Monday, March 28, 2011 1:59 PM
While I haven't yet been totally sucked in to Hot Springs Story [$3.99 / Free], I've spent entire days of my life playing Game Dev Story [$3.99 / Free]. Now, admittedly, I wasn't totally engrossed in Hot Springs Story because I'm exponentially more interested in video games than I am maintaining a spa, but what if you threw science fiction in to the mix? Then I'd really be in trouble.
A few hours ago, the guys from War Balloon Games revealed Star Command on Reddit. I'd paraphrase what the game is about, but their succinct description is perfect for getting any simulation fan excited:
Players can build their vessel in their own image � if you prefer a scientific, peace oriented game style you can build long rang scanners and diplomatic facilities to encourage peace and information exchange. Players more focused on settling disputes through force can build their Starship with multiple weapon bays and reinforced hull to absorb heavy damage.Throughout the game players can hire and manage their crew. Crew members have a variety of skill sets and each of these comes into play when performing tasks on board like research, tactical, engineering and more. Crew members gain new skills as the game progresses making them more and more valuable.
Players can explore the universe, discovering black holes, nebula's, new planets and eventually make contact with new races. Diplomacy comes into play as some species are naturally drawn to combat while others may be more willing to join you � even exchanging officers on your crew.
A number of screenshots have also been released, revealing some radical looking pixel art:
The developer is actively answering questions on Reddit and made a couple interesting comments. Game Dev Story actually served as the catalyst for the project, proving that there was actually a market for in-depth simulation games. Also, while there isn't any multiplayer planned for this version of the game, the developers seem open for some kind of potential sequel where it would be considered. (Assuming the original sells, of course.)
Star Command is scheduled for release sometime this summer, and I can't wait. I should probably make plans to clear my calendar of any and all obligations once I hear when it will actually hit the App Store. I'm thinking this might actually be worse for my personal and professional life than Game Dev Story, as horrifying as that is to actually think.
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