partner. (Like they did with their 2007 8-bit Tie. Those guys are unstoppable.)

Yesterday, after leaping to pre-order and waiting a long and anxious month, the iCade was delivered unto my door. Readers that follow us on Twitter might have seen the informal and rapid unboxing and assembly photos I took along my hopeful journey to arcade bliss. So, now that I've spent some real time with the unit � was it worth the wait?

The iCade comes packaged unassembled. The box contains the main control unit, two side panels, a back panel, a handy flip-up top panel with instructions printed on the inside face, a lovely red joystick knob, screws, batteries, and a set of instructions. Getting the unit together with the help of the illustrated assembly sheet is about 5 to 10 minutes' work. Once assembled, the first thing you'll notice is that the iCade is heaver than you might have imagined. The unit's panels appear to be vinyl-coated particle board, which accounts for much of the weight. The control unit is housed in a plastic shell and the sides of the cabinet are nicely illustrated. The assembled cabinet has a very solid feel with an impressive overall fit and finish. The weight of the unit combined with four rubber foot pads keep it from budging while the joystick and buttons are being manhandled.

Speaking of the joystick and buttons, I'm happy to report that it's a quality situation going on at the control deck. The buttons � all eight of them � feel exactly like those that you'd find on an old Defender cabinet. The stick feels rugged and substantial, if somewhat less "stiff" than some you might find in an arcade. It has substantial directional travel and issues a tactile "click" with each movement, sounding quite like the old Epyx 500XJ that some of you may have used in the past. I might have preferred if the actual control panel were also coated particle board to give a more textured feel, but the plastic shell surface does the job.

Yes, I mentioned batteries. The iCade's control unit interfaces with the iPad wirelessly, via Bluetooth, and so power is required. Two AA batteries come with, and the light-up "coin slot" on the front of the cabinet flashes when the batteries are low. There is an AC adapter jack built into the unit that can be used with a power adapter sold by ION, if changing batteries sounds like a nuisance. (I've not had the unit in my hands long enough to speak of battery life, unfortunately.) There's no power switch; after the initial Bluetooth pairing process, any stick movement will wake both the iCade and the iPad, and after a period of inactivity, the iCade's control system will go into sleep mode awaiting the next tug. I wish the iCade did sport a power switch, though, as it presents itself to the iPad as a Bluetooth keyboard, and so when it's awake and paired with the iPad, any attempt to do text entry on the unit in the vicinity of the iCade results in no onscreen keyboard. You need to disconnect the iCade in Settings to break free, which is a nuisance.

Ok, we're six paragraphs in and no mention of the games � how does it play?! Glad you asked.

When ThinkGeek announced the iCade, they mentioned that Atari was partnering, to provide support for the device in "a huge suite" of classic games. When the excellent Atari's Greatest Hits [App Store] landed, featuring up to 100 games, we assumed that this was the iCade's magic bullet app � and we were right. Nearly every game in the collection supports the iCade's controls, without even having to update the app. (Sentinel for the 2600, for example, does not, as it's a "light gun" game with a virtual tap screen area.) A control legend sheet comes with the iCade that shows how the various arcade and 2600 titles in Atari's collection map out on the unit's eight buttons.

I found tearing through these classic games on the iCade to be everything I'd hoped it to be. On the whole, it's just an awesome experience. Holding the stick in your hand, hearing the switches click open and shut, and mashing the fire buttons is absolutely the way these classic games were meant to be played. A proper stick in your hand beats a virtual D-pad every time.

But Atari's Greatest Hits implements many other control systems as well. There's the "roller" used in Tempest. The trackball found in Centipede and Missile Command. The "thrust rotation thing" used in Asteroids. For almost all of these games, I prefer the tactile experience that the iCade provides over the onscreen controls. The only exceptions might be certain virtual trackball-based games where the "momentum" of the virtual ball feels pretty right. Centipede and Millipede are good examples of this. Of course, you're still mashing a virtual button which doesn't compare to the real thing. (And yes, it is possible to lay the iPad down on the table and go "half and half" on the onscreen and iCade button controls � if you're flexible.)

