Today Nokia announced the much awaited Nokia N9 Meego Smartphone. Here we bring you the Official photos of the Nokia N9 in various colors � Magenta, Cyan and Black. The N9 has killer looks and a stunning design. Which color of N9 are you interested in ?

On the top you saw the Black one and below you have the Magenta version


Here are all the 3 colors together


We are sold on the Cyan/ Blue version. It looks pretty good.






Angry Birds on Nokia N9


Looks like Nokia has proved again that it has great hardware designers. We gotta wait and watch how does Meego work on the hardware !

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While we are still summing up details about the Nokia N9, one thing we wanted to share ASAP. The N9 uses a microSIM card slot similar to the iPad 3G and iPhone 4. Here is what we found on the official specs page of the N9. It mentions Micro SIM card. No wonder the device is so thin at 12.1mm at the maximum and 7.6 mm at the edges.

Looks like the rumours about more manufacturers jumping on the microSIM ship turned out to be true. Now can we expect Apple to reduce this even further and come up with a nano SIM card in the iPhone 5 ?

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At the Nokia Connections 2011 event in Singapore, the company showed of it's new strategy. Symbian Anna was demoed and is expected to hit devices in July-August. Nokia N9 was announced and also a couple of Dual SIM phones were announced.In� other news S40 phones will get Maps .
Press Release

Nokia shows its new strategy in action

- Launches three new Series 40 mobile phones with advanced browser and maps
- Pinpoints July as start date for Symbian Anna delivery
- Plans up to 10 new Symbian smartphones over next 12 months
- Unveils Nokia N9 smartphone
- Announces continued support for Qt as part of 'next billion' strategy

Singapore � Today, at an event webcast around the world, Nokia CEO Stephen Elop demonstrated how the company is making significant progress on the new strategy it laid out earlier this year. From smartphones to mobile phones, from services to user interface design, and from improved device experiences to developer tools, Nokia outlined concrete actions for growth and taking leadership across the board.

"Earlier this year, we outlined a comprehensive strategy to change our course," said Stephen Elop, president and CEO of Nokia. "Innovation is at the heart of our strategy, and today we took important steps to demonstrate a new pace of innovation at Nokia. It's the beginning of a new era for Nokia."

In mobile phones, Nokia introduced three new affordable devices � the Nokia C2-02, Nokia C2-03 and Nokia C2-06. The portfolio includes dual and single SIM options, and all three models offer a new, advanced web and maps experience for Series 40 phone users, as well as the choice of a touch screen or a keypad.

Nokia also restated its commitment to Symbian. This July, Nokia will start shipping Nokia N8s, E7s, C7s and C6-01s with the new Symbian Anna software update, which includes a number of user experience improvements. By the end of August, existing owners of these devices can also download Symbian Anna. And over the next 12 months Nokia plans to bring up to 10 new Symbian-based smartphones to market.

Nokia also revealed its latest smartphone: the Nokia N9, an all-screen device with three home views and a new user interface navigated through a simple swipe of the finger. The Nokia N9 comes in a polycarbonate design that enables superior antenna performance for better reception, better voice quality and fewer dropped calls; and a smarter all-round experience with NFC for sharing and pairing to accessories. The Nokia N9 will drive new innovation in the consumer experience, and inspire developers to build more powerful Qt applications.

The Qt framework is at the core of Nokia's existing smartphone product line, and today there are more than 100 million Nokia Qt devices worldwide. Ovi Store consumers are downloading an increasing number of Qt applications, including in high-growth markets like Asia-Pacific. Tapping into this trend, Nokia will make Qt core to building applications that connect the next billion users to the internet. For Qt developers, this will mean a dramatic increase in reach and opportunity during the coming years.

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It's bonus podcast time! This week, we pulled Ten One Design's Czar of Top Doggery, Peter Skinner, from his work to talk to us about… well, his work. Ten One is responsible for the Fling and the Fling Mini, two peripherals we've been raving about since they hit store shelves. In our conversation, we ask Peter what gave Ten One the initiative to create the joysticks. We also delve into the company itself and learned how its culture informed the products it creates.

More importantly, we (as in Brad) learned that 3D printers exist and, theoretically, you can print out a physical 3D model of whatever when using one. I've never left a conversation so sure that I needed to drop 15 to 30 thousand dollars on something.

But in all seriousness, Peter was a great guest and he shed a lot of light on how Ten One does business and thinks. I think you'll enjoy the conversation.

