We first told you about Pixel N Texel, a new development studio comprised of two former id Mobile and Method Studios alumni, back in late July when they announced their upcoming iOS action RPG Fara.
The brief teaser trailer for Fara really caught our attention due to the game's stylized visuals that had an almost painted look. Fara also seemed interesting in that it really is trying to fully utilize the iOS platform, with special attention paid to being able to manipulate objects in the environment with your finger and control certain aspects with tilt functionality. This is enhanced further with the use of the Box2D physics engine, which also gives an element of weight to the objects in the game and the characters during battle.
After a couple of months of relative silence as Pixel and Texel toiled away at Fara, today they have posted to their website a brand new trailer that features a more substantial look at the gameplay:
Besides the new trailer, which looks quite stunning, the developers have also announced today that Fara will be available later this month, on October 21st.
I've seen plenty of these types of ambitious projects with small development teams seem to get stuck in perpetual development, with dates getting pushed back and work on the game never seeming to end. It's refreshing to see this two man team releasing news for their game along with a release date that's just over a week away. This is especially true since I've been looking forward to Fara quite intensely since it was announced, and I selfishly would love to get my hands on the game as soon as possible.
We'll have more on Fara when it releases later this month.
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