Some of the control configurations are pretty interesting. As can be seen in the video above, Black Widow is a dual stick game that utilizes the iCade's joystick for movement and an inverted-T arrangement of buttons for aiming / firing. It sounds quite obscure, but works well.

The iCade has obviously been designed with a portrait orientation of the iPad in mind. And most of the games in the Atari collection are so oriented. To setup for these games you just flip up the cabinet lid and set the ipad down in a dock-like stand that has a hole in the bottom for a charging cable. A few of the Atari titles are landscape, however, and for these the iPad can be removed from the portrait area and placed in a groove that runs the width of the control deck, leaning it back against the angled front edge of the side panels. The landscape arrangement does look a bit precarious, but testing the balance of the iPad so fitted, I've no concerns of it tipping out. The whole thing just looks more tidy with the iPad in a portrait arrangement, which has the added bonus of significantly amplifying the volume of the fairly boxed-in iPad, thanks to audio reflection.

iOS devices with their multitouch displays, accelerometers, and gyroscopes have brought a wonderful array of fresh and innovative games to the world. But some games just want a joystick and proper buttons. The iCade delivers all that, and with an epic dose of retro arcade styling. And with an API on the way to allow other game developers to jump on board (Manomio has already confirmed upcoming support for C64), the goodness here is just going to grow.

As far as I'm concerned, the iCade (along with Atari's Greatest Hits [App Store]) is an absolute must-have iPad accessory for the serious retro gamer.

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Folks from University of Pennsylvania have achieved a great step when it comes to robotics. Engineers using the Willow Garage PR2 robot have manged to teach the PR2 robot to read.

The PR2 robot utilizes an onboard camera that is placed in its head, a special method to identify and separate texts, its also equipped with a Tesseract optical character recognition (OCR) software for words identification. As for this robot, its named Graspy because it has been developed in the University's GRASP (General Robotics, Automation, Sensing and Perception) lab, at the moment, it can recognize printed or handwritten text. In addition, it can even read the text aloud, but this option doesn't work all the time. Could the PR2 be a be potential application for use for reading captchas in the future?

[via Ubergizmo]

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In late April, we took a look at Prose With Bros [$1.99 / Free] and were totally impressed by the incredibly unique idea behind the game. Evil Laugh Games successfully turned magnetic poetry into an asynchronous online multiplayer game, complete with players judging the best phrases put together by players.

Unfortunately, or fortunately, depending on which side of the fence you're on, the game quickly turned into non-stop sexual euphemisms. Initially, they were amusing, but quickly grew fairly tiring for me as everyone I played with seemed to attempt to string together nonsensical nastiness. Will an injection of 300 new words to the game solve this problem? It's hard to say, but it seems worth updating regardless.

And hey, if weird sexual euphemisms with anonymous strangers on the Internet is your cup of tea, you just got 300 new pieces of innuendo ammo!

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Acer recently launched their first ever Honeycomb tablet which is known as Acer Iconia A500. It's their first ever to feature Nvidia Dual-core Tegra 2 processor, and it's an amazing tablet. Back at MWC 2011, Intel told us that they will launch tablets featuring the Oak Trail platform, which is less power-consuming and more powerful. Intel is already working on Honeycomb port for their x86 Atom processor, and it looks like they are almost done with it, because DigiTimes is reporting that Acer is planning to launch their first ever Android Honeycomb tablet running on Intel Atom processor and it will feature a 10-inch touchscreen display. Intel is the leading chip maker in the world and the Atom processors for tablets will be a big challenge for companies like Nvidia and Qualcomm. Acer tablet is already in mass production because July is not much far away. Tegra 2 is amazing and blazing fast and I am sure that Intel Oak Trail will also bring some good experience to Android tablet users. You can also expect to see this chip in smartphones. DigiTimes further reports that along with Android tablet, Acer is also focusing on the combination of Oak Trail and MeeGo. ...