Speaking of that, you can give the interview a listen just below. Additionally, you grab it on iTunes or the Zune music marketplace via our channels.

iTunes Link: The TouchArcade Show
Zune Marketplace: TouchArcade.com Podcasts
RSS Feed: The TouchArcade Show
Direct Link: TouchArcadeShow-Bonus-001.mp3, 16.1MB

Music for this episode was provided by the super talented Jim Guthrie. The song is "Audio Pepsi" off the album�A Thousand Songs. You can buy the entire album or stream all the songs�at his Web site. Guthrie is also responsible for the�Sword & Sworcery [$4.99] soundtrack. Additionally, you can visit Ten One Design here.

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Ice T once said, "I'm on the front line, and I am a rapper." He's also said, "I have to grow my audience." The latter is something most game publishers can get on board with, while the former is… well, an Ice T quote. Regardless, we see the attempts to draw more people in every single day. Why, actually, Capcom is in the thick of fleshing out its audience right now with a new sale that sees four of its most high profile titles reduced to 99 cents.

Here's the list:

  • Street Fighter IV [$.99]
  • Resident Evil Mercenaries VS. [$.99]
  • Dead Rising Mobile [$.99]
  • Devil May Cry 4 Refrain [$.99]

We're not sure, exactly, when the sale will end or if other titles will join the mix at a later date, but it's probably best to just be safe and gobble up these titles ASAP if you're in the mood for any of them. Personally, I think SFIV is the best of the bunch.

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Sony Ericsson announced its first Android Walkman phone W8 this April and it was expected be available in�selected countries including India in the second quarter of 2011 and now it's available in India.
The�Sony Ericsson W8 is the Walkman version of the Xperia X8 with the four corner shortcut buttons in the home screen. It is�15.0 mm thick and weighs 104 grams and�has 3 inch (320�480 Pixels) capacitive touch screen.

It also comes with�3.2MP camera that could record video at 30fps in VGA resolution,�600MHz ARM 11 Processor and 168 MB RAM,�Bluetooth 2.1 with A2DP, GPS with A-GPS, Wi-Fi, FM Radio with RDS and microUSB 2.0 and�has�128 MB Internal Memory and external memory expandable up to 16GB with�microSD Card.

It has 1200 mAh Battery with�4hr� 45 mins talk time and 476 hours standby. The phone also comes with the walkman music features such as TrackID and PlayNow.

The phone comes in 3 colors Azure Blue, Walkman Orange and Metallic Red and�is available in the online stores such as Flipkart and Saholic at the price of�Rs�10950.

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LG announced their first ever 3D device at MWC which is known LG Optimus 3D. It's already available for pre-order on other retailers in UK but now Carphone Warehouse has officially announced that they will be the first one to launch this device in UK and they will start shipping this device on June 27th and it will hit stores on July 7th. It's currently available for pre-order and you can get it for free with Vodafone contract, starting from �35 per-month. Optimus 3D is a good looking device and it takes the mobile technology to the next level with 3D technology. 3D on mobile phone is getting common now and in future, mostly devices will be equipped with 3D display. The 3D display on this device is also glasses-free, so you don't need to carry any 3D glasses with you.

So anyone in UK pre-ordering the first ever Android 3D smartphone?

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Jared did a marvelous preview of 1-bit Ninja early last month, and the game originally was scheduled to be released a few weeks later. Since then, we've gotten comments, emails, and forum threads wondering where in the heck it was. Well, good news, it's coming this Thursday.

Check out the new trailer:

And here's some screenshots to whet your appetite:

Looks awesome, right? I love the idea of a classic Gameboy-esque platformer with the 3D twist to find hidden parts of each level. It'll be out this Thursday, and you can bet on us having a review out shortly afterwards.

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Feeling a little cynical about politics? Pick up Frogame's TITUS [$1.99]. You won't feel any better about the world, but you might enjoy being the one on top of a corrupt system for once.

This is the oddest title I've played in a while. The art is strange enough (though quite attractive), with sinister-looking characters that look like something Edward Gorey might have thought up. But the story is even stranger. You play Titus, an agoraphobic watchmaker who wants to become president of Wealland. You're up against the sinister Black Squirrels, a secret society lead by a mime named Desmond who seems oddly obsessed with destroying you personally. You'll have to employ all manner of dirty tactics to take them down, most of which are played out in a collection of 3D mini-games.

For example, you're going to need funds to run your political campaign. Fundraising puts you out hat in hand in front of the bank, while a wealthy donor tosses wads of cash down to you. You'll use on-screen buttons to move your hat back and forth to catch the cash and dodge his (rather uncalled for) bombs. And you'll need to regularly give out propaganda using a Doodle Jump[99�] style game where you leap from mailbox to mailbox.

None of these mini-games would stand on their own, but the whole thing is wrapped in a compelling political simulator. You have to win nine elections before facing down Desmond, the despotic mime. They require increasingly large amounts of strategy, and a little luck, as you draw closer to your goal. You need to make sure you're bringing in enough funds without angering your donors, seek out rumors and scandals for the appropriate candidates, pay bribes for journalists that are high enough to score the interview without being so high as to sully your reputation, and decide just how dirty to get. Want to shake down passers-by for cash? It's an option, but it might come back to haunt you.

