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Nokia is all set to announce the first Windows Phone devices at Nokia World. But it seems that they will also be releasing a Symbian handset. The phone in the picture above is the Nokia 603 which runs on Symbian Belle. The device had previously appeared on UA (User Agent) profiles and FCC documents. The promo pics show the phone supporting 6 homescreens. The rumoured specifications of the phone are as follows: Symbian Belle OS and Nokia Browser 7.4 1GHz ARM 11 Processor Touchscreen with 360x640 Pixels Resolution microSIM 5 Megapixel EDOF Camera EDGE, GPRS, HSDPA Bluetooth, Wi-Fi Interchangeable Covers via | source


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This week on the TouchArcade Show, we push through viable conversations about spitting into each other's mouths to bring you the most exciting and entertaining video game news and oral reviews of the week! At the top we dig into Squids and The Dark Meadow, and then smoothly move into subjects like cat games, good-looking games with crappy mechanics, and other interesting junk that I'm sure you'll enjoy. This week's episode is a good one, folks!

If you'd like to give us a listen feel free to do so below via these handy-dandy links that allow for direct download and in-browser streaming. If you want to hear new episodes the second they're uploaded, subscribe to us for FREE on iTunes and Zune.

iTunes Link: The TouchArcade Show
Zune Marketplace: TouchArcade.com Podcasts
RSS Feed: The TouchArcade Show
Direct Link: TouchArcadeShow-020.mp3, 42MB

We'll be right back in your earholes this coming Monday or Tuesday with another totally rad bonus episode. And before I drop this episode's show notes all over your face, I'd love for you to seriously consider sending us an e-mail at podcast@toucharcade.com.

GAMES

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Back in early September, the ever-busy Crescent Moon Games announced in our forums that they would be collaborating with Thunder Game Works (of Trenches [99�/Lite/HD] fame) to bring gamers Evertales, a side-scrolling action-brawler with impressive 3D visuals and a great sense of humor.

You play as one of three unique characters, each of which are past their brawling prime in some fashion, but are nonetheless undeterred from the task at hand which is to eliminate the evil Dark Lord of Darkness. You can get an introduction to these characters as well as a taste of the type of tongue-in-cheek humor in Evertales in the debut trailer for the game:

Evertales is currently humming along in the development process, and both Crescent Moon and Thunder Game Works are shooting for submission for Apple approval sometime this month. It will launch as a Universal app with support for iPhone, iPod touch, and iPad, Game Center integration, and will support iOS 5 features like iCloud game saves and AirPlay Mirroring. We'll be looking to see how the final product turns out when Evertales launches sometime in the very near future.

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We've been looking forward to Emotional Robots debut iOS release Warm Gun since we first caught wind of it way back in January of this year. Then this past July, the anticipation was kicked up a big ol' notch with the release of a proper trailer showcasing Warm Gun running on iOS hardware, and it was an impressive sight.

While the release of that trailer optimistically labeled August as the intended release window, that month promptly came and went with no sign of the game. Emotional Robots did however keep their promise of submitting the game before summer's end, getting it sent off to Apple on September 22nd. Since then we've been waiting to hear of the game's approval and a proper release date, and now we finally have that.

A representative from Emotional Robots has stated in our forums that Warm Gun has been approved by Apple and is scheduled for release next Tuesday, October 11th to coincide with the release of iOS 5. But that's not all, as there will actually be two versions of the game launching next week. There will of course be Warm Gun proper, which will focus on the online multiplayer aspect of the game and will initially ship with 5 maps and 4 player classes, with more of each planned for future updates. Here's another look at the Warm Gun iOS trailer to refresh your memory:

In addition to the full Warm Gun game that will be selling for $4.99, there is also a spinoff of sorts called Warm Gun: Carnival of Bullets. This standalone game will launch for free alongside the full Warm Gun game and will feature some offline single player things to do like mini-games, shooting galleries, and other surprises.

Carnival of Bullets will essentially function as a lite version of the game, allowing you to see how the game looks and how the controls handle before you plunk down the dough on the real thing. But, given its unique environment of an abandoned carnival and a healthy list of different things to do, Carnival of Bullets should be a pretty compelling offering in its own right, especially for free. You can check out the trailer for Warm Gun: Carnival of Bullets right here:

So there you have it, now you have the low-down on all things Warm Gun related. It feels like it's been an incredibly long journey from when we first heard of Warm Gun until it's impending release next week. Back in January, it was still somewhat new for developers to be using the Unreal Engine in their games, and just that fact alone made a game noteworthy. Since that time, there have been plenty of Unreal games released (not all of them good, mind you) and the Unity engine has really stepped in and shown that it's more than capable of showcasing jaw-dropping graphics on par or better than what we've seen with Unreal.

Just releasing a game with shiny graphics no longer cuts the mustard, as everyone is quite aware that iOS devices are capable of some truly impressive visuals. No, nowadays your game needs substance beyond just eye candy, and we'll be eager to see how Warm Gun measures up to this task when it hits next Tuesday.

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