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HTC Desire S was announced by HTC at MWC and it's already available for purchase in UK and other countries. We recently reviewed it and we told you that it's an amazing device. Yesterday, we told you that AT&T will be launching Inspire 4G in red color via RadioShack. Now it looks like HTC is in love with red color because Vodafone UK has�officially launched Desire S in red color, and the phone looks really hot. It looks like maroon in the image above, but it's actually red in color. The phone really suits Vodafone UK because red is Vodafone one of main theme colors. If you are in love with this hot red Desire S, then you can get it for free on selected plans starting from �30 per month, or you can pay �99 and get it for monthly rate of �25.

Well folks, do you think the Desire S looks good in red color?

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If you're not a Mac user, you likely have never heard of MacHeist, which is really too bad because it's one of the coolest ways to get a bucket full of software on the cheap. The gist of the whole MacHeist promotion is somewhat similar to the various Humble Indie Bundles or Steam bundles, but with a unique twist involving all sorts of puzzles, generally set in a high tech almost hacker-ish safe cracking theme. Like most bundles, there's usually one or two really awesome pieces of software that make it totally worthwhile, then a handful of other stuff that you've never heard of that actually turns out to be pretty useful.

The Heist [99�] is MacHeist's first foray into the App Store. This 99� game comes with 60 different puzzles to solve amongst four different types of puzzles. These puzzles all involve familiar mechanics, with three hinging on sliding blocks around in different ways and a fourth that's a strangely abstract version of sudoku. Solving the puzzles disarms a vault's defense system, allowing you to get to the prize inside.

But what's the prize? Well, since the game came out mere moments ago I haven't had a chance to completely beat it yet. However, I've been told that players who successfully complete the game will be rewarded with a Steam code for a PC/Mac game with a value substantially higher than the 99��purchase price of The Heist. We'll have a full review up shortly, but in the meantime, this seems like a ridiculously cool idea for a game. Just the included puzzles easily seem worth the price, and the promise of an actual prize with real-world value on it rewarded for completing the game is just icing on the cake.

Also, I'm not about to spoil it, but The Heist comes with a really cool feature to add some immersion into the game that I can't believe got past the Apple approval process. You'll know what I'm talking about when it happens.

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Yesterday, we asked what was up with Knights: Spiral Island. It was a promising FPS headed to PC with potential spin-offs set to hit handheld devices like, say, the iPhone and iPod Touch. Game creator Playground State had attempted to fund the development of Spiral Islands via the might of Kickstarter's Internet crowd sourcing, but when the studio failed to gather the capital it desired, we thought the project was in trouble.

I'm still not sure about how well the studio fares post-funding failure, but I do know this: an iOS spin-off title based in the Knights universe is still in the works right now. It's just a week old, yet the final build projected to hit in about five weeks. It'll be using the UDK.

"… as of the past [seven] days, we have been developing an iOS-specific version of the game Knights called Jump Knight Missions," studio co-founder and lead artist Barry Collins confirmed to us via an e-mail response to our original inquiry about the project.

Collins shot us a slice of the Jump Knight Missions design document. Jump Knight is an objective-based FPS that combines conventional genre action to "touch tasks," a phrase that describes the little things you'll be doing when you're not killing dudes or exploring the world.

According to the document, about half the game will be composed of these tasks ranging from 'defuse the mine,' to 'hand food to the soldier,' to "give a high-five" to a soldier who "killed 20 zombies and saved 30 women and children." The other half is action.

You'll get points for accomplishing these minor objectives and even more if you can do it without flaw or within a set time limit. Each Mission will have around ten of these tasks, with the first and second missions sharing over that amount.

I'm told that a lot of progress has been made within this super short time frame. I get the sense that the first two missions are very close, or already, content complete. And here's the cool thing about them: they'll be set in totally different places, which makes me think that the team isn't ready to drop the bite-sized, one-style-or-place-per-content-chunk idea that made Spiral Islands so appealing in the first place.