The meat of the game is in the main campaign, but if you're hooked on the electoral process you can run single elections with any of the characters you've defeated. You can also play the mini-games individually if you're really into them, but I'm not sure why you'd want to�they're fun enough in the context of the campaign, but they don't stand on their own very well. There aren't any leaderboards, unfortunately, and the achievements aren't synced to any online service. While we're talking negatives, the translation isn't fantastic. It seems like TITUS might be a more humorous game in the original French, but it stands as a quirky dark comedy as it is.

In a market that often rewards copycats and me-tooism, it's refreshing to play such an odd little game and find that it's also a lot of fun. Darkly cynical fun, but fun nonetheless. I didn't expect to recommend you a political simulation about the showdown between an agoraphobic watchmaker and a despotic mime, but here we are. It's definitely a happy surprise.

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Back in March, we gave you good news that Sony Ericsson will be bringing Android 2.3 a.k.a Gingerbread update to Xperia X10, which is a good smartphone but currently running on an older version of Android OS. We told you that it will be out in early Q3 2011, and now Sony Ericsson officially announced when it's coming out. They announced it on their official blog that Xperia X10 will receive Android 2.3 in the beginning of August. First SE said that they will be removing their custom and original camera UI but after receiving some customer feedback, they are keeping the same camera UI as in the�Éclair a.k.a Android 2.1.

I am sure that this is very good news for all X10 users and soon you will be able to taste Gingerbread on your X10. Meanwhile, check out the X10 after the break running on Android 2.3.

So X10 users, are you happy now?

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PocketNow has got their hands on the Press Images of the rumoured Nokia N9 / Lankku / N950 . The images almost confirms that the device will be a Touch only device without a QWERTY keyboard. Full specs or a final name is still not out, but the handset is likely to arrive in Pink, Blue and Black. The device looks super slim and seems to be running Nokia's version of the MeeGo which has been under development for quite sometime.

Here is another image which show shows the earpiece and headphone jack.

We are really excited about Nokia Connection happening at Singapore tomorrow.� Michael might be getting his hands on at whatever device is announced tomorrow. So make sure you check FoneArena tomorrow for all the latest Nokia stuff.

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I love technology, so when I discover a severed robot head, my first instinct is to place it back on its body. This makes me ideally suited for the physics puzzler �D-Capitatrax [99�/HD] from developer�Gamesmold. The background story is simple: a machine known as the "Golden Mistress" became jealous of the new advanced models of female robot, so she decapitated them all. However, she didn't realize the new-and-improved sexy robo-girls possessed wormhole generating capabilities, which would enable them to teleport their severed robotic heads back towards their curvaceous artificial bodies.

This game requires a combination of tilt and touch controls. Tilting your device to the left or right causes a severed robot head, and other objects in the level, to roll about. There are also two portals which you can touch and relocate, to establish a wormhole. Once the two portals are in position, you roll the head into one portal so it teleports to the strategically chosen destination. The goal is to navigate the level, collect three battery packs, then reunite the head with the body. If you've played the popular Portal series, then you'll be familiar with the concept of strategically placing portals. The developer acknowledges that D-Capitatrix is "a kind of 2D interpretation of the Portal gameplay".

To make things interesting, a number of obstacles are placed in your path, including fire, electricity, balls, bombs, concrete barriers, weight-activated platforms and nasty head-crushing wall-traps. There's also the risk of teleporting somewhere without an exit, which leaves you stranded and forced to restart the level. And if you're not gentle with your tilting, objects like bombs may slide unintentionally into your wormhole, with explosive consequences.

Some puzzles require the robot head to build up speed to travel further. This is achieved by placing the two portals in-line with each other, forming an endless loop. The teleported object will move faster and faster through the wormhole, accompanied by a satisfying acceleration sound. When you suddenly move one portal to a new location, the teleported object shoots out at warp speed. This speed burst helps the head move further or, if your bomb supply is depleted, can smash a concrete barrier. You can't tilt your device completely upside down, so instead portals are used to jump into the air.

The robot graphics are retina and lovely. The level graphics are minimalistic which is appropriate, however the fire effect does look a bit average in comparison to the quality lady-bots. Did I mention the robots in this game are sexy electronic she-bots? I can only assume that "D-Capitatrix" is a play on the words "decapitated" and "dominatrix", because once you complete a level her head spins into place and she turns and struts off with a fierce Beyonce-style, hip-waggling sashay. She also talks in an appropriately sexy computerized monotone. And the music matches the futuristic setting perfectly.