Considering that the project is a mere week old, I wouldn't be surprised if anything that you've read changes in the coming days before final release. We'll be keeping in contact and watching development from our desk chairs, though, so stay tuned.

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We told you yesterday that Microsoft will officially reveal the next version of WP7 which is known as Windows Phone 7.1 Mango, we also told you about a rumor that there will be new phones, but actually the rumor was just false. The event was all about software and there was no sign of any device, but still we got a lot of information out of it. With Mango, Microsoft is focusing on communication, apps and Internet.

Microsoft also announced that Nokia first WP7 device will come with Windows Phone 7.1 Mango, and they also said that they are already working on a Nokia WP7 device and it's currently in lab. They didn't tell us when it's coming out, but as we heard that Microsoft will launch Mango equipped devices later this year, you can expect Nokia first ever WP7 device around holiday time or early next year. Well, as we know that Nokia and Microsoft are in a partnership, and Nokia is the biggest hardware maker. My personal guess is that Nokia will produce the first ever WP7 device running on Mango, I am just saying so don't believe in my words.

Microsoft also announced 3 new Windows Phone 7 hardware partners and they are Acer, Fujitsu and ZTE. All of them are leading companies, and Nokia also joined the OEM list a few months ago. So now there are a total of 7 OEMs and the names are HTC, Samsung, LG, Nokia, Acer, Fujitsu and ZTE. Someone is missing from the list right? Yes, you are right, Dell is missing from the list. When asked Microsoft about Dell, they asked people to "stay tuned". It looks like Dell isn't satisfied with their WP7 sales and that's why they are abandoning it? Well, Michael Dell told Wall Street Journal that they want to focus on its enterprise market instead of consumer market.

Before the event goes live, Microsoft Romania fully revealed all the features of Windows Phone 7.1. So check out all the features below and don't forget to check out the videos after the break to have a look on some of the main features of Mango.

A. Communications, with information organized around a person or a group:
- the ability to toggle between Facebook Chat, Windows Live Messenger Chat and Messages, all in one conversation
- Contact groups can be turned into personalized Live Tiles for a quick glance of recent status updates as well as a fast way of interacting right from the Start screen
- Twitter integration as well as LinkedIn integration with Contacts
- Facebook check-ins with better face detection and easy tagging
- Linked inbox for combining several accounts with grouped messages and conversation view
- Hands-free messaging with speech-to-text and text-to-speech

B. Applications
- Multitasking with some applications having the ability to run in the background. The user can easily toggle between them
- Improved Dynamic Live Tiles allow for easy information retrieval and update without the need for the corresponding app to be open
- Applications will be featured on Search results and Hubs and will be displayed when necessary

C. Internet
- Internet Explorer 9 brings PC browser power to your smartphone with HTML 5 and hardware acceleration
- Local Scout gives you local recommendations for restaurants, shops, activities in your vicinity while displaying them in an easy to read manner
- Improved Bing featuring Bing Vision, Music Search and Voice for easily recognizing images, tags, songs and your speech
- Quick Cards will bring you a relevant summary and applications while searching for a product, movie, event or place.

D. The Ecosystem
The platform and ecosystem will be further improved by welcoming three new hardware partners:�Acer, Fujitsu Ltd and ZTE. These OEMs committed to delivering Windows Phones on a global scale by the end of this year.

E. Windows Phone Beta Tools
The new Mango Tools for developers will go live on Microsoft's page in the upcoming 24 hours for developers to download and use to create a new generation of Mango apps and games that will take advantage of the new features introduced.

There's still a lot more to Windows Phone 7 Mango and its more than 500 features it will bring but these are the most noteworthy among all. Let's wait and see these in action as well as hear the others from Microsoft itself at today's Mango�Launch Event.

Best thing among all? It's coming to a Windows Phone near you at the beginning of this autumn! Hopefully carriers will do a great job at testing and Microsoft at pushing it out in time. Might not have to wait for the Holiday season to grab it after all!