There's 30 levels to solve in total. Most levels require some thought to solve, but nothing too strenuous on the brain so far. Unfortunately, efficient gameplay is not really rewarded. There's no time-limits or move-counters, nor any three star rating system, so there's no incentive to optimize your solution or replay for better scores. In fact, there are no scores or achievements, just the satisfaction of unlocking each level and helping the cyborg sisterhood. The original release did experience some crashes, but the latest update appears to have resolved these. There's also a slight delay at times, while levels are loaded.

D-Capitatrix is a strategic puzzler that's engaging and entertaining. Who can resist unique gameplay, appealing graphics, good music and hot bots, for a buck? Not me. This is one of those games which flies slightly under the radar, but is definitely worth checking out.

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Check out the latest gaming offer from ASUS, the G74. Unlike Dell's Alienware lineup, ASUS tend to introduce more subtle designs for their gaming lappies, like the G74 pictured.

Available for pre-ordering immediately, the G74 comes in two configurations, with the only difference residing in its display. Both features a quad-core Core i7-2630QM CPU, NVIDIA GeForce GTX 560M graphics with 3GB of video memory, 12GB DDR3 RAM (out of 16GB), dual 750GB 7200RPM drives, 1080p display, a Blu-ray player, backlit keyboard, and a USB 3.0. socket (along with three of the 2.0 variety).

The gallery below features the G74SX-A1 which boasts a pricetag of $1,745, while the other configuration dubbed the G74SX-3DE, will cost slightly more at $1,979 offering a 3D display.?

[via Engadget]

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Space is a pretty lonely place, something you'll discover in Jonathan Mulcahy's A Long Way Home [99�]. Stranded a hundred light years away from Earth after a catastrophic ship explosion, the game's astronaut hero has to find a way home. He travels from galaxy to galaxy alone, with just a haunting piano soundtrack and an occasionally chatty wrist computer to accompany him.

To find his way home, he needs to jump from asteroid to asteroid, collecting enough dark matter to open a wormhole and travel another light year toward Earth. The asteroids rotate slowly, and its your job to pick the right moment to jump. Time it well and aim correctly, and he'll fly in a straight line toward your next target, or near enough to get picked up in its gravity. Aim poorly and he'll fly straight off into the endless void of space. Not a good way to go.

I found it challenging enough to survive many of the game's 100 levels, because jumping across large chasms of space from tiny, rotating asteroids takes a lot of precision. Even if you've got great aim, the challenge ramps up as you're introduced to debris fields, asteroids that limit your jumps, teleporting dark matter and other obstacles. But despite all the potential chaos this is a slow, thoughtful game. Occasionally you'll need to act fast, but for most of the game you'll be waiting for the perfect jump.

A Long Way Home rewards patience, while impatience usually gets you killed. You can walk around the asteroids using your choice of on-screen, accelerometer or hot zone controls, and that speeds things up a bit, but if you jump too soon you'll have to wait until you've drifted away and then start the whole level over again. If that sounds like something that would make you want to smash your iPad over your knee after a few tries, this isn't your game.

Even with the patience of a saint, you may run into a few frustrating spots. You can die unfairly in some levels, skimming the edge of the screen or getting a little too close to a debris field. I also ran into one bug that nearly broke the game, letting me skip a few levels and making my computerized companion wander off for the start of a new galaxy. A reset fixed it, but a major error like that makes me a bit more cautious about recommending the game.

If you can look past those few bugs, though, A Long Way Home is a game worth experiencing. With my headphones in and the music on, the feeling of loneliness was so visceral that I found myself actually missing my chats with the wrist computer. It can really hold up its end of a conversation, but it's only around to introduce new game mechanics. The rest of the time, it's just you and the universe. I wouldn't blame anyone who found that dull, but with a few fixes this could be a real indie darling. If you're up for patient, thoughtful gameplay that makes for an evocative experience, you should give A Long Way Home a shot.

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There are all sorts of malicious apps, viruses and scams online, especially if you're accessing the internet with your smartphone for more personally tasks such as online banking, but luckily, there's a way to keep yourself safe even while you're surfing the web with your mobile device.

Company Lookout and Sprint have launched Lookout Premium Safe Browsing for Android phones that should protect you from phishing scams and other online threats. This app comes with Safe Browsing feature that will protect you at all times by scanning URLs that you visit. That way, this app will warn you about websites that may endanger your safety and privacy online.

Since this app offers you a decent amount of protection, you can feel more at ease when surfing, sending emails and text messaging about your safety and privacy. In addition, since this app is cloud-based, the database of malicious URLs is constantly being updated, so you don't have to worry about updating as well.

Lookout Premium is unfortunately not free and costs $29.99 a year or $2.99 a month, but there's also a free version from the Android Market that doesn't have the Safe Browsing feature, so you can try that one as well.

[via Ubergizmo]

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