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Recently, we showed you leaked shots of LG Genesis with US Cellular branding. Well, it looks like it will hit US Cellular soon because LG has officially announced the LG Genesis by launching its page on their site. The LG Genesis looks like a good phone and comes with a side-folder design and also features dual-touchscreen displays. Have a look on what LG is saying about it:

The Android™ 2.2 LG Genesis is all about speed, whether you're running apps, typing Tweets on Twitter, or sharing content. Customize five or seven home screens to access shortcuts in a flash. Texts, emails, and IMs roll out QWERTY quick on virtual or real keys. Share music and photos faster without the need for cords via DLNA® sharing. Genesis isn't selfish either�it acts as a Wi-Fi® hotspot* for up to 5 devices, creating an impromptu network.

Well folks, hopefully US Cellular will also announce it soon, it's possible that they will announce and launch it officially next month. It's rumored that it will go for $249.99 with 2-yr contract, which is I think a high price for not that high-end device but lets wait for official words. Anyway, check out the specs after the break:

  • Android 2.2
  • 3.5-inch external display
  • 3.2-inch internal display
  • 1GHz Snapdragon CPU
  • Hardware keyboard, QWERTY, 5-row
  • 430MB of internal storage
  • 8GB�microSD�card included, expandable to 32GB
  • 5MP�camera

Well, the device feature some good specs, but it's missing Gingerbread which is I think the only drawback but hopefully, it will be upgraded to Android 2.3 soon. So anyone getting it from US Cellular?

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Wyncomm , one of the upcoming cellphone manufacturers from India just announced two new devices aimed at the low-end market. The Wyncomm O 77 Konnect and O 78 Touch are EDGE enabled Dual SIM phones which are being bundled with plans from operators to offer free data packs.

The Wyncomm O 77 is a conventional QWERTY device which is aimed at the heavy texting audience. The two tone design is unique and features like the 3MP camera , FM Radio , Bluetooth , Mp3 player and the memory card slot will be appreciated at the price point.

The Wyncomm O78 on the other hand is a cheap touchscreen phone which shares most of the features with its QWERTY enabled brother. Both phones use of a Synchronica's Mobile Gateway messaging services to bring users push enabled email and social notifications. The Wyncomm O77 and O78 are priced at Rs. 4,499 and Rs. 4,999 respectively.

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Developer HotGen Ltd is getting set to release a new action puzzle game into the App Store called To-Fu: The Trials of Chi. In it, you play as a little cube of tofu that can stretch and get flung across the screen. You can stick to certain surfaces and bounce off of others, and you'll use this to make your way to the end of the 100 included levels in the game. To-Fu: The Trials of Chi is a game that is best explained by its trailer:

There is something about a piece of tofu doing kung fu that totally brings a smile to my face, and the visuals in To-Fu look really charming. The stretching and flinging mechanic looks like a nice fit for the touch screen as well. Of course, it remains to be seen how well the game plays, but we'll be finding that out very soon as To-Fu: The Trials of Chi is set to launch this Thursday at an introductory price of 99�. It will be available for iPhone, iPod touch, and iPad and have support for Retina Display devices. Game Center support will follow shortly in an update.

We'll be taking a look at To-Fu: The Trials of Chi when it releases, and in the meantime you can check out the upcoming thread in our forums for game discussion.

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Rumor on Apple iPhone 5 never end. This time is on its design. According to Digitimes report, Apple may adopt a curved cover glass for iPhone 5. Similar to the new Samsung Nexus S, it uses a concave curved screen for improved comfort.

Although cover glass makers have not committed purchasing glass cutting equipment due to the high capital involved. According to the sources, Apple has purchased somewhere between 200 and 300 glass cutting machines for the production of these curved covers.

However, it is still uncertain what type of 'curved glass screen' the iPhone 5 will adapt. Apple has prevousily introduced curved screen for iPod nano. Also the new Samsung Nexus S concave curved screen claimed to provide better comfort than a flat screen.

[via Macrumors]

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Facial recognition is an amazing feature if you want to use to unlock your iPhone for example, but what if facial recognition could be used to track you from a distance?

Air Force is working a new facial recognition technology that will be used to identify and track possible insurgents from a distance. Photon-X Inc. develops this technology and thanks to only a few seconds of video footage, camera creates special bio signature using special measurements, infrared and visual light.

In addition, this technology maps person's static facial features as well as muscle movements that are unique to each individual. This technology can be used to target enemy vehicles or it can be integrated into robots so they can navigate and identify objects. Air Force sees this technology used by law enforcement, banks, and private security firms to monitor their customers for suspicious activities.

This technology sounds amazing, but it remains a question how will such technology affect our privacy and our personal life.

[via Engadget]

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Here at TouchArcade, we are not shy about our love of cats. That's what makes the upcoming Techno Kitten Adventure so exciting � it features not just a cat, but a kitten, and that kitten is wearing a jetpack. Along with the jetpack kitten are other amazing things like rainbows, unicorns, and techno music. Indeed, Techno Kitten Adventure contains more ironically cool internet memes than you can shake a stick at.

Techno Kitten Adventure has been available as an Xbox Live Indie title since last year, and now developer Elite Gudz is bringing an improved version to the App Store. Gameplay is similar to the many iCopter games that have been released, which you can see in the following teaser trailer. Unfortunately, the man in the cat suit is not representative of in-game graphics:

So, as I mentioned, the version of Techno Kitten Adventure that is coming to iOS is an improved version of the current game. Basically what you see in the trailer isn't what you'll be playing on your device, but I just couldn't resist posting that video. Those MS Paint-style graphics might have a certain campy charm, but the screens of the updated version available on the Techno Kitten Adventure Facebook page show much more pleasing visuals.

If you look closely, you'll notice such stellar additions as dolphins wearing top hats, a pterodactyl with a bow tie, a flame shark, and a snowman in Hell. If those things don't get you excited, then I just don't know what will. This revamped version of Techno Kitten Adventure is set to hit the App Store on June 7th. If you like cats, unicorns, rainbows, or any other matter of silliness, then it's one you'll want to keep an eye out for. We'll take another look at Techno Kitten Adventure when it's released.

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Nokia has announced a new dual SIM music phone X1-01. This is a music phone with the speaker that can produce up to 106 phon of loudness. X1-00 that was announced a couple of months back, has similar features, but this is a dual SIM GSM phone with dual standby.

Specs of Nokia X1-01

  • 1.8 inch (128 x 160 pixels ) 65,000 colours, TFT display
  • Dimensions � 112.2 x 47.3 x 16 mm and weighs 91.05 g
  • Dual SIM with dual standby
  • Expandable external memory up to 16 GB with MicroSD
  • 500 phone book entries and 250 SMS storage
  • Stereo FM radio and music player
  • 3.5mm audio jack
  • Dedicated music keys and torch
  • 1320 mAh Li-Ion battery with 786 mins of talk time and 43 days of standby and 36 h music playback

The speaker is clear and doesn't distort even at higher volume. This phone also has option to setup separate logo, music signature and ringtone for the two SIM cards. This phone would be available in 5 colors such as, Red, Ocean Blue, Orange, Dark Grey and white.

X1-01 will be available in this quarter of 2011 in India, China, South-East Asia/Pacific region, Middle East and Africa, Eurasia and Brazil. This phone is priced at 34 Euros without taxes, which is around Rs 2,161.

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nokia c2 shipping

Nokia has today announced that it's finally shipping the Dual SIM C2-00 this quarter in markets such as India, China, Africa and Brazil which are developing markets. We got our hands on the phone at CommunicAsia in June 2010 and we don't know what took Nokia so long to get this phone out in the market when the likes of Micromax and Karbonn churn out new Dual SIM phones every month.

The C2 has a talktime of around 5 hours and a standby time of 19 days. It has one swappable SIM card slot and runs on the Series 40 operating system.

The price of the C2-00 is expected to be 45 Euros before taxes which works out to roughly around Rs.3000.� The handset is expected to hit stores along with the X1-01 this quarter. We are not convinced until we really see them at stores